Player Matchup

Odin
Odin
Gold IV
AlaskkanBullWorm
Odin
Gold IV
Level 127
God Stats
1W - 0L
1,879 SR
Queue Stats
21W - 14L
1,436 MMR
Party 1
Scylla
Scylla
Gold III
HiTorbo
Scylla
Gold III
Level 132
God Stats
3W - 0L
1,685 SR
Queue Stats
23W - 14L
1,557 MMR
Party 1
Sobek
Sobek
Gold III
Not d3fault
Sobek
Gold III
Level 128
God Stats
2W - 1L
1,325 SR
Queue Stats
28W - 18L
1,527 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 129
1,630 SR
1,507 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,589 SR
1,573 MMR
Mulan
Mulan
Gold II
Chromex40Calx
Mulan
Gold II
Level 135
God Stats
24W - 24L
1,621 SR
Queue Stats
296W - 318L
1,633 MMR
Solo
Anubis
Anubis
Gold IV
Immer_besser
Anubis
Gold IV
Level 90
God Stats
2W - 1L
1,645 SR
Queue Stats
12W - 16L
1,617 MMR
Solo
Medusa
Medusa
Silver I
XAkomaX
Medusa
Silver I
Level 109
God Stats
3W - 8L
1,500 SR
Queue Stats
109W - 116L
1,469 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 5
7,313
731
3,904
5,822
2,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
HiTorbo
Scylla
13
6 / 1 / 5
8,440
844
5,152
3,435
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 8
8,037
804
5,084
9,600
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
GebGilgameshAwilixZeusBastet

VS

Bans
BacchusArtioDanzaburouAthenaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 1
6,670
667
2,436
3,759
1,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
10
1 / 5 / 3
6,792
679
3,937
6,088
2,481
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
XAkomaX
Medusa
10
1 / 5 / 3
6,381
638
4,170
8,128
2,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
11
Kills
5
5
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
3
1
1
3.5
W
Scylla
HiTorbo
Scylla
6
1
5
8.5
L
Anubis
1
5
3
0.5
W
2
2
8
3
L
Medusa
XAkomaX
Medusa
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,140
Damage
10,543
18,857
Taken
17,975
12,197
Mitigated
6,912
5,489
Healing
2,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,904
725
0
868
5,822
2,896
749
1,854
3,934
0
15,792
L
2,436
486
0
201
3,759
1,757
0
1,592
2,003
0
4,064
W
Scylla
HiTorbo
Scylla
5,152
414
0
805
3,435
965
1,471
800
2,601
30,636
0
L
Anubis
3,937
462
0
986
6,088
2,481
0
4,606
1,442
23,166
0
W
5,084
521
453
3,363
9,600
8,336
225
1,636
6,986
15,176
0
L
Medusa
XAkomaX
Medusa
4,170
2,467
330
1,028
8,128
2,674
0
4,058
3,895
0
12,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,790
Gold Earned
19,843
115
Minions Killed
69
8
Camps Cleared
2
546,915
Distance Traveled
350,187
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,313
731
31
3
4
194,171
2
L
Mulan
6,670
667
10
1
1
81,250
1
W
Scylla
8,440
844
68
7
2
172,878
1
L
Anubis
6,792
679
30
3
1
132,513
3
W
Sobek
8,037
804
16
2
2
179,866
4
L
Medusa
6,381
638
29
3
0
136,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role