Player Matchup

Achilles
Achilles
ChrisP Bacon731
Achilles
Level 55
God Stats
4W - 4L
1,790 SR
Queue Stats
75W - 113L
1,332 Elo+
Solo
Vamana
Vamana
DivotKills
Vamana
Level 69
God Stats
6W - 4L
1,355 SR
Queue Stats
261W - 293L
1,416 Elo+
Solo
Hel
Hel
IcicleCrash475
Hel
Level 121
God Stats
5W - 2L
1,383 SR
Queue Stats
146W - 172L
1,397 Elo+
Solo
Neith
Neith
Kuromaki1
Neith
Level 64
God Stats
25W - 33L
1,431 SR
Queue Stats
332W - 310L
1,443 Elo+
Solo
Tiamat
Tiamat
S3NxP3N
Tiamat
Level 66
God Stats
1W - 3L
1,201 SR
Queue Stats
240W - 272L
1,332 Elo+
Solo
Team Averages
Level 75
1,432 SR
1,384 Elo+

VS

Team Averages
Level 86
1,446 SR
1,416 Elo+
Cupid
Cupid
Allmighty_23
Cupid
Level 108
God Stats
6W - 8L
1,406 SR
Queue Stats
355W - 417L
1,419 Elo+
Solo
Nemesis
Nemesis
BillyDaFilthy-
Nemesis
Level 106
God Stats
5W - 7L
1,259 SR
Queue Stats
306W - 355L
1,393 Elo+
Party 1
Neith
Neith
N4V0 J
Neith
Level 83
God Stats
2W - 1L
1,824 SR
Queue Stats
32W - 31L
1,442 Elo+
Solo
Sol
Sol
Pixel Nurse
Sol
Level 64
God Stats
178W - 193L
1,482 SR
Queue Stats
269W - 293L
1,402 Elo+
Solo
Anubis
Anubis
avatar_rokus_son
Anubis
Level 68
God Stats
0W - 1L
1,261 SR
Queue Stats
144W - 179L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 4 / 2
8,425
496
6,976
12,672
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
DivotKills
Vamana
17
3 / 4 / 3
9,912
583
7,608
12,775
10,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

13
0 / 0 / 4
8,525
501
2,193
6,954
3,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Kuromaki1
Neith
16
10 / 1 / 0
9,848
579
12,237
12,228
3,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
S3NxP3N
Tiamat
16
1 / 0 / 5
9,406
553
8,183
11,558
7,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,692
452
3,877
9,038
2,649
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 2 / 0
8,344
491
7,932
11,401
3,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
N4V0 J
Neith
15
2 / 4 / 4
9,460
556
6,692
10,622
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 1
8,289
488
8,955
12,147
3,792
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 1
6,779
399
3,782
10,413
3,712
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
17
Kills
8
9
Deaths
17
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
4
2
0
2
W
Achilles
3
4
2
1
W
Vamana
DivotKills
Vamana
3
4
3
1.13
W
0
0
4
2
W
Neith
Kuromaki1
Neith
10
1
0
10
L
Neith
N4V0 J
Neith
2
4
4
1
L
2
3
1
0.83
W
Tiamat
S3NxP3N
Tiamat
1
0
5
3.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,197
Damage
31,238
56,187
Taken
53,621
30,510
Mitigated
17,669
24,332
Healing
20,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,877
2,733
0
4,303
9,038
2,649
0
1,460
7,578
0
45,887
L
7,932
3,330
0
4,495
11,401
3,724
0
1,747
9,654
0
45,049
W
Achilles
6,976
2,497
0
2,308
12,672
4,757
561
3,318
9,354
0
41,956
W
Vamana
DivotKills
Vamana
7,608
4,807
0
3,832
12,775
10,934
970
983
11,792
312
61,328
W
2,193
101
5,517
3,751
6,954
3,634
0
1,548
5,406
19,716
0
W
Neith
Kuromaki1
Neith
12,237
6,159
281
3,903
12,228
3,872
3,438
2,090
10,138
0
62,057
L
Neith
N4V0 J
Neith
6,692
1,807
0
3,522
10,622
3,792
0
1,142
9,480
0
61,757
L
8,955
2,150
241
5,769
12,147
3,792
60
5,054
7,093
50,154
0
W
Tiamat
S3NxP3N
Tiamat
8,183
806
0
4,740
11,558
7,313
511
5,215
6,343
71,970
0
L
3,782
91
0
2,255
10,413
3,712
0
973
9,440
29,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,116
Gold Earned
40,564
464
Minions Killed
451
0
Camps Cleared
0
1,708,806
Distance Traveled
1,517,283
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,692
452
85
5
0
291,012
1
L
Nemesis
8,344
491
82
5
0
373,047
5
W
Achilles
8,425
496
66
4
0
354,593
4
W
Vamana
9,912
583
106
6
0
312,526
0
W
Hel
8,525
501
33
2
0
351,172
1
W
Neith
9,848
579
112
7
0
333,185
3
L
Neith
9,460
556
124
7
0
292,375
6
L
Sol
8,289
488
96
6
0
306,682
1
W
Tiamat
9,406
553
147
9
0
357,330
1
L
Anubis
6,779
399
64
4
0
254,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role