Player Matchup

The Morrigan
The Morrigan
Emily_away
The Morrigan
Level 125
God Stats
11W - 22L
1,467 SR
Queue Stats
102W - 126L
1,438 Elo+
Solo
Olorun
Olorun
Jasmine156
Olorun
Level 23
God Stats
0W - 3L
1,270 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 1
Merlin
Merlin
SenketsuSan
Merlin
Level 106
God Stats
11W - 6L
1,571 SR
Queue Stats
103W - 86L
1,504 Elo+
Solo
Nox
Nox
Squiddyboi3607
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 1
Freya
Freya
Wandellen
Freya
Level 87
God Stats
0W - 1L
1,280 SR
Queue Stats
55W - 62L
1,437 Elo+
Solo
Team Averages
Level 74
1,417 SR
1,372 Elo+

VS

Team Averages
Level 86
1,580 SR
1,471 Elo+
Hachiman
Hachiman
 
Hachiman
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
BloodHunter987
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,297 Elo+
Solo
Zeus
Zeus
ILdestroyer97
Zeus
Level 34
God Stats
1W - 0L
1,850 SR
Queue Stats
8W - 6L
1,535 Elo+
Party 2
Ymir
Ymir
Varghantar
Ymir
Level 123
God Stats
1W - 0L
1,553 SR
Queue Stats
8W - 6L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Emily_away
The Morrigan
14
1 / 1 / 1
7,209
721
7,220
7,408
2,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
Jasmine156
Olorun
10
1 / 11 / 0
5,889
589
4,081
14,374
6,011
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
12
0 / 1 / 0
6,077
608
4,411
3,968
1,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 7 / 1
5,759
576
2,488
8,452
4,436
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
Wandellen
Freya
12
1 / 3 / 0
6,655
666
2,847
6,444
2,342
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
9 / 0 / 5
9,363
936
7,813
6,664
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
 
Ah Puch
14
1 / 1 / 10
7,759
776
7,756
8,928
5,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
BloodHunter987
Amaterasu
15
6 / 0 / 12
9,820
982
6,066
8,792
8,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 1 / 5
7,807
781
7,100
3,230
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 1 / 13
9,360
936
7,580
8,713
9,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
68
3
Kills
23
23
Deaths
3
2
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
9
0
5
11.5
W
Ah Puch
 
Ah Puch
1
1
10
6
W
Amaterasu
BloodHunter987
Amaterasu
6
0
12
12
L
The Morrigan
Emily_away
The Morrigan
1
1
1
1.5
W
2
1
5
4.5
L
Olorun
Jasmine156
Olorun
1
11
0
0.09
L
Merlin
0
1
0
0
L
0
7
1
0.07
W
5
1
13
11.5
L
Freya
Wandellen
Freya
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,047
Damage
36,315
40,646
Taken
36,327
17,102
Mitigated
28,058
4,210
Healing
12,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,813
3,497
0
2,676
6,664
2,971
3,236
3,109
3,537
0
33,944
W
Ah Puch
 
Ah Puch
7,756
236
0
4,606
8,928
5,201
798
5,441
3,469
34,187
0
W
Amaterasu
BloodHunter987
Amaterasu
6,066
2,385
1,962
2,418
8,792
8,982
621
5,584
3,158
0
15,929
L
The Morrigan
Emily_away
The Morrigan
7,220
950
0
997
7,408
2,883
0
3,989
3,275
34,292
0
W
7,100
887
0
0
3,230
1,379
0
1,679
1,551
27,846
0
L
Olorun
Jasmine156
Olorun
4,081
1,765
212
889
14,374
6,011
0
8,825
5,431
7,313
0
L
Merlin
4,411
219
0
834
3,968
1,430
0
2,355
1,535
21,718
0
L
2,488
267
0
253
8,452
4,436
102
3,779
4,641
10,551
0
W
7,580
2,455
0
453
8,713
9,525
0
5,661
3,010
14,476
0
L
Freya
Wandellen
Freya
2,847
870
0
1,025
6,444
2,342
0
3,142
3,168
11,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,589
Gold Earned
44,109
198
Minions Killed
223
4
Camps Cleared
9
794,821
Distance Traveled
978,499
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,363
936
64
6
4
196,198
1
W
Ah Puch
7,759
776
56
6
4
183,872
1
W
Amaterasu
9,820
982
20
2
1
213,762
1
L
The Morrigan
7,209
721
86
9
2
181,369
3
W
Zeus
7,807
781
67
7
0
181,259
0
L
Olorun
5,889
589
13
1
0
127,049
0
L
Merlin
6,077
608
54
5
0
141,573
1
L
Nox
5,759
576
18
2
0
164,588
0
W
Ymir
9,360
936
16
2
0
203,408
0
L
Freya
6,655
666
27
3
2
180,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role