Player Matchup

Artemis
Artemis
 
Artemis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Mefistofeles558
Baron Samedi
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,409 Elo+
Party 1
Chaac
Chaac
baklan43
Chaac
Level 61
God Stats
4W - 7L
1,327 SR
Queue Stats
88W - 155L
1,325 Elo+
Solo
Team Averages
Level 63
1,442 SR
1,411 Elo+

VS

Team Averages
Level 91
1,456 SR
1,439 Elo+
Vulcan
Vulcan
DreadFFs
Vulcan
Level 86
God Stats
4W - 8L
1,388 SR
Queue Stats
39W - 75L
1,313 Elo+
Solo
Ares
Ares
UKG-Lightning
Ares
Level 66
God Stats
5W - 6L
1,474 SR
Queue Stats
147W - 160L
1,528 Elo+
Solo
Hercules
Hercules
piter17528
Hercules
Level 120
God Stats
2W - 5L
1,505 SR
Queue Stats
49W - 64L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 4 / 4
9,396
587
13,235
12,005
4,060
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Mefistofeles558
Baron Samedi
14
2 / 3 / 3
9,652
603
11,204
10,650
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
baklan43
Chaac
14
2 / 2 / 3
10,605
663
10,334
11,869
8,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DreadFFs
Vulcan
13
2 / 2 / 6
9,482
593
13,916
12,166
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 5
9,912
620
10,106
19,447
24,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
piter17528
Hercules
14
5 / 0 / 3
9,873
617
5,643
10,259
12,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
5
Kills
9
9
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
4
4
0.75
L
Vulcan
DreadFFs
Vulcan
2
2
6
2.5
W
Baron Samedi
Mefistofeles558
Baron Samedi
2
3
3
1.17
L
2
3
5
1.5
W
Chaac
baklan43
Chaac
2
2
3
1.75
L
Hercules
piter17528
Hercules
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,773
Damage
29,665
34,524
Taken
41,872
17,529
Mitigated
42,698
11,885
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,235
5,963
0
1,588
12,005
4,060
1,094
8,442
3,207
0
37,558
L
Vulcan
DreadFFs
Vulcan
13,916
3,030
648
1,834
12,166
5,726
70
3,112
9,054
48,240
0
W
Baron Samedi
Mefistofeles558
Baron Samedi
11,204
292
1,482
2,685
10,650
4,978
704
6,825
3,363
36,344
0
L
10,106
692
637
2,043
19,447
24,637
24
5,246
14,201
16,927
0
W
Chaac
baklan43
Chaac
10,334
1,164
222
5,908
11,869
8,491
518
8,175
3,226
0
37,555
L
Hercules
piter17528
Hercules
5,643
1,665
0
4,380
10,259
12,335
49
3,207
7,052
0
18,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,653
Gold Earned
29,267
190
Minions Killed
133
9
Camps Cleared
4
840,208
Distance Traveled
759,470
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,396
587
65
4
7
275,921
2
L
Vulcan
9,482
593
88
6
3
279,672
1
W
Baron Samedi
9,652
603
76
5
1
254,103
3
L
Ares
9,912
620
12
1
1
287,244
3
W
Chaac
10,605
663
49
3
1
310,184
0
L
Hercules
9,873
617
33
2
0
192,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role