Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
CaspianV
Agni
Level 37
God Stats
1W - 0L
1,419 SR
Queue Stats
11W - 21L
1,381 Elo+
Party 2
Olorun
Olorun
Namodrius
Olorun
Level 111
God Stats
3W - 2L
1,644 SR
Queue Stats
159W - 156L
1,454 Elo+
Solo
Zeus
Zeus
deafpenguin
Zeus
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,362 Elo+
Solo
Persephone
Persephone
waqy_magic
Persephone
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,417 Elo+
Party 2
Team Averages
Level 91
1,512 SR
1,423 Elo+

VS

Team Averages
Level 83
1,534 SR
1,410 Elo+
Cthulhu
Cthulhu
Djomla91
Cthulhu
Level 88
God Stats
0W - 1L
1,675 SR
Queue Stats
10W - 12L
1,409 Elo+
Solo
Ullr
Ullr
Dubstyle38
Ullr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Vulcan
Vulcan
KissLoveFist
Vulcan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,348 Elo+
Party 1
Zeus
Zeus
renardpenard
Zeus
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 90L
1,348 Elo+
Party 1
Cupid
Cupid
xDiexDie
Cupid
Level 131
God Stats
3W - 3L
1,497 SR
Queue Stats
89W - 93L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
6 / 1 / 12
10,561
812
8,841
9,712
3,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
18
8 / 3 / 15
11,184
860
11,384
9,540
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
Namodrius
Olorun
18
3 / 0 / 18
10,348
796
9,135
12,657
5,579
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
18 / 1 / 9
12,025
925
24,257
8,808
3,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
waqy_magic
Persephone
13
0 / 1 / 10
8,826
679
5,051
7,868
2,752
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Djomla91
Cthulhu
15
4 / 8 / 0
9,154
704
10,577
21,217
27,304
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 7 / 2
7,809
601
5,509
12,187
4,482
Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
16
1 / 7 / 2
8,836
680
12,338
10,972
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 9 / 2
8,057
620
7,813
10,150
3,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
xDiexDie
Cupid
13
0 / 4 / 3
7,688
591
2,871
8,294
3,089
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
15
35
Kills
6
6
Deaths
35
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
1
12
12
W
Agni
8
3
15
5.17
L
Cthulhu
Djomla91
Cthulhu
4
8
0
0.5
L
0
7
2
0.14
L
Vulcan
1
7
2
0.29
W
Olorun
Namodrius
Olorun
3
0
18
12
W
18
1
9
22.5
L
1
9
2
0.22
W
Persephone
waqy_magic
Persephone
0
1
10
5
L
Cupid
xDiexDie
Cupid
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,668
Damage
39,108
48,585
Taken
62,820
19,422
Mitigated
42,507
26,500
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,841
2,567
784
1,219
9,712
3,894
2,801
6,018
3,421
0
24,687
W
Agni
11,384
181
0
0
9,540
3,589
346
6,138
3,317
31,411
0
L
Cthulhu
Djomla91
Cthulhu
10,577
164
1,216
2,458
21,217
27,304
0
14,345
6,872
20,960
0
L
5,509
1,148
487
682
12,187
4,482
0
10,905
1,282
0
13,919
L
Vulcan
12,338
1,766
681
1,427
10,972
4,204
0
9,421
1,551
34,797
0
W
Olorun
Namodrius
Olorun
9,135
3,547
7,266
4,588
12,657
5,579
1,966
7,863
4,585
27,403
0
W
24,257
3,131
3,922
2,334
8,808
3,608
882
4,031
4,696
43,917
0
L
7,813
1,092
126
283
10,150
3,428
0
8,239
1,911
13,646
0
W
Persephone
waqy_magic
Persephone
5,051
323
3,581
2,806
7,868
2,752
504
5,804
1,838
13,489
0
L
Cupid
xDiexDie
Cupid
2,871
1,219
1,321
1,815
8,294
3,089
0
6,917
1,377
0
11,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,944
Gold Earned
41,544
167
Minions Killed
115
0
Camps Cleared
0
1,286,957
Distance Traveled
1,072,131
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,561
812
38
3
0
240,329
0
W
Agni
11,184
860
39
3
0
255,114
0
L
Cthulhu
9,154
704
13
1
0
233,261
0
L
Ullr
7,809
601
27
2
0
213,487
1
L
Vulcan
8,836
680
41
3
0
230,815
2
W
Olorun
10,348
796
27
2
0
256,563
6
W
Zeus
12,025
925
45
3
0
259,331
1
L
Zeus
8,057
620
13
1
0
202,306
0
W
Persephone
8,826
679
18
1
0
275,620
1
L
Cupid
7,688
591
21
2
0
192,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role