Player Matchup

Skadi
Skadi
 
Skadi
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
TACTICA1 SNIP3R
Camazotz
Level 89
God Stats
12W - 14L
1,471 SR
Queue Stats
151W - 154L
1,393 Elo+
Party 1
Ganesha
Ganesha
The_Big_Dew-Key
Ganesha
Level 108
God Stats
18W - 12L
1,553 SR
Queue Stats
356W - 368L
1,419 Elo+
Party 3
Eset
Eset
Xcalibur1485
Eset
Level 108
God Stats
5W - 7L
1,568 SR
Queue Stats
96W - 87L
1,522 Elo+
Party 1
Ra
Ra
soul_reaper742
Ra
Level 66
God Stats
3W - 5L
1,489 SR
Queue Stats
21W - 19L
1,423 Elo+
Party 3
Team Averages
Level 103
1,516 SR
1,452 Elo+

VS

Team Averages
Level 75
1,486 SR
1,447 Elo+
Sun Wukong
Sun Wukong
Big-_-Rondo
Sun Wukong
Level 114
God Stats
2W - 2L
1,432 SR
Queue Stats
127W - 128L
1,508 Elo+
Party 2
Horus
Horus
DEUS MARCELO
Horus
Level 58
God Stats
10W - 11L
1,426 SR
Queue Stats
89W - 96L
1,309 Elo+
Solo
Chiron
Chiron
I3IGMAC
Chiron
Level 49
God Stats
10W - 3L
1,788 SR
Queue Stats
32W - 18L
1,631 Elo+
Party 2
Ao Kuang
Ao Kuang
KRM Xx Ever xX
Ao Kuang
Level 68
God Stats
2W - 1L
1,306 SR
Queue Stats
147W - 151L
1,394 Elo+
Solo
Skadi
Skadi
three3yedcr0
Skadi
Level 87
God Stats
3W - 0L
1,478 SR
Queue Stats
48W - 44L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
0 / 7 / 0
7,294
486
7,214
14,652
4,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
12
2 / 2 / 0
7,335
489
4,358
12,970
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 8 / 0
5,794
386
4,360
13,924
5,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 6 / 1
6,373
425
3,770
7,539
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
5,735
382
3,707
5,876
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Big-_-Rondo
Sun Wukong
17
6 / 0 / 1
10,160
677
11,799
12,670
10,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 9
7,594
506
3,089
10,837
7,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
I3IGMAC
Chiron
16
14 / 0 / 3
10,179
679
15,855
8,614
2,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
14
6 / 2 / 6
9,092
606
6,376
11,586
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 0 / 3
8,900
593
4,988
6,432
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
2
Kills
28
28
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
7
0
0
W
Sun Wukong
Big-_-Rondo
Sun Wukong
6
0
1
6.5
W
1
0
9
5.5
W
Chiron
I3IGMAC
Chiron
14
0
3
15.5
W
Ao Kuang
6
2
6
4.5
L
Camazotz
2
2
0
1
L
0
8
0
0
L
0
6
1
0.08
L
0
5
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,409
Damage
42,107
54,961
Taken
50,139
17,066
Mitigated
28,019
14,628
Healing
21,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,214
3,185
0
4,501
14,652
4,918
142
1,495
13,157
0
51,288
W
Sun Wukong
Big-_-Rondo
Sun Wukong
11,799
3,074
0
3,965
12,670
10,395
755
0
12,670
6,043
62,464
W
3,089
1,530
1,626
3,065
10,837
7,637
348
3,750
7,087
0
27,272
W
Chiron
I3IGMAC
Chiron
15,855
8,760
1,157
3,364
8,614
2,971
1,762
3,815
4,799
0
80,686
W
Ao Kuang
6,376
2,688
0
6,098
11,586
4,806
757
2,612
8,974
31,460
13,082
L
Camazotz
4,358
1,497
0
4,875
12,970
4,118
0
2,873
10,097
0
44,150
L
4,360
395
0
2,190
13,924
5,248
0
574
13,350
32,109
0
L
3,770
190
0
1,322
7,539
1,690
0
1,310
6,229
28,175
0
L
3,707
153
591
1,149
5,876
1,092
0
139
5,737
26,105
0
W
4,988
2,091
0
2,367
6,432
2,210
544
1,711
4,721
0
60,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
45,925
350
Minions Killed
472
0
Camps Cleared
0
1,233,284
Distance Traveled
1,487,651
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,294
486
100
7
0
221,033
1
W
Sun Wukong
10,160
677
129
9
0
265,076
0
W
Horus
7,594
506
48
3
0
309,831
2
W
Chiron
10,179
679
117
8
0
279,230
3
W
Ao Kuang
9,092
606
73
5
0
320,258
1
L
Camazotz
7,335
489
93
6
0
326,309
0
L
Ganesha
5,794
386
24
2
0
230,056
2
L
Eset
6,373
425
58
4
0
188,531
2
L
Ra
5,735
382
75
5
0
267,355
3
W
Skadi
8,900
593
105
7
0
313,256
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role