Player Matchup

Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
AxQZen
Ne Zha
Level 28
God Stats
2W - 0L
1,817 SR
Queue Stats
84W - 19L
1,801 Elo+
Party 2
Khepri
Khepri
NezuKo_Akuma_
Khepri
Level 45
God Stats
1W - 0L
1,610 SR
Queue Stats
52W - 13L
1,770 Elo+
Party 2
Tiamat
Tiamat
Shoto_Todoroki_A
Tiamat
Level 59
God Stats
2W - 0L
1,330 SR
Queue Stats
140W - 112L
1,474 Elo+
Party 2
Osiris
Osiris
mattcho2312
Osiris
Level 121
God Stats
13W - 11L
1,546 SR
Queue Stats
162W - 161L
1,490 Elo+
Party 2
Team Averages
Level 76
1,560 SR
1,607 Elo+

VS

Team Averages
Level 32
1,560 SR
1,459 Elo+
Cerberus
Cerberus
AnaRchY MoWeR
Cerberus
Level 42
God Stats
1W - 1L
1,491 SR
Queue Stats
38W - 48L
1,409 Elo+
Party 1
Freya
Freya
AnaRchY Stingy
Freya
Level 29
God Stats
1W - 2L
1,579 SR
Queue Stats
6W - 11L
1,456 Elo+
Party 1
Odin
Odin
AnaRchY Yzox
Odin
Level 36
God Stats
1W - 2L
1,750 SR
Queue Stats
34W - 32L
1,506 Elo+
Party 1
Artemis
Artemis
BeynJ
Artemis
Level 19
God Stats
0W - 1L
1,287 SR
Queue Stats
19W - 20L
1,465 Elo+
Party 1
Bakasura
Bakasura
Roy Scorpion
Bakasura
Level 32
God Stats
2W - 1L
1,695 SR
Queue Stats
38W - 38L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 0 / 0
4,287
536
2,422
3,616
908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
AxQZen
Ne Zha
9
3 / 0 / 1
5,282
660
2,626
4,934
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 0 / 1
5,548
694
2,163
1,870
1,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 0
4,348
544
1,798
2,084
464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
9
1 / 2 / 1
5,000
625
3,538
6,216
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnaRchY MoWeR
Cerberus
6
0 / 0 / 0
4,073
509
451
4,408
1,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

2
0 / 2 / 0
3,212
402
291
1,295
366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
1 / 3 / 1
4,324
541
2,232
6,430
2,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
BeynJ
Artemis
7
0 / 0 / 0
3,875
484
1,378
3,193
827
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
Roy Scorpion
Bakasura
8
1 / 1 / 0
4,648
581
1,543
4,771
1,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
2
2
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
0
0
L
Cerberus
AnaRchY MoWeR
Cerberus
0
0
0
0
L
0
2
0
0
L
1
3
1
0.5
W
Ne Zha
AxQZen
Ne Zha
3
0
1
3.5
L
Artemis
BeynJ
Artemis
0
0
0
0
W
2
0
1
2.5
L
Bakasura
Roy Scorpion
Bakasura
1
1
0
1
W
0
0
0
0
W
Osiris
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,547
Damage
5,895
18,720
Taken
20,097
7,322
Mitigated
7,007
9,225
Healing
4,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,422
366
0
973
3,616
908
0
333
3,283
0
25,452
L
Cerberus
AnaRchY MoWeR
Cerberus
451
27
0
1,580
4,408
1,579
0
1,033
3,095
9,553
0
L
291
142
0
189
1,295
366
0
344
951
1,487
320
L
2,232
1,274
0
730
6,430
2,802
0
0
6,430
0
12,890
W
Ne Zha
AxQZen
Ne Zha
2,626
1,192
0
3,479
4,934
1,372
0
72
4,777
0
24,633
L
Artemis
BeynJ
Artemis
1,378
551
0
1,355
3,193
827
0
886
2,219
0
16,874
W
2,163
782
0
618
1,870
1,050
0
203
1,667
27,928
0
L
Bakasura
Roy Scorpion
Bakasura
1,543
1,180
0
965
4,771
1,433
0
1,330
3,441
0
16,818
W
1,798
0
0
1,425
2,084
464
0
44
2,040
17,402
0
W
Osiris
3,538
2,158
0
2,730
6,216
3,528
88
0
6,133
0
21,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,465
Gold Earned
20,132
263
Minions Killed
151
0
Camps Cleared
0
793,546
Distance Traveled
677,610
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,287
536
52
7
0
153,684
1
L
Cerberus
4,073
509
26
3
0
152,858
0
L
Freya
3,212
402
4
1
0
46,781
0
L
Odin
4,324
541
28
4
0
142,331
3
W
Ne Zha
5,282
660
68
9
0
184,644
3
L
Artemis
3,875
484
42
5
0
146,411
4
W
Khepri
5,548
694
58
7
0
163,958
1
L
Bakasura
4,648
581
51
6
0
189,229
0
W
Tiamat
4,348
544
37
5
0
131,027
0
W
Osiris
5,000
625
48
6
0
160,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role