Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Phantoe
Merlin
Level 109
God Stats
8W - 13L
1,434 SR
Queue Stats
229W - 553L
1,237 Elo+
Party 2
Team Averages
Level 130
1,478 SR
1,412 Elo+

VS

Team Averages
Level 69
1,631 SR
1,367 Elo+
Hel
Hel
AngelAzrail
Hel
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,378 Elo+
Solo
Gilgamesh
Gilgamesh
Deceptorx
Gilgamesh
Level 54
God Stats
8W - 8L
1,893 SR
Queue Stats
46W - 72L
1,375 Elo+
Party 1
Izanami
Izanami
Wizardlalka228
Izanami
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 55L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
7 / 1 / 3
7,995
800
5,538
5,041
1,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
 
Mulan
11
3 / 2 / 8
7,487
749
7,234
12,673
7,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Phantoe
Merlin
10
1 / 4 / 7
6,845
685
6,751
5,398
1,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
6,877
688
3,418
7,474
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Deceptorx
Gilgamesh
10
3 / 4 / 2
6,465
647
8,873
9,252
3,518
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 4
7,516
752
7,238
5,961
1,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
7
7
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
1
3
8.5
L
Mulan
 
Mulan
3
2
8
3.5
W
1
4
5
0.88
W
Gilgamesh
Deceptorx
Gilgamesh
3
4
2
1
L
Merlin
Phantoe
Merlin
1
4
7
1.13
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,523
Damage
19,529
23,112
Taken
22,687
10,662
Mitigated
7,677
7,366
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,538
2,465
0
846
5,041
1,856
933
1,139
3,902
0
25,365
L
Mulan
 
Mulan
7,234
1,065
436
5,083
12,673
7,713
232
2,214
10,459
0
14,006
W
3,418
604
2,403
3,010
7,474
2,234
42
2,519
4,955
17,889
0
W
Gilgamesh
Deceptorx
Gilgamesh
8,873
2,999
0
243
9,252
3,518
0
2,338
6,914
0
16,282
L
Merlin
Phantoe
Merlin
6,751
221
228
773
5,398
1,093
240
415
4,983
23,634
0
W
7,238
3,543
0
269
5,961
1,925
133
2,283
3,678
0
22,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,327
Gold Earned
20,858
116
Minions Killed
93
5
Camps Cleared
3
495,205
Distance Traveled
496,079
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,995
800
54
5
5
158,448
1
L
Mulan
7,487
749
16
2
0
173,470
4
W
Hel
6,877
688
33
3
2
179,043
2
W
Gilgamesh
6,465
647
22
2
0
165,683
0
L
Merlin
6,845
685
46
5
0
163,287
1
W
Izanami
7,516
752
38
4
1
151,353
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role