Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AntraxApA
Sol
Level 68
God Stats
0W - 1L
1,361 SR
Queue Stats
2W - 3L
1,418 Elo+
Solo
Jormungandr
Jormungandr
LordDefalt
Jormungandr
Level 117
God Stats
0W - 3L
1,615 SR
Queue Stats
59W - 56L
1,550 Elo+
Solo
Atlas
Atlas
kingofcubans
Atlas
Level 87
God Stats
1W - 2L
1,541 SR
Queue Stats
2W - 3L
1,273 Elo+
Solo
Bastet
Bastet
riffraff010986
Bastet
Level 129
God Stats
10W - 12L
1,528 SR
Queue Stats
83W - 83L
1,409 Elo+
Solo
Team Averages
Level 106
1,509 SR
1,430 Elo+

VS

Team Averages
Level 120
1,533 SR
1,433 Elo+
Bastet
Bastet
Dark Anubis07
Bastet
Level 88
God Stats
13W - 15L
1,516 SR
Queue Stats
99W - 121L
1,476 Elo+
Solo
Danzaburou
Danzaburou
Fredmercury65
Danzaburou
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 52L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
OzDude182
Sun Wukong
Level 159
God Stats
1W - 3L
1,484 SR
Queue Stats
105W - 121L
1,453 Elo+
Party 1
Anubis
Anubis
lmWARLORD
Anubis
Level 83
God Stats
14W - 10L
1,577 SR
Queue Stats
180W - 210L
1,374 Elo+
Solo
Bacchus
Bacchus
phil_my_D
Bacchus
Level 124
God Stats
6W - 2L
1,585 SR
Queue Stats
6W - 10L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 7 / 4
7,454
745
5,725
10,253
2,937
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 3
6,341
634
5,120
11,476
3,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
LordDefalt
Jormungandr
13
1 / 4 / 6
7,822
782
8,661
14,337
12,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 5 / 2
7,360
736
6,503
13,342
10,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
6 / 5 / 3
9,992
999
8,736
12,006
5,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 9
8,098
810
10,600
7,723
2,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Fredmercury65
Danzaburou
16
2 / 1 / 15
9,032
903
9,728
6,723
2,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
OzDude182
Sun Wukong
15
7 / 2 / 13
9,353
935
9,947
9,696
5,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
lmWARLORD
Anubis
16
14 / 4 / 12
11,145
1,115
17,679
12,590
6,540
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
phil_my_D
Bacchus
13
1 / 1 / 20
8,117
812
4,179
10,356
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
97
11
Kills
28
28
Deaths
11
18
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
7
4
0.57
L
0
7
3
0.21
W
4
3
9
2.83
W
Danzaburou
Fredmercury65
Danzaburou
2
1
15
9.5
L
Jormungandr
LordDefalt
Jormungandr
1
4
6
1
W
Sun Wukong
OzDude182
Sun Wukong
7
2
13
6.75
L
2
5
2
0.6
W
Anubis
lmWARLORD
Anubis
14
4
12
5
W
Bacchus
phil_my_D
Bacchus
1
1
20
11
L
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,745
Damage
52,133
61,414
Taken
47,088
34,757
Mitigated
28,211
9,805
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,725
1,473
0
1,045
10,253
2,937
0
4,096
5,999
0
19,003
L
5,120
1,469
52
2,694
11,476
3,719
32
3,266
8,066
17,985
2,707
W
10,600
1,851
0
822
7,723
2,742
562
2,506
5,217
0
22,244
W
Danzaburou
Fredmercury65
Danzaburou
9,728
4,466
0
3,171
6,723
2,414
0
3,612
3,111
0
37,468
L
Jormungandr
LordDefalt
Jormungandr
8,661
1,784
280
958
14,337
12,037
1
5,906
8,162
17,800
0
W
Sun Wukong
OzDude182
Sun Wukong
9,947
623
0
1,771
9,696
5,164
463
4,008
5,688
0
19,753
L
6,503
2,947
1,038
1,840
13,342
10,943
1
4,977
8,246
18,500
0
W
Anubis
lmWARLORD
Anubis
17,679
943
0
5,766
12,590
6,540
61
5,927
6,663
32,993
0
W
Bacchus
phil_my_D
Bacchus
4,179
290
752
1,974
10,356
11,351
130
4,245
6,111
10,061
0
L
8,736
1,522
160
1,738
12,006
5,121
667
3,752
8,071
0
18,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,969
Gold Earned
45,745
149
Minions Killed
200
4
Camps Cleared
9
854,738
Distance Traveled
929,153
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,454
745
33
3
1
171,327
1
L
Sol
6,341
634
44
4
1
133,991
0
W
Bastet
8,098
810
33
3
3
205,772
0
W
Danzaburou
9,032
903
80
8
5
195,045
2
L
Jormungandr
7,822
782
28
3
0
189,459
0
W
Sun Wukong
9,353
935
24
2
0
189,475
0
L
Atlas
7,360
736
26
3
1
166,309
1
W
Anubis
11,145
1,115
46
5
0
158,980
0
W
Bacchus
8,117
812
17
2
1
179,881
0
L
Bastet
9,992
999
18
2
1
193,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role