Player Matchup

Arachne
Arachne
Gold V
Akilies2401
Arachne
Gold V
Level 157
God Stats
85W - 51L
1,712 SR
Queue Stats
211W - 206L
1,254 MMR
Solo
Janus
Janus
Gold V
NXTUmbreon
Janus
Gold V
Level 104
God Stats
3W - 2L
1,521 SR
Queue Stats
74W - 76L
1,294 MMR
Solo
Cliodhna
Cliodhna
Gold V
Presssurre
Cliodhna
Gold V
Level 141
God Stats
22W - 14L
1,611 SR
Queue Stats
358W - 351L
1,203 MMR
Solo
Sylvanus
Sylvanus
Gold III
chrisbabakadoos
Sylvanus
Gold III
Level 158
God Stats
13W - 26L
1,463 SR
Queue Stats
476W - 479L
1,272 MMR
Solo
Bellona
Bellona
Gold II
xZ3R0x GRAV1TY
Bellona
Gold II
Level 87
God Stats
6W - 5L
1,520 SR
Queue Stats
228W - 241L
1,242 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,565 SR
1,253 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,461 SR
1,305 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
EL-SHINZE
Tiamat
Gold IV
Level 144
God Stats
22W - 18L
1,559 SR
Queue Stats
206W - 220L
1,267 MMR
Solo
Hercules
Hercules
Bronze IV
NBN Toxic
Hercules
Bronze IV
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,277 MMR
Solo
Apollo
Apollo
Silver I
paino
Apollo
Silver I
Level 128
God Stats
0W - 3L
1,187 SR
Queue Stats
46W - 48L
1,189 MMR
Solo
Bastet
Bastet
Silver I
the_dekoe
Bastet
Silver I
Level 160
God Stats
3W - 4L
1,558 SR
Queue Stats
255W - 260L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Akilies2401
Arachne
13
7 / 3 / 5
8,385
599
7,732
9,993
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
14
2 / 0 / 4
7,833
560
6,034
5,280
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Presssurre
Cliodhna
14
6 / 1 / 0
8,075
577
7,450
7,206
2,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
11
0 / 1 / 6
6,884
492
3,483
13,228
12,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 0 / 4
8,399
600
6,563
8,781
8,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
MulanAchillesAthena

VS

Bans
GebGilgameshKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 3 / 0
5,652
404
3,345
9,564
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
EL-SHINZE
Tiamat
11
1 / 5 / 1
6,785
485
4,386
7,936
3,633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
NBN Toxic
Hercules
11
0 / 3 / 0
6,417
458
3,452
10,481
6,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
paino
Apollo
9
0 / 5 / 2
6,019
430
3,209
7,507
1,559
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
the_dekoe
Bastet
12
3 / 3 / 1
7,582
542
6,611
10,774
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
5
5
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
0
0.33
W
Arachne
Akilies2401
Arachne
7
3
5
3.17
L
Tiamat
EL-SHINZE
Tiamat
1
5
1
0.3
L
Hercules
NBN Toxic
Hercules
0
3
0
0
W
Janus
2
0
4
4
W
Cliodhna
Presssurre
Cliodhna
6
1
0
6
W
Sylvanus
0
1
6
3
L
Apollo
paino
Apollo
0
5
2
0.2
L
Bastet
the_dekoe
Bastet
3
3
1
1.17
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,262
Damage
21,003
44,488
Taken
46,262
29,148
Mitigated
20,036
18,538
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,345
1,136
162
1,662
9,564
5,314
0
3,895
5,479
13,134
0
W
Arachne
Akilies2401
Arachne
7,732
5,470
0
3,938
9,993
4,415
141
1,695
8,226
0
46,726
L
Tiamat
EL-SHINZE
Tiamat
4,386
532
0
1,435
7,936
3,633
0
2,405
5,485
35,676
0
L
Hercules
NBN Toxic
Hercules
3,452
1,057
0
2,211
10,481
6,231
496
466
10,011
0
34,396
W
Janus
6,034
512
0
1,239
5,280
1,604
111
1,153
4,029
52,459
0
W
Cliodhna
Presssurre
Cliodhna
7,450
1,201
0
1,340
7,206
2,728
1,004
501
6,705
0
42,764
W
Sylvanus
3,483
611
800
6,131
13,228
12,282
0
3,884
9,016
16,483
0
L
Apollo
paino
Apollo
3,209
1,968
0
517
7,507
1,559
0
291
6,769
0
26,233
L
Bastet
the_dekoe
Bastet
6,611
1,181
0
4,192
10,774
3,299
25
2,116
8,425
0
43,420
W
6,563
2,339
119
4,971
8,781
8,119
0
0
8,781
0
51,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,576
Gold Earned
32,455
400
Minions Killed
353
0
Camps Cleared
0
1,451,345
Distance Traveled
1,247,618
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,652
404
23
2
0
197,722
2
W
Arachne
8,385
599
86
6
0
303,330
0
L
Tiamat
6,785
485
87
6
0
250,303
4
L
Hercules
6,417
458
82
6
0
277,569
5
W
Janus
7,833
560
116
8
0
295,891
3
W
Cliodhna
8,075
577
74
5
0
294,666
0
W
Sylvanus
6,884
492
21
2
0
265,293
7
L
Apollo
6,019
430
59
4
0
221,300
2
L
Bastet
7,582
542
102
7
0
300,724
2
W
Bellona
8,399
600
103
7
0
292,165
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role