Player Matchup

Kali
Kali
Gold III
DemonHunter5300
Kali
Gold III
Level 84
God Stats
3W - 1L
1,615 SR
Queue Stats
74W - 60L
1,442 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 84
1,615 SR
1,442 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 59
1,117 SR
570 MMR
Sol
Sol
Bronze V
GamerGirl204076
Sol
Bronze V
Level 59
God Stats
2W - 20L
1,117 SR
Queue Stats
3W - 48L
570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
14 / 2 / 0
11,597
966
10,500
14,560
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
ArachneAwilixBakasura

VS

Bans
BastetCamazotzCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 15 / 0
7,784
649
6,695
13,429
2,481
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
14
Kills
1
2
Deaths
15
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
14
2
0
7
L
1
15
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,500
Damage
6,695
14,560
Taken
13,429
6,332
Mitigated
2,481
9,255
Healing
949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,500
7,354
0
9,255
14,560
6,332
1,938
7,052
7,508
0
54,957
L
6,695
4,237
0
949
13,429
2,481
248
548
12,881
22,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,597
Gold Earned
7,784
85
Minions Killed
27
6
Camps Cleared
3
173,523
Distance Traveled
157,374
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,597
966
85
7
6
173,523
0
L
Sol
7,784
649
27
2
3
157,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role