Player Matchup

Scylla
Scylla
Silver III
DominateYoGame--
Scylla
Silver III
Level 124
God Stats
2W - 6L
1,434 SR
Queue Stats
405W - 431L
979 MMR
Solo
Jormungandr
Jormungandr
Silver V
HeavensAngel15
Jormungandr
Silver V
Level 126
God Stats
3W - 2L
1,499 SR
Queue Stats
50W - 75L
1,039 MMR
Solo
Amaterasu
Amaterasu
Silver II
Soulstes
Amaterasu
Silver II
Level 146
God Stats
1W - 1L
1,751 SR
Queue Stats
375W - 378L
1,001 MMR
Solo
Fenrir
Fenrir
Silver I
UnknownHero 85
Fenrir
Silver I
Level 154
God Stats
13W - 11L
1,581 SR
Queue Stats
53W - 60L
1,194 MMR
Solo
Artemis
Artemis
Bronze IV
yBigEasy WG
Artemis
Bronze IV
Level 57
God Stats
1W - 1L
1,179 SR
Queue Stats
39W - 63L
941 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,489 SR
1,031 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,557 SR
1,031 MMR
Charybdis
Charybdis
Silver I
AntiGoogie
Charybdis
Silver I
Level 102
God Stats
12W - 19L
1,428 SR
Queue Stats
149W - 159L
1,093 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Cajun Pirogue
Erlang Shen
Silver II
Level 148
God Stats
9W - 3L
1,693 SR
Queue Stats
302W - 323L
917 MMR
Solo
Nox
Nox
Silver I
ReaIIyMusty
Nox
Silver I
Level 97
God Stats
4W - 3L
1,577 SR
Queue Stats
390W - 390L
1,128 MMR
Solo
Cthulhu
Cthulhu
Silver III
Samurai_doido-
Cthulhu
Silver III
Level 106
God Stats
13W - 13L
1,456 SR
Queue Stats
244W - 261L
924 MMR
Solo
Bakasura
Bakasura
Silver II
blacksky1414
Bakasura
Silver II
Level 99
God Stats
14W - 5L
1,631 SR
Queue Stats
198W - 212L
1,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,114
474
2,706
7,614
2,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
HeavensAngel15
Jormungandr
12
1 / 3 / 2
7,313
488
4,543
13,437
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Soulstes
Amaterasu
14
5 / 4 / 1
8,510
567
8,686
11,686
10,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 1
7,487
499
9,357
14,244
4,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
yBigEasy WG
Artemis
11
1 / 8 / 0
6,427
428
5,894
10,050
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Morgan Le FayNu WaAwilixAthena

VS

Bans
GilgameshCliodhnaArachneDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AntiGoogie
Charybdis
15
6 / 1 / 0
9,179
612
8,033
8,652
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Cajun Pirogue
Erlang Shen
14
2 / 5 / 1
8,862
591
7,967
11,585
8,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
7 / 1 / 1
9,525
635
10,487
7,902
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 1 / 8
8,089
539
8,277
15,182
9,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
blacksky1414
Bakasura
16
6 / 2 / 5
9,786
652
8,333
12,533
4,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
10
Kills
22
22
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AntiGoogie
Charybdis
6
1
0
6
W
Erlang Shen
Cajun Pirogue
Erlang Shen
2
5
1
0.5
L
1
2
1
0.75
L
Jormungandr
HeavensAngel15
Jormungandr
1
3
2
0.67
W
7
1
1
7.5
W
1
1
8
5
L
Amaterasu
Soulstes
Amaterasu
5
4
1
1.38
L
2
5
1
0.5
W
Bakasura
blacksky1414
Bakasura
6
2
5
4.25
L
Artemis
yBigEasy WG
Artemis
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,186
Damage
43,097
57,031
Taken
55,854
27,918
Mitigated
27,762
14,226
Healing
21,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AntiGoogie
Charybdis
8,033
4,673
0
4,312
8,652
2,426
2,746
1,749
6,903
0
66,184
W
Erlang Shen
Cajun Pirogue
Erlang Shen
7,967
3,803
0
3,627
11,585
8,858
461
1,033
9,886
452
50,195
L
2,706
377
0
2,374
7,614
2,318
0
5,253
2,321
40,286
0
L
Jormungandr
HeavensAngel15
Jormungandr
4,543
1,006
545
3,465
13,437
7,183
0
6,737
6,700
33,885
0
W
10,487
1,077
0
2,018
7,902
2,936
396
1,739
6,163
58,059
0
W
8,277
119
694
7,711
15,182
9,113
588
2,819
12,363
44,071
0
L
Amaterasu
Soulstes
Amaterasu
8,686
3,863
0
3,219
11,686
10,138
0
366
10,321
3,161
46,729
L
9,357
2,629
0
4,004
14,244
4,919
0
4,341
9,650
0
48,607
W
Bakasura
blacksky1414
Bakasura
8,333
5,979
0
3,404
12,533
4,429
93
1,104
11,297
0
58,048
L
Artemis
yBigEasy WG
Artemis
5,894
2,206
0
619
10,050
3,360
0
2,433
7,617
0
27,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,851
Gold Earned
45,441
420
Minions Killed
513
0
Camps Cleared
0
1,363,047
Distance Traveled
1,525,527
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,179
612
130
9
0
278,809
6
W
Erlang Shen
8,862
591
103
7
0
282,262
3
L
Scylla
7,114
474
83
6
0
254,196
1
L
Jormungandr
7,313
488
69
5
0
280,283
9
W
Nox
9,525
635
93
6
0
297,003
1
W
Cthulhu
8,089
539
70
5
0
303,768
6
L
Amaterasu
8,510
567
108
7
0
268,197
3
L
Fenrir
7,487
499
96
6
0
300,038
4
W
Bakasura
9,786
652
117
8
0
363,685
3
L
Artemis
6,427
428
64
4
0
260,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role