Player Matchup

Pele
Pele
CaptainotterMBE
Pele
Level 155
God Stats
3W - 4L
1,574 SR
Queue Stats
864W - 862L
1,509 Elo+
Party 1
Athena
Athena
MadHatta03
Athena
Level 158
God Stats
17W - 20L
1,511 SR
Queue Stats
300W - 291L
1,536 Elo+
Party 1
Artio
Artio
PENTAKILL1999
Artio
Level 160
God Stats
36W - 18L
1,625 SR
Queue Stats
917W - 888L
1,488 Elo+
Party 1
Cupid
Cupid
PushingFlower31
Cupid
Level 160
God Stats
34W - 39L
1,492 SR
Queue Stats
1,040W - 1,031L
1,535 Elo+
Party 1
Sol
Sol
d-Javito-b
Sol
Level 64
God Stats
5W - 4L
1,455 SR
Queue Stats
193W - 244L
1,342 Elo+
Solo
Team Averages
Level 139
1,532 SR
1,482 Elo+

VS

Team Averages
Level 91
1,477 SR
1,437 Elo+
Arachne
Arachne
CriBush00
Arachne
Level 106
God Stats
7W - 6L
1,515 SR
Queue Stats
329W - 364L
1,455 Elo+
Party 2
Scylla
Scylla
DeityPerseus
Scylla
Level 119
God Stats
4W - 8L
1,418 SR
Queue Stats
478W - 429L
1,520 Elo+
Solo
Neith
Neith
LeaTheKillYou
Neith
Level 68
God Stats
11W - 23L
1,457 SR
Queue Stats
274W - 356L
1,376 Elo+
Solo
Amaterasu
Amaterasu
cybersamurai3110
Amaterasu
Level 97
God Stats
0W - 2L
1,483 SR
Queue Stats
56W - 65L
1,464 Elo+
Solo
Bacchus
Bacchus
oFireDragon
Bacchus
Level 64
God Stats
4W - 8L
1,513 SR
Queue Stats
78W - 100L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,745
575
2,074
6,144
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
MadHatta03
Athena
8
0 / 3 / 4
4,632
463
1,417
6,164
2,584
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
3 / 1 / 0
6,487
649
3,551
6,861
4,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 2 / 0
6,088
609
5,649
7,376
1,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 2 / 1
5,520
552
2,330
3,689
1,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CriBush00
Arachne
9
2 / 0 / 2
5,432
543
1,989
5,846
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
9
0 / 2 / 1
5,037
504
2,027
2,923
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
4 / 1 / 2
5,816
582
6,492
5,676
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
7
1 / 4 / 0
4,881
488
3,661
6,776
3,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
oFireDragon
Bacchus
9
2 / 3 / 4
5,461
546
3,600
6,158
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
10
Kills
9
9
Deaths
10
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Arachne
CriBush00
Arachne
2
0
2
3
L
Scylla
0
2
1
0.25
L
4
1
2
5
W
Athena
MadHatta03
Athena
0
3
4
0.67
W
3
1
0
3
W
4
2
0
2
L
Amaterasu
1
4
0
0.25
W
1
2
1
0.75
L
Bacchus
oFireDragon
Bacchus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,021
Damage
17,769
30,234
Taken
27,379
11,742
Mitigated
12,041
13,562
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,074
145
0
3,366
6,144
1,856
22
1,095
5,049
0
30,194
L
Arachne
CriBush00
Arachne
1,989
1,254
0
3,571
5,846
1,596
0
587
5,259
0
18,403
L
Scylla
2,027
52
0
515
2,923
855
0
1,249
1,674
30,511
0
L
6,492
2,987
0
1,342
5,676
1,608
770
369
5,307
0
29,753
W
Athena
MadHatta03
Athena
1,417
347
473
674
6,164
2,584
0
1,822
4,342
6,608
0
W
3,551
273
0
4,398
6,861
4,468
0
0
6,422
29,425
0
W
5,649
2,846
0
3,382
7,376
1,466
0
970
6,406
0
35,784
L
Amaterasu
3,661
1,524
0
1,667
6,776
3,617
0
2,975
3,225
0
17,121
W
2,330
779
0
1,269
3,689
1,368
0
1,740
1,949
28,663
2,961
L
Bacchus
oFireDragon
Bacchus
3,600
275
195
1,597
6,158
4,365
0
1,298
4,860
13,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
26,627
301
Minions Killed
207
0
Camps Cleared
0
933,270
Distance Traveled
887,839
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,745
575
76
8
0
213,299
1
L
Arachne
5,432
543
47
5
0
221,809
0
L
Scylla
5,037
504
51
5
0
177,870
2
L
Neith
5,816
582
56
6
0
180,171
3
W
Athena
4,632
463
25
3
0
175,799
2
W
Artio
6,487
649
66
7
0
198,611
2
W
Cupid
6,088
609
63
6
0
164,245
2
L
Amaterasu
4,881
488
37
4
0
120,073
2
W
Sol
5,520
552
71
7
0
181,316
4
L
Bacchus
5,461
546
16
2
0
187,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role