Player Matchup

Izanami
Izanami
Bacon Tyga
Izanami
Level 46
God Stats
30W - 39L
1,391 SR
Queue Stats
189W - 183L
1,394 Elo+
Party 4
Fafnir
Fafnir
Korebaton
Fafnir
Level 42
God Stats
21W - 21L
1,490 SR
Queue Stats
154W - 149L
1,376 Elo+
Party 4
Ra
Ra
Psicobouc
Ra
Level 80
God Stats
3W - 1L
1,375 SR
Queue Stats
23W - 18L
1,481 Elo+
Party 1
Zhong Kui
Zhong Kui
mrspectres
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,408 Elo+
Party 1
Hun Batz
Hun Batz
united_byboozzz
Hun Batz
Level 89
God Stats
8W - 14L
1,406 SR
Queue Stats
135W - 158L
1,373 Elo+
Party 1
Team Averages
Level 55
1,433 SR
1,406 Elo+

VS

Team Averages
Level 58
1,415 SR
1,349 Elo+
Anubis
Anubis
C_l3urg
Anubis
Level 65
God Stats
4W - 7L
1,388 SR
Queue Stats
51W - 96L
1,359 Elo+
Party 2
Izanami
Izanami
HEART_494
Izanami
Level 89
God Stats
3W - 10L
1,368 SR
Queue Stats
86W - 138L
1,403 Elo+
Party 2
Chaac
Chaac
Mark7896
Chaac
Level 48
God Stats
15W - 20L
1,448 SR
Queue Stats
37W - 58L
1,396 Elo+
Party 2
Nemesis
Nemesis
adrian11_69
Nemesis
Level 57
God Stats
22W - 14L
1,579 SR
Queue Stats
203W - 243L
1,330 Elo+
Party 3
Ymir
Ymir
miguelpont14
Ymir
Level 29
God Stats
17W - 13L
1,295 SR
Queue Stats
35W - 51L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bacon Tyga
Izanami
17
6 / 5 / 11
11,485
499
13,007
12,747
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
Korebaton
Fafnir
17
4 / 1 / 12
11,479
499
9,997
18,906
23,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
4 / 2 / 12
12,508
544
12,695
12,400
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
mrspectres
Zhong Kui
19
6 / 5 / 7
12,083
525
15,376
21,551
17,123
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
19
11 / 3 / 10
12,503
544
13,100
16,784
6,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
C_l3urg
Anubis
14
0 / 7 / 3
8,772
381
10,293
14,468
5,856
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
HEART_494
Izanami
15
1 / 8 / 4
9,569
416
13,999
14,580
5,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Mark7896
Chaac
18
6 / 8 / 3
11,865
516
13,796
22,427
17,671
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
adrian11_69
Nemesis
18
8 / 4 / 1
11,751
511
13,384
19,449
9,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 4 / 4
9,204
400
4,315
16,143
17,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
31
31
Kills
16
16
Deaths
31
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Bacon Tyga
Izanami
6
5
11
2.3
L
Anubis
C_l3urg
Anubis
0
7
3
0.21
L
Izanami
HEART_494
Izanami
1
8
4
0.38
W
Fafnir
Korebaton
Fafnir
4
1
12
10
L
Chaac
Mark7896
Chaac
6
8
3
0.94
W
4
2
12
5
L
Nemesis
adrian11_69
Nemesis
8
4
1
2.13
L
1
4
4
0.75
W
Zhong Kui
mrspectres
Zhong Kui
6
5
7
1.9
W
Hun Batz
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,175
Damage
55,787
82,388
Taken
87,067
56,377
Mitigated
56,070
27,912
Healing
21,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Bacon Tyga
Izanami
13,007
10,501
0
2,333
12,747
4,382
2,376
2,211
10,536
0
89,316
L
Anubis
C_l3urg
Anubis
10,293
251
0
4,595
14,468
5,856
0
6,969
7,499
53,459
0
L
Izanami
HEART_494
Izanami
13,999
8,948
385
1,248
14,580
5,486
581
6,073
8,507
0
71,985
W
Fafnir
Korebaton
Fafnir
9,997
3,276
529
5,713
18,906
23,326
263
3,197
15,709
26,309
0
L
Chaac
Mark7896
Chaac
13,796
2,353
0
5,738
22,427
17,671
106
10,784
11,643
0
63,373
W
12,695
760
3,176
4,296
12,400
4,850
1,015
3,540
8,860
86,376
0
L
Nemesis
adrian11_69
Nemesis
13,384
5,331
0
6,856
19,449
9,142
0
7,028
12,421
0
75,755
L
4,315
828
0
2,554
16,143
17,915
51
7,591
8,552
18,555
0
W
Zhong Kui
mrspectres
Zhong Kui
15,376
1,151
144
7,111
21,551
17,123
1,488
2,296
19,255
79,845
0
W
Hun Batz
13,100
2,948
0
4,610
16,784
6,696
1,105
3,364
13,420
0
79,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,058
Gold Earned
51,161
579
Minions Killed
487
0
Camps Cleared
0
2,153,844
Distance Traveled
1,923,156
36
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,485
499
144
6
0
395,436
5
L
Anubis
8,772
381
74
3
0
349,668
1
L
Izanami
9,569
416
128
6
0
363,366
8
W
Fafnir
11,479
499
28
1
0
420,147
8
L
Chaac
11,865
516
127
6
0
364,197
4
W
Ra
12,508
544
148
6
0
451,328
6
L
Nemesis
11,751
511
139
6
0
444,322
4
L
Ymir
9,204
400
19
1
0
401,603
9
W
Zhong Kui
12,083
525
141
6
0
397,421
8
W
Hun Batz
12,503
544
118
5
0
489,512
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role