Player Matchup

Loki
Loki
AdriAres_5
Loki
Level 109
God Stats
16W - 20L
1,378 SR
Queue Stats
254W - 234L
1,429 Elo+
Party 1
Bastet
Bastet
DraygonBlack
Bastet
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,400 Elo+
Party 1
Janus
Janus
Killermuncio9612
Janus
Level 119
God Stats
4W - 4L
1,364 SR
Queue Stats
204W - 199L
1,419 Elo+
Party 1
Ares
Ares
Panlocg
Ares
Level 26
God Stats
1W - 2L
1,421 SR
Queue Stats
56W - 49L
1,416 Elo+
Party 1
Chaac
Chaac
Rookie_29_
Chaac
Level 26
God Stats
4W - 2L
1,485 SR
Queue Stats
55W - 51L
1,394 Elo+
Party 1
Team Averages
Level 60
1,430 SR
1,411 Elo+

VS

Team Averages
Level 61
1,573 SR
1,479 Elo+
Anubis
Anubis
RoseGold3236HUN
Anubis
Level 125
God Stats
19W - 12L
1,622 SR
Queue Stats
681W - 717L
1,487 Elo+
Party 2
Ao Kuang
Ao Kuang
The_Tower_666
Ao Kuang
Level 23
God Stats
1W - 1L
1,728 SR
Queue Stats
19W - 18L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
drobot15
Cthulhu
Level 87
God Stats
14W - 12L
1,516 SR
Queue Stats
87W - 88L
1,438 Elo+
Party 3
Artemis
Artemis
isogard
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nike
Nike
xv-_camaron_-vx
Nike
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 21
15,227
609
19,516
16,590
7,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bastet
18
4 / 8 / 15
12,643
506
10,248
22,208
6,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
22 / 4 / 21
15,631
625
33,436
13,795
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
Panlocg
Ares
17
7 / 6 / 26
13,750
550
12,212
25,800
33,596
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
18
8 / 3 / 26
13,001
520
18,806
25,212
23,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 13 / 8
11,517
461
25,923
25,590
11,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
The_Tower_666
Ao Kuang
16
7 / 13 / 7
11,527
461
9,966
25,417
8,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
drobot15
Cthulhu
14
3 / 9 / 5
9,853
394
11,691
28,243
29,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
isogard
Artemis
15
0 / 11 / 7
9,979
399
5,686
13,185
3,056
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 10 / 7
10,559
422
8,691
22,323
18,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
57
56
Kills
23
23
Deaths
56
109
Assists
34
Player
Kills
Deaths
Assists
KDA
W
15
2
21
12.75
W
Bastet
4
8
15
1.44
W
22
4
21
8.13
W
Ares
Panlocg
Ares
7
6
26
3.33
W
Chaac
8
3
26
7
L
9
13
8
1
L
Ao Kuang
The_Tower_666
Ao Kuang
7
13
7
0.81
L
Cthulhu
drobot15
Cthulhu
3
9
5
0.61
L
Artemis
isogard
Artemis
0
11
7
0.32
L
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,218
Damage
61,957
103,605
Taken
114,758
76,220
Mitigated
71,686
30,216
Healing
20,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,516
7,108
0
1,813
16,590
7,583
6,887
4,574
12,016
0
112,120
W
Bastet
10,248
2,404
1,729
7,782
22,208
6,845
233
13,490
8,718
0
87,110
W
33,436
3,315
0
2,323
13,795
4,890
2,842
8,045
5,750
95,877
0
W
Ares
Panlocg
Ares
12,212
1,200
1,257
3,510
25,800
33,596
466
10,883
14,917
40,282
0
W
Chaac
18,806
3,946
418
11,384
25,212
23,306
1,329
12,000
13,212
1,995
50,656
L
25,923
1,605
0
8,173
25,590
11,843
0
10,782
14,064
60,544
0
L
Ao Kuang
The_Tower_666
Ao Kuang
9,966
2,267
0
5,775
25,417
8,829
0
8,817
16,063
46,679
0
L
Cthulhu
drobot15
Cthulhu
11,691
499
665
3,015
28,243
29,850
0
11,790
15,845
45,507
0
L
Artemis
isogard
Artemis
5,686
2,942
0
614
13,185
3,056
914
4,670
8,237
0
40,891
L
8,691
1,206
0
2,700
22,323
18,108
0
8,373
12,935
0
59,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,252
Gold Earned
53,435
512
Minions Killed
412
0
Camps Cleared
0
2,527,711
Distance Traveled
1,837,268
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,227
609
153
6
0
516,621
1
W
Bastet
12,643
506
104
4
0
517,901
0
W
Janus
15,631
625
146
6
0
531,891
1
W
Ares
13,750
550
46
2
0
478,161
0
W
Chaac
13,001
520
63
3
0
483,137
1
L
Anubis
11,517
461
78
3
0
296,461
5
L
Ao Kuang
11,527
461
83
3
0
369,688
2
L
Cthulhu
9,853
394
72
3
0
368,575
4
L
Artemis
9,979
399
82
3
0
399,595
0
L
Nike
10,559
422
97
4
0
402,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role