Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BurnaBongz
Fenrir
Level 24
God Stats
2W - 4L
1,524 SR
Queue Stats
20W - 33L
1,273 Elo+
Party 1
Merlin
Merlin
Meek Fill
Merlin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 143L
1,363 Elo+
Party 1
Bellona
Bellona
Wonton Coop
Bellona
Level 87
God Stats
51W - 62L
1,441 SR
Queue Stats
354W - 391L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
menacing_fly303
Cthulhu
Level 105
God Stats
7W - 3L
1,569 SR
Queue Stats
54W - 47L
1,394 Elo+
Solo
Team Averages
Level 74
1,507 SR
1,382 Elo+

VS

Team Averages
Level 42
1,442 SR
1,315 Elo+
Poseidon
Poseidon
 
Poseidon
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
CuBbYxStArZ
Izanami
Level 29
God Stats
27W - 33L
1,406 SR
Queue Stats
74W - 105L
1,295 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FGX-_-sahan
Tsukuyomi
Level 22
God Stats
3W - 3L
1,437 SR
Queue Stats
18W - 33L
1,230 Elo+
Party 3
Cabrakan
Cabrakan
LUCKY0054
Cabrakan
Level 34
God Stats
2W - 3L
1,436 SR
Queue Stats
110W - 135L
1,239 Elo+
Party 2
Cerberus
Cerberus
Young-Saucekage
Cerberus
Level 60
God Stats
64W - 70L
1,431 SR
Queue Stats
206W - 244L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 0 / 3
5,764
524
4,121
3,785
1,097
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
BurnaBongz
Fenrir
8
0 / 1 / 1
5,219
474
1,545
6,099
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Meek Fill
Merlin
10
1 / 1 / 0
5,584
508
2,480
4,623
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Wonton Coop
Bellona
12
3 / 0 / 0
7,166
651
5,564
5,325
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
3 / 1 / 1
5,454
496
3,165
6,332
4,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
9
2 / 1 / 0
5,552
505
4,026
4,776
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
CuBbYxStArZ
Izanami
8
1 / 2 / 0
4,888
444
3,283
4,296
1,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
FGX-_-sahan
Tsukuyomi
10
0 / 0 / 0
5,380
489
1,106
5,029
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
LUCKY0054
Cabrakan
8
0 / 2 / 1
5,022
457
1,233
7,133
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
8
0 / 3 / 0
4,591
417
2,086
6,792
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
3
3
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
3
2.5
L
Poseidon
 
Poseidon
2
1
0
2
W
Fenrir
BurnaBongz
Fenrir
0
1
1
0.5
L
Izanami
CuBbYxStArZ
Izanami
1
2
0
0.5
L
Tsukuyomi
FGX-_-sahan
Tsukuyomi
0
0
0
0
L
Cabrakan
LUCKY0054
Cabrakan
0
2
1
0.25
W
Merlin
Meek Fill
Merlin
1
1
0
1
W
Bellona
Wonton Coop
Bellona
3
0
0
3
L
Cerberus
0
3
0
0
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,875
Damage
11,734
26,164
Taken
28,026
12,195
Mitigated
14,119
8,172
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,121
1,218
0
642
3,785
1,097
393
642
3,143
0
30,160
L
Poseidon
 
Poseidon
4,026
608
0
378
4,776
1,374
690
1,663
2,812
27,568
2,340
W
Fenrir
BurnaBongz
Fenrir
1,545
497
0
3,390
6,099
1,922
0
1,693
4,406
0
21,836
L
Izanami
CuBbYxStArZ
Izanami
3,283
1,980
0
647
4,296
1,079
87
1,597
2,659
0
22,895
L
Tsukuyomi
FGX-_-sahan
Tsukuyomi
1,106
110
0
2,046
5,029
1,570
0
480
4,525
0
28,062
L
Cabrakan
LUCKY0054
Cabrakan
1,233
196
133
1,045
7,133
6,567
72
1,654
5,454
10,874
0
W
Merlin
Meek Fill
Merlin
2,480
0
0
1,037
4,623
1,368
904
2,482
2,141
27,857
0
W
Bellona
Wonton Coop
Bellona
5,564
804
0
2,118
5,325
3,440
0
1,762
3,239
7,151
36,358
L
Cerberus
2,086
53
0
661
6,792
3,529
0
580
6,212
19,172
0
W
3,165
743
210
775
6,332
4,368
192
281
6,051
15,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,187
Gold Earned
25,433
282
Minions Killed
240
0
Camps Cleared
0
1,061,928
Distance Traveled
1,021,572
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,764
524
57
5
0
228,697
1
L
Poseidon
5,552
505
50
5
0
207,548
1
W
Fenrir
5,219
474
45
4
0
192,979
0
L
Izanami
4,888
444
46
4
0
181,308
1
L
Tsukuyomi
5,380
489
68
6
0
224,869
2
L
Cabrakan
5,022
457
22
2
0
199,592
1
W
Merlin
5,584
508
50
5
0
200,788
2
W
Bellona
7,166
651
103
9
0
227,282
1
L
Cerberus
4,591
417
54
5
0
208,255
0
W
Cthulhu
5,454
496
27
2
0
212,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role