Player Matchup

Neith
Neith
ItzDatKidBEN
Neith
Level 160
God Stats
2W - 1L
1,524 SR
Queue Stats
58W - 52L
1,604 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RomanSkylarX
Morgan Le Fay
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 15L
1,739 Elo+
Solo
Thoth
Thoth
SangerLefty
Thoth
Level 158
God Stats
1W - 4L
1,252 SR
Queue Stats
90W - 91L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
SillyCalf628895
Ne Zha
Level 140
God Stats
0W - 1L
1,579 SR
Queue Stats
61W - 52L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
V1va LaScott
Gilgamesh
Level 146
God Stats
8W - 9L
1,572 SR
Queue Stats
208W - 226L
1,558 Elo+
Solo
Team Averages
Level 153
1,485 SR
1,576 Elo+

VS

Team Averages
Level 128
1,555 SR
1,504 Elo+
Fafnir
Fafnir
Crrake
Fafnir
Level 149
God Stats
4W - 4L
1,325 SR
Queue Stats
328W - 334L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lawful1027
Ah Muzen Cab
Level 121
God Stats
1W - 1L
1,378 SR
Queue Stats
22W - 24L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
Mystica146
Kukulkan
Level 124
God Stats
2W - 2L
1,761 SR
Queue Stats
100W - 93L
1,516 Elo+
Solo
Guan Yu
Guan Yu
UgotGINGERFIED
Guan Yu
Level 104
God Stats
4W - 3L
1,733 SR
Queue Stats
32W - 36L
1,447 Elo+
Party 1
Zeus
Zeus
ironshield_
Zeus
Level 141
God Stats
22W - 20L
1,579 SR
Queue Stats
216W - 212L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 3
10,268
604
13,440
14,749
5,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
RomanSkylarX
Morgan Le Fay
18
2 / 2 / 2
11,038
649
8,000
7,347
3,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 9 / 3
9,899
582
6,708
14,844
4,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 11 / 3
9,412
554
10,517
22,411
11,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
V1va LaScott
Gilgamesh
16
4 / 4 / 3
10,955
644
15,997
18,016
10,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Crrake
Fafnir
20
7 / 3 / 19
14,221
837
13,522
19,367
24,638
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Lawful1027
Ah Muzen Cab
20
6 / 2 / 13
13,211
777
16,094
12,152
5,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Mystica146
Kukulkan
20
6 / 0 / 12
13,238
779
10,922
11,398
5,757
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 0 / 13
10,817
636
5,627
15,974
18,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 2 / 9
14,702
865
22,802
7,690
3,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
98
7
Kills
32
32
Deaths
7
14
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Crrake
Fafnir
7
3
19
5.5
L
1
6
3
0.42
W
Ah Muzen Cab
Lawful1027
Ah Muzen Cab
6
2
13
6.25
W
Kukulkan
Mystica146
Kukulkan
6
0
12
12
L
Morgan Le Fay
RomanSkylarX
Morgan Le Fay
2
2
2
1.5
L
0
9
3
0.17
L
0
11
3
0.14
W
1
0
13
7.5
L
Gilgamesh
V1va LaScott
Gilgamesh
4
4
3
1.38
W
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,662
Damage
68,967
77,367
Taken
66,581
35,054
Mitigated
56,977
6,163
Healing
20,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Crrake
Fafnir
13,522
2,083
539
8,587
19,367
24,638
455
4,552
13,860
36,156
0
L
13,440
4,743
0
2,383
14,749
5,005
696
9,205
5,364
0
46,286
W
Ah Muzen Cab
Lawful1027
Ah Muzen Cab
16,094
6,223
0
2,599
12,152
5,238
2,448
2,682
9,181
0
64,146
W
Kukulkan
Mystica146
Kukulkan
10,922
1,430
267
3,195
11,398
5,757
108
4,157
6,914
52,039
0
L
Morgan Le Fay
RomanSkylarX
Morgan Le Fay
8,000
283
49
1,048
7,347
3,336
0
3,511
3,732
47,086
0
L
6,708
287
0
8
14,844
4,764
0
9,583
5,048
43,881
0
L
10,517
1,227
0
1,209
22,411
11,861
0
12,470
9,354
0
37,602
W
5,627
1,065
1,110
3,212
15,974
18,299
233
3,493
12,171
238
20,424
L
Gilgamesh
V1va LaScott
Gilgamesh
15,997
3,099
0
1,466
18,016
10,088
1
11,741
5,757
3,394
22,644
W
22,802
1,143
0
651
7,690
3,045
934
445
6,983
64,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,572
Gold Earned
66,189
394
Minions Killed
407
9
Camps Cleared
9
1,390,138
Distance Traveled
1,670,839
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,221
837
51
3
1
307,156
1
L
Neith
10,268
604
88
5
3
261,201
2
W
Ah Muzen Cab
13,211
777
124
7
2
355,653
0
W
Kukulkan
13,238
779
125
7
2
321,479
1
L
Morgan Le Fay
11,038
649
100
6
2
306,493
4
L
Thoth
9,899
582
107
6
3
249,036
0
L
Ne Zha
9,412
554
61
4
1
266,264
1
W
Guan Yu
10,817
636
22
1
0
360,116
1
L
Gilgamesh
10,955
644
38
2
0
307,144
1
W
Zeus
14,702
865
85
5
4
326,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role