Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ACCELER4T0R3096
Merlin
Level 156
God Stats
4W - 1L
1,448 SR
Queue Stats
72W - 43L
1,628 Elo+
Party 2
Xbalanque
Xbalanque
Monkeytreefrog
Xbalanque
Level 115
God Stats
4W - 0L
1,629 SR
Queue Stats
87W - 59L
1,566 Elo+
Party 2
Team Averages
Level 132
1,526 SR
1,565 Elo+

VS

Team Averages
Level 124
1,545 SR
1,448 Elo+
Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TuKKnomsis
Cthulhu
Level 144
God Stats
40W - 49L
1,465 SR
Queue Stats
435W - 530L
1,454 Elo+
Solo
Loki
Loki
X M3 HaY34
Loki
Level 71
God Stats
5W - 4L
1,670 SR
Queue Stats
84W - 90L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
5 / 0 / 7
9,953
829
5,685
11,349
13,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 3 / 7
9,149
762
14,986
5,326
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Monkeytreefrog
Xbalanque
12
2 / 3 / 6
8,160
680
7,976
8,854
3,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 5 / 5
7,400
617
5,797
12,094
5,133
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TuKKnomsis
Cthulhu
13
1 / 1 / 5
8,374
698
8,173
11,433
10,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 6 / 1
8,048
671
4,306
11,142
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
6
6
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
5
0
7
8.5
L
Anubis
 
Anubis
1
5
5
0.7
W
5
3
7
2.83
W
Xbalanque
Monkeytreefrog
Xbalanque
2
3
6
1.67
L
Cthulhu
TuKKnomsis
Cthulhu
1
1
5
3.5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,647
Damage
18,276
25,529
Taken
34,669
18,519
Mitigated
19,696
6,504
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,685
360
490
2,634
11,349
13,227
0
5,758
5,591
14,018
0
L
Anubis
 
Anubis
5,797
188
0
3,999
12,094
5,133
0
6,571
5,212
24,795
0
W
14,986
869
0
839
5,326
1,964
301
2,790
2,536
34,662
0
W
Xbalanque
Monkeytreefrog
Xbalanque
7,976
4,045
0
2,541
8,854
3,328
1,277
5,639
3,215
0
32,362
L
Cthulhu
TuKKnomsis
Cthulhu
8,173
464
303
3,693
11,433
10,703
0
5,647
5,235
31,485
0
L
4,306
401
0
2,434
11,142
3,860
965
8,013
2,613
0
26,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,262
Gold Earned
23,822
137
Minions Killed
140
6
Camps Cleared
6
691,923
Distance Traveled
644,055
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,953
829
19
2
0
257,241
4
L
Anubis
7,400
617
35
3
1
182,545
4
W
Merlin
9,149
762
58
5
2
216,551
6
W
Xbalanque
8,160
680
60
5
4
218,131
6
L
Cthulhu
8,374
698
64
5
1
237,231
2
L
Loki
8,048
671
41
3
4
224,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role