Player Matchup

Chaac
Chaac
Silver V
 
Chaac
Silver V
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
HideALLyokids
Baron Samedi
Bronze I
Level 86
God Stats
0W - 1L
1,440 SR
Queue Stats
18W - 40L
525 MMR
Solo
Kali
Kali
Silver III
ItsxShaman
Kali
Silver III
Level 121
God Stats
1W - 1L
1,763 SR
Queue Stats
143W - 157L
988 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
LetzgoBrandon
Kumbhakarna
Silver V
Level 160
God Stats
39W - 38L
1,557 SR
Queue Stats
628W - 650L
560 MMR
Solo
Hachiman
Hachiman
Silver III
Trichero
Hachiman
Silver III
Level 143
God Stats
1W - 1L
1,485 SR
Queue Stats
24W - 31L
1,078 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 132
1,549 SR
930 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,499 SR
900 MMR
Guan Yu
Guan Yu
Silver V
 
Guan Yu
Silver V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
Aceroy
Hou Yi
Silver II
Level 128
God Stats
2W - 2L
1,556 SR
Queue Stats
145W - 156L
767 MMR
Solo
Hun Batz
Hun Batz
Silver V
Tw1stInFate
Hun Batz
Silver V
Level 123
God Stats
8W - 8L
1,566 SR
Queue Stats
211W - 231L
616 MMR
Solo
Discordia
Discordia
Silver II
Welgaia
Discordia
Silver II
Level 109
God Stats
12W - 15L
1,372 SR
Queue Stats
406W - 415L
1,104 MMR
Solo
Sobek
Sobek
Silver V
ZodiacGodi
Sobek
Silver V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 104L
515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 4 / 1
7,124
509
8,940
13,113
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
HideALLyokids
Baron Samedi
12
2 / 6 / 2
7,042
503
4,731
7,198
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 5
7,305
522
5,468
8,025
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
LetzgoBrandon
Kumbhakarna
11
5 / 1 / 4
7,933
567
2,989
8,930
4,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
Trichero
Hachiman
12
3 / 4 / 3
7,251
518
7,231
9,628
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThanatosCliodhnaKing ArthurKukulkan

VS

Bans
BastetSolGebChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 2 / 3
7,828
559
8,870
11,943
10,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Aceroy
Hou Yi
13
5 / 5 / 2
8,029
574
8,922
9,002
2,486
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
Tw1stInFate
Hun Batz
13
3 / 3 / 2
7,652
547
4,218
10,142
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
Welgaia
Discordia
15
6 / 1 / 0
9,132
652
7,075
4,444
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
10
2 / 4 / 5
7,036
503
3,705
12,106
7,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
15
Kills
18
18
Deaths
15
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
4
1
0.63
W
Guan Yu
 
Guan Yu
2
2
3
1.75
W
Hou Yi
Aceroy
Hou Yi
5
5
2
1.2
L
Baron Samedi
HideALLyokids
Baron Samedi
2
6
2
0.5
L
3
3
5
1.83
L
Kumbhakarna
LetzgoBrandon
Kumbhakarna
5
1
4
7
L
Hachiman
Trichero
Hachiman
3
4
3
1.13
W
Hun Batz
Tw1stInFate
Hun Batz
3
3
2
1.33
W
Discordia
Welgaia
Discordia
6
1
0
6
W
Sobek
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,359
Damage
32,790
46,894
Taken
47,637
18,291
Mitigated
25,087
16,072
Healing
16,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,940
2,676
0
5,315
13,113
5,915
746
563
12,550
0
40,352
W
Guan Yu
 
Guan Yu
8,870
1,421
212
6,257
11,943
10,550
432
0
11,276
0
46,274
W
Hou Yi
Aceroy
Hou Yi
8,922
5,898
0
1,656
9,002
2,486
1,266
582
8,420
0
51,386
L
Baron Samedi
HideALLyokids
Baron Samedi
4,731
605
182
649
7,198
2,895
0
5,375
1,823
35,874
0
L
5,468
1,998
0
2,432
8,025
3,032
0
1,338
6,687
0
38,332
L
Kumbhakarna
LetzgoBrandon
Kumbhakarna
2,989
68
306
3,048
8,930
4,667
0
2,215
6,715
15,691
0
L
Hachiman
Trichero
Hachiman
7,231
4,362
0
4,140
9,628
1,782
0
1,289
8,339
0
37,458
W
Hun Batz
Tw1stInFate
Hun Batz
4,218
1,861
0
3,714
10,142
3,276
387
1,349
8,577
0
50,080
W
Discordia
Welgaia
Discordia
7,075
197
76
928
4,444
1,534
128
2,436
1,822
58,991
0
W
Sobek
3,705
400
0
3,723
12,106
7,241
61
3,000
9,017
15,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,655
Gold Earned
39,677
305
Minions Killed
408
0
Camps Cleared
0
1,250,388
Distance Traveled
1,312,955
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,124
509
76
5
0
236,854
0
W
Guan Yu
7,828
559
88
6
0
261,908
6
W
Hou Yi
8,029
574
88
6
0
219,508
0
L
Baron Samedi
7,042
503
77
6
0
219,042
1
L
Kali
7,305
522
65
5
0
294,055
0
L
Kumbhakarna
7,933
567
17
1
0
273,073
8
L
Hachiman
7,251
518
70
5
0
227,364
4
W
Hun Batz
7,652
547
97
7
0
293,826
4
W
Discordia
9,132
652
118
8
0
269,432
4
W
Sobek
7,036
503
17
1
0
268,281
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role