Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Dumdor
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
MeToRaF
Vulcan
Level 153
God Stats
4W - 7L
1,465 SR
Queue Stats
84W - 81L
1,531 Elo+
Party 2
Medusa
Medusa
SHermeZZ
Medusa
Level 51
God Stats
4W - 1L
1,697 SR
Queue Stats
229W - 219L
1,549 Elo+
Solo
Loki
Loki
TheLazySphinx
Loki
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 99L
1,554 Elo+
Party 2
Team Averages
Level 120
1,532 SR
1,527 Elo+

VS

Team Averages
Level 96
1,547 SR
1,542 Elo+
Baba Yaga
Baba Yaga
CarnageInCminor
Baba Yaga
Level 133
God Stats
22W - 14L
1,652 SR
Queue Stats
362W - 355L
1,560 Elo+
Party 1
Hachiman
Hachiman
Nvar
Hachiman
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
420W - 392L
1,560 Elo+
Party 1
Geb
Geb
likebanana321
Geb
Level 68
God Stats
0W - 1L
1,298 SR
Queue Stats
48W - 45L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
vonakanbuster
Gilgamesh
Level 82
God Stats
5W - 9L
1,644 SR
Queue Stats
98W - 89L
1,578 Elo+
Party 1
Mulan
Mulan
Øsli
Mulan
Level 108
God Stats
41W - 37L
1,641 SR
Queue Stats
442W - 430L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
6 / 0 / 7
11,209
623
12,944
18,577
17,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Dumdor
Ymir
13
5 / 4 / 10
9,722
540
4,109
18,442
14,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
MeToRaF
Vulcan
16
6 / 4 / 6
10,703
595
17,471
13,007
5,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
SHermeZZ
Medusa
18
8 / 0 / 7
11,994
666
13,801
11,584
4,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 1 / 5
10,165
565
7,396
12,021
5,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CarnageInCminor
Baba Yaga
13
2 / 4 / 4
8,291
461
13,699
9,642
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Nvar
Hachiman
15
3 / 5 / 2
9,313
517
7,377
11,973
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 9 / 3
6,751
375
5,880
17,622
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
vonakanbuster
Gilgamesh
14
3 / 4 / 4
8,506
473
10,182
15,430
5,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Øsli
Mulan
14
1 / 7 / 4
8,187
455
10,685
19,338
11,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
29
Kills
9
9
Deaths
29
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
6
0
7
9.5
L
Baba Yaga
CarnageInCminor
Baba Yaga
2
4
4
1
W
Ymir
Dumdor
Ymir
5
4
10
2.5
W
Vulcan
MeToRaF
Vulcan
6
4
6
2.25
L
Hachiman
Nvar
Hachiman
3
5
2
0.8
W
Medusa
SHermeZZ
Medusa
8
0
7
11.5
W
4
1
5
6.5
L
0
9
3
0.17
L
Gilgamesh
vonakanbuster
Gilgamesh
3
4
4
1.25
L
Mulan
Øsli
Mulan
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,721
Damage
47,823
73,631
Taken
74,005
46,927
Mitigated
34,139
28,842
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,944
2,237
1,450
9,040
18,577
17,307
200
5,586
12,412
8,517
62,911
L
Baba Yaga
CarnageInCminor
Baba Yaga
13,699
624
0
1,348
9,642
3,560
0
4,801
4,841
59,170
0
W
Ymir
Dumdor
Ymir
4,109
1,541
0
5,097
18,442
14,448
174
6,779
11,555
13,929
0
W
Vulcan
MeToRaF
Vulcan
17,471
3,702
190
4,119
13,007
5,442
1,083
4,479
8,444
84,029
0
L
Hachiman
Nvar
Hachiman
7,377
4,287
0
975
11,973
2,771
0
2,014
9,959
0
51,508
W
Medusa
SHermeZZ
Medusa
13,801
6,192
0
6,175
11,584
4,578
2,719
4,363
7,181
0
105,505
W
7,396
2,687
0
2,771
12,021
5,152
0
2,338
9,643
0
68,967
L
5,880
1,691
0
866
17,622
10,933
0
6,160
11,462
29,844
0
L
Gilgamesh
vonakanbuster
Gilgamesh
10,182
2,612
0
1,908
15,430
5,443
0
4,439
10,991
0
55,344
L
Mulan
Øsli
Mulan
10,685
1,239
0
3,655
19,338
11,432
0
6,605
12,733
765
42,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,793
Gold Earned
41,048
499
Minions Killed
455
0
Camps Cleared
0
1,833,143
Distance Traveled
1,631,397
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,209
623
123
7
0
407,094
0
L
Baba Yaga
8,291
461
111
6
0
366,612
6
W
Ymir
9,722
540
23
1
0
327,633
6
W
Vulcan
10,703
595
117
7
0
372,677
8
L
Hachiman
9,313
517
110
6
0
317,678
3
W
Medusa
11,994
666
137
8
0
334,795
5
W
Loki
10,165
565
99
6
0
390,944
1
L
Geb
6,751
375
44
2
0
277,688
8
L
Gilgamesh
8,506
473
96
5
0
369,433
2
L
Mulan
8,187
455
94
5
0
299,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role