Player Matchup

King Arthur
King Arthur
Mauler19
King Arthur
Level 69
God Stats
4W - 6L
1,463 SR
Queue Stats
60W - 58L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
ReDsHineX
Tsukuyomi
Level 125
God Stats
2W - 4L
1,428 SR
Queue Stats
292W - 315L
1,491 Elo+
Party 1
Yemoja
Yemoja
TolleyJMH
Yemoja
Level 83
God Stats
9W - 12L
1,479 SR
Queue Stats
181W - 164L
1,474 Elo+
Party 3
Vulcan
Vulcan
nerofullbuster19
Vulcan
Level 93
God Stats
19W - 30L
1,368 SR
Queue Stats
307W - 324L
1,527 Elo+
Party 1
Apollo
Apollo
xOniOkami
Apollo
Level 153
God Stats
19W - 27L
1,482 SR
Queue Stats
322W - 333L
1,464 Elo+
Party 3
Team Averages
Level 105
1,444 SR
1,483 Elo+

VS

Team Averages
Level 100
1,542 SR
1,463 Elo+
Sylvanus
Sylvanus
IceMint78
Sylvanus
Level 155
God Stats
28W - 24L
1,625 SR
Queue Stats
1,033W - 1,033L
1,445 Elo+
Solo
Mulan
Mulan
gonblito
Mulan
Level 86
God Stats
43W - 46L
1,545 SR
Queue Stats
210W - 214L
1,460 Elo+
Party 2
Fenrir
Fenrir
gonblo-912
Fenrir
Level 106
God Stats
3W - 3L
1,621 SR
Queue Stats
247W - 262L
1,469 Elo+
Party 2
Olorun
Olorun
orte_02
Olorun
Level 66
God Stats
4W - 4L
1,484 SR
Queue Stats
111W - 125L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
pedro_pelicano02
Morgan Le Fay
Level 86
God Stats
2W - 6L
1,433 SR
Queue Stats
161W - 179L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mauler19
King Arthur
13
0 / 1 / 1
7,799
557
6,739
8,613
4,094
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
ReDsHineX
Tsukuyomi
12
6 / 8 / 5
7,920
566
7,296
12,554
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
TolleyJMH
Yemoja
11
3 / 4 / 7
7,478
534
7,918
11,690
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 8 / 3
6,369
455
6,301
8,711
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
xOniOkami
Apollo
9
3 / 6 / 4
6,876
491
6,546
11,283
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IceMint78
Sylvanus
14
2 / 0 / 4
8,185
585
7,153
8,597
8,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Mulan
gonblito
Mulan
12
9 / 3 / 8
8,522
609
6,800
13,446
10,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
gonblo-912
Fenrir
13
10 / 2 / 9
8,520
609
7,828
11,005
4,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
orte_02
Olorun
11
2 / 5 / 8
7,046
503
8,314
12,488
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
pedro_pelicano02
Morgan Le Fay
13
4 / 4 / 8
8,093
578
9,699
8,304
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
64
14
Kills
27
27
Deaths
14
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
IceMint78
Sylvanus
2
0
4
4
L
King Arthur
Mauler19
King Arthur
0
1
1
0.5
L
Tsukuyomi
ReDsHineX
Tsukuyomi
6
8
5
1.06
L
Yemoja
TolleyJMH
Yemoja
3
4
7
1.63
W
Mulan
gonblito
Mulan
9
3
8
4.33
W
Fenrir
gonblo-912
Fenrir
10
2
9
7.25
L
2
8
3
0.44
W
Olorun
orte_02
Olorun
2
5
8
1.2
W
Morgan Le Fay
pedro_pelicano02
Morgan Le Fay
4
4
8
2
L
Apollo
xOniOkami
Apollo
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,800
Damage
39,794
52,851
Taken
53,840
21,772
Mitigated
29,686
11,722
Healing
22,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
IceMint78
Sylvanus
7,153
1,234
1,548
5,586
8,597
8,011
370
39
8,558
46,572
8,742
L
King Arthur
Mauler19
King Arthur
6,739
647
0
2,240
8,613
4,094
0
4,084
4,519
39
54,335
L
Tsukuyomi
ReDsHineX
Tsukuyomi
7,296
1,820
0
1,828
12,554
4,304
653
5,195
7,151
0
34,705
L
Yemoja
TolleyJMH
Yemoja
7,918
755
1,446
4,491
11,690
7,476
507
6,681
4,829
23,706
0
W
Mulan
gonblito
Mulan
6,800
392
525
5,119
13,446
10,687
21
4,004
9,272
7,319
19,424
W
Fenrir
gonblo-912
Fenrir
7,828
2,061
0
3,044
11,005
4,498
128
3,078
7,801
0
36,090
L
6,301
2,179
0
1,127
8,711
2,752
0
4,053
4,468
21,173
0
W
Olorun
orte_02
Olorun
8,314
3,827
404
5,641
12,488
3,793
0
3,035
9,315
36,461
0
W
Morgan Le Fay
pedro_pelicano02
Morgan Le Fay
9,699
660
0
917
8,304
2,697
315
3,437
4,636
51,654
0
L
Apollo
xOniOkami
Apollo
6,546
4,815
0
590
11,283
3,146
422
6,210
4,979
0
26,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,442
Gold Earned
40,366
301
Minions Killed
381
0
Camps Cleared
0
1,378,526
Distance Traveled
1,374,031
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,185
585
107
8
0
263,677
3
L
King Arthur
7,799
557
124
9
0
310,239
2
L
Tsukuyomi
7,920
566
69
5
0
257,860
0
L
Yemoja
7,478
534
24
2
0
259,973
6
W
Mulan
8,522
609
48
3
0
278,345
1
W
Fenrir
8,520
609
73
5
0
327,196
0
L
Vulcan
6,369
455
38
3
0
262,588
2
W
Olorun
7,046
503
51
4
0
244,697
0
W
Morgan Le Fay
8,093
578
102
7
0
260,116
4
L
Apollo
6,876
491
46
3
0
287,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role