Player Matchup

Yemoja
Yemoja
H2OERS
Yemoja
Level 160
God Stats
127W - 133L
1,531 SR
Queue Stats
866W - 939L
1,493 Elo+
Solo
Thoth
Thoth
SLWolf347
Thoth
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 164L
1,453 Elo+
Solo
Hun Batz
Hun Batz
Sunspear5
Hun Batz
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
361W - 363L
1,503 Elo+
Solo
Sol
Sol
killerherc
Sol
Level 105
God Stats
5W - 6L
1,251 SR
Queue Stats
94W - 84L
1,495 Elo+
Solo
Ullr
Ullr
xFaliant
Ullr
Level 43
God Stats
48W - 35L
1,541 SR
Queue Stats
236W - 196L
1,545 Elo+
Solo
Team Averages
Level 109
1,465 SR
1,498 Elo+

VS

Team Averages
Level 104
1,514 SR
1,486 Elo+
Charybdis
Charybdis
 
Charybdis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BKNYNJ
Danzaburou
Level 123
God Stats
85W - 90L
1,538 SR
Queue Stats
1,054W - 1,114L
1,532 Elo+
Solo
Athena
Athena
Barnes_Chernobyl
Athena
Level 47
God Stats
0W - 1L
1,632 SR
Queue Stats
42W - 35L
1,476 Elo+
Solo
Freya
Freya
BegionLog
Freya
Level 45
God Stats
1W - 4L
1,344 SR
Queue Stats
215W - 239L
1,461 Elo+
Solo
Cerberus
Cerberus
wind_water_moon
Cerberus
Level 157
God Stats
27W - 20L
1,555 SR
Queue Stats
620W - 661L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
H2OERS
Yemoja
14
1 / 1 / 12
8,202
1,025
6,504
6,694
3,501
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
SLWolf347
Thoth
14
2 / 1 / 6
8,398
1,050
6,045
6,746
2,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hun Batz
Sunspear5
Hun Batz
14
3 / 2 / 6
7,910
989
9,036
10,097
2,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 9
8,834
1,104
11,372
12,057
3,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
15
8 / 2 / 6
9,800
1,225
16,216
11,415
3,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

277

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 2 / 7
8,648
1,081
9,802
10,499
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
BKNYNJ
Danzaburou
14
4 / 3 / 5
9,286
1,161
12,988
7,444
2,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 7
7,570
946
5,920
15,496
14,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
BegionLog
Freya
13
1 / 1 / 2
7,253
907
4,239
3,397
1,306
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
14
2 / 5 / 7
8,578
1,072
10,919
16,366
16,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
15
Kills
9
9
Deaths
15
39
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
2
7
2.75
L
Danzaburou
BKNYNJ
Danzaburou
4
3
5
2.17
L
0
4
7
0.88
L
Freya
BegionLog
Freya
1
1
2
2
W
Yemoja
H2OERS
Yemoja
1
1
12
7
W
Thoth
SLWolf347
Thoth
2
1
6
5
W
Hun Batz
Sunspear5
Hun Batz
3
2
6
3
W
1
3
9
1.83
L
Cerberus
2
5
7
1.1
W
Ullr
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,173
Damage
43,868
47,009
Taken
53,202
16,078
Mitigated
39,441
7,881
Healing
9,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
9,802
2,685
180
1,305
10,499
4,072
0
4,833
5,666
0
35,656
L
Danzaburou
BKNYNJ
Danzaburou
12,988
3,622
0
1,469
7,444
2,933
0
4,237
3,207
0
34,965
L
5,920
1,482
0
1,246
15,496
14,834
0
6,892
8,604
7,957
0
L
Freya
BegionLog
Freya
4,239
1,319
0
384
3,397
1,306
0
1,198
2,199
8,185
0
W
Yemoja
H2OERS
Yemoja
6,504
1,062
2,243
694
6,694
3,501
0
3,425
3,269
12,700
0
W
Thoth
SLWolf347
Thoth
6,045
425
0
0
6,746
2,290
0
3,996
2,750
20,628
0
W
Hun Batz
Sunspear5
Hun Batz
9,036
4,039
0
0
10,097
2,831
0
5,638
4,459
0
13,150
W
11,372
5,382
820
3,966
12,057
3,500
0
4,773
7,284
26,168
0
L
Cerberus
10,919
481
994
4,125
16,366
16,296
0
6,761
9,605
27,548
0
W
Ullr
16,216
6,879
0
158
11,415
3,956
0
3,246
8,169
0
33,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,144
Gold Earned
41,335
147
Minions Killed
193
7
Camps Cleared
5
749,333
Distance Traveled
714,805
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,648
1,081
59
7
1
148,397
0
L
Danzaburou
9,286
1,161
60
8
0
139,680
1
L
Athena
7,570
946
8
1
1
152,651
0
L
Freya
7,253
907
6
1
2
123,411
0
W
Yemoja
8,202
1,025
10
1
2
135,392
0
W
Thoth
8,398
1,050
39
5
0
164,740
0
W
Hun Batz
7,910
989
11
1
1
161,367
0
W
Sol
8,834
1,104
38
5
3
134,690
0
L
Cerberus
8,578
1,072
60
8
1
150,666
0
W
Ullr
9,800
1,225
49
6
1
153,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role