Player Matchup

Raijin
Raijin
Juicepusher
Raijin
Level 147
God Stats
7W - 3L
1,754 SR
Queue Stats
680W - 783L
1,425 Elo+
Party 1
Ganesha
Ganesha
PsiLobster
Ganesha
Level 107
God Stats
11W - 15L
1,393 SR
Queue Stats
167W - 182L
1,429 Elo+
Party 1
Bastet
Bastet
Sweetspotty
Bastet
Level 108
God Stats
34W - 24L
1,602 SR
Queue Stats
275W - 280L
1,438 Elo+
Party 1
Team Averages
Level 121
1,583 SR
1,431 Elo+

VS

Team Averages
Level 81
1,521 SR
1,628 Elo+
Horus
Horus
Allwight19
Horus
Level 67
God Stats
10W - 8L
1,860 SR
Queue Stats
482W - 576L
1,414 Elo+
Solo
Yemoja
Yemoja
J Sugoi
Yemoja
Level 160
God Stats
1W - 2L
1,204 SR
Queue Stats
135W - 91L
1,704 Elo+
Party 2
Fenrir
Fenrir
Zeraornah
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
3 / 7 / 4
11,843
592
19,496
20,798
8,951
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
PsiLobster
Ganesha
15
1 / 3 / 6
12,841
642
11,512
18,021
24,175
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
16
4 / 7 / 2
12,035
602
17,330
17,949
8,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
4 / 3 / 11
12,725
636
9,292
26,976
23,187
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
J Sugoi
Yemoja
15
1 / 1 / 16
13,234
662
12,108
23,856
28,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Zeraornah
Fenrir
17
12 / 4 / 5
14,425
721
23,517
24,334
21,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
8
Kills
17
17
Deaths
8
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
4
3
11
3.17
W
Yemoja
J Sugoi
Yemoja
1
1
16
9
L
Raijin
3
7
4
0.71
L
Ganesha
PsiLobster
Ganesha
1
3
6
1.33
L
Bastet
4
7
2
0.71
W
Fenrir
Zeraornah
Fenrir
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,338
Damage
44,917
56,768
Taken
75,166
41,318
Mitigated
73,666
10,875
Healing
37,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
9,292
4,737
5,943
10,507
26,976
23,187
658
10,100
16,876
0
30,480
W
Yemoja
J Sugoi
Yemoja
12,108
2,097
8,105
8,604
23,856
28,529
626
9,881
13,975
43,435
0
L
Raijin
19,496
1,576
237
5,575
20,798
8,951
0
3,388
16,852
65,851
0
L
Ganesha
PsiLobster
Ganesha
11,512
1,208
0
1,717
18,021
24,175
0
5,359
12,066
41,208
0
L
Bastet
17,330
5,359
913
2,433
17,949
8,192
0
4,057
13,464
0
37,940
W
Fenrir
Zeraornah
Fenrir
23,517
9,099
0
4,225
24,334
21,950
1,972
11,444
12,890
0
57,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,719
Gold Earned
40,384
172
Minions Killed
177
7
Camps Cleared
6
1,010,340
Distance Traveled
1,033,647
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,725
636
48
2
1
339,559
2
W
Yemoja
13,234
662
62
3
2
340,338
5
L
Raijin
11,843
592
91
5
5
306,891
3
L
Ganesha
12,841
642
8
0
1
346,636
3
L
Bastet
12,035
602
73
4
1
356,813
1
W
Fenrir
14,425
721
67
3
3
353,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role