Player Matchup

Thor
Thor
Bombombombadil
Thor
Level 80
God Stats
47W - 48L
1,540 SR
Queue Stats
366W - 385L
1,506 Elo+
Party 1
Geb
Geb
Bratoev
Geb
Level 40
God Stats
2W - 3L
1,509 SR
Queue Stats
160W - 193L
1,460 Elo+
Party 1
Horus
Horus
LastGodx
Horus
Level 52
God Stats
1W - 1L
1,293 SR
Queue Stats
6W - 6L
1,508 Elo+
Party 1
Neith
Neith
TheShadowPan
Neith
Level 46
God Stats
8W - 7L
1,664 SR
Queue Stats
26W - 18L
1,494 Elo+
Solo
Ra
Ra
nomor3fun
Ra
Level 48
God Stats
1W - 2L
1,502 SR
Queue Stats
101W - 100L
1,493 Elo+
Party 1
Team Averages
Level 53
1,502 SR
1,492 Elo+

VS

Team Averages
Level 42
1,472 SR
1,463 Elo+
Aphrodite
Aphrodite
Ivorie
Aphrodite
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,484 Elo+
Party 2
Atlas
Atlas
Johnny773
Atlas
Level 40
God Stats
3W - 4L
1,456 SR
Queue Stats
54W - 72L
1,414 Elo+
Party 3
Thor
Thor
Kalli02
Thor
Level 8
God Stats
1W - 2L
1,435 SR
Queue Stats
9W - 11L
1,470 Elo+
Party 3
Heimdallr
Heimdallr
Ypharos
Heimdallr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,484 Elo+
Party 2
Merlin
Merlin
serserc
Merlin
Level 49
God Stats
7W - 8L
1,468 SR
Queue Stats
79W - 84L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 12
13,008
1,084
17,922
14,222
10,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Geb
19
2 / 0 / 28
12,240
1,020
18,017
26,981
33,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
LastGodx
Horus
19
6 / 0 / 25
12,660
1,055
13,536
20,914
31,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
12 / 1 / 17
13,477
1,123
31,843
16,401
8,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 2 / 16
12,409
1,034
19,773
14,557
7,292
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ivorie
Aphrodite
16
0 / 6 / 3
10,058
838
10,297
19,069
9,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
Johnny773
Atlas
16
0 / 3 / 2
10,655
888
19,880
24,130
25,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
Kalli02
Thor
16
2 / 11 / 1
10,551
879
10,849
19,937
7,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Ypharos
Heimdallr
16
1 / 13 / 1
10,136
845
21,275
25,159
8,516
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
serserc
Merlin
16
0 / 9 / 3
9,978
832
20,828
17,052
5,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
13
42
Kills
3
3
Deaths
42
98
Assists
10
Player
Kills
Deaths
Assists
KDA
W
12
0
12
18
W
Geb
2
0
28
16
L
Aphrodite
Ivorie
Aphrodite
0
6
3
0.25
L
Atlas
Johnny773
Atlas
0
3
2
0.33
L
Thor
Kalli02
Thor
2
11
1
0.23
W
Horus
LastGodx
Horus
6
0
25
18.5
W
12
1
17
20.5
L
Heimdallr
Ypharos
Heimdallr
1
13
1
0.12
W
10
2
16
9
L
Merlin
serserc
Merlin
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,091
Damage
83,129
93,075
Taken
105,347
90,906
Mitigated
56,741
33,900
Healing
17,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,922
4,636
0
250
14,222
10,212
0
9,554
4,668
0
26,595
W
Geb
18,017
2,148
281
4,174
26,981
33,994
0
12,395
13,486
24,335
0
L
Aphrodite
Ivorie
Aphrodite
10,297
693
6,476
7,078
19,069
9,570
0
9,663
9,406
21,236
0
L
Atlas
Johnny773
Atlas
19,880
7,436
0
990
24,130
25,644
0
6,023
18,107
33,572
0
L
Thor
Kalli02
Thor
10,849
3,442
0
0
19,937
7,288
0
9,509
10,428
0
14,956
W
Horus
LastGodx
Horus
13,536
6,011
10,432
9,436
20,914
31,014
0
11,647
9,267
4,472
15,470
W
31,843
14,642
0
5,118
16,401
8,394
0
8,576
7,825
0
60,185
L
Heimdallr
Ypharos
Heimdallr
21,275
12,837
0
3,395
25,159
8,516
0
7,735
17,424
0
37,197
W
19,773
1,895
2,657
1,552
14,557
7,292
0
8,833
5,724
45,395
0
L
Merlin
serserc
Merlin
20,828
1,654
0
46
17,052
5,723
0
7,158
9,894
44,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,794
Gold Earned
51,378
182
Minions Killed
156
4
Camps Cleared
0
1,340,975
Distance Traveled
1,073,102
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,008
1,084
23
2
1
248,377
2
W
Geb
12,240
1,020
7
1
0
319,457
1
L
Aphrodite
10,058
838
29
2
0
254,677
0
L
Atlas
10,655
888
27
2
0
225,927
0
L
Thor
10,551
879
15
1
0
202,582
0
W
Horus
12,660
1,055
14
1
0
244,186
0
W
Neith
13,477
1,123
55
5
2
269,511
1
L
Heimdallr
10,136
845
26
2
0
187,287
3
W
Ra
12,409
1,034
83
7
1
259,444
3
L
Merlin
9,978
832
59
5
0
202,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role