Player Matchup

Hera
Hera
 
Hera
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Sheboy
Bacchus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 94L
1,716 Elo+
Party 2
Danzaburou
Danzaburou
ToRs1
Danzaburou
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,443 Elo+
Party 2
Team Averages
Level 88
1,500 SR
1,553 Elo+

VS

Team Averages
Level 78
1,423 SR
1,413 Elo+
Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Gotart69
Zeus
Level 67
God Stats
30W - 47L
1,354 SR
Queue Stats
229W - 413L
1,387 Elo+
Party 1
Fenrir
Fenrir
santi15355
Fenrir
Level 63
God Stats
96W - 181L
1,414 SR
Queue Stats
171W - 343L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
5 / 0 / 11
9,810
755
12,397
6,026
2,290
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Sheboy
Bacchus
15
8 / 1 / 8
10,916
840
9,750
14,426
19,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
ToRs1
Danzaburou
13
3 / 4 / 10
9,297
715
5,554
7,064
2,523
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 4 / 4
8,021
617
9,825
11,994
4,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
12
2 / 7 / 1
8,207
631
7,084
10,290
3,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
santi15355
Fenrir
11
2 / 6 / 2
8,031
618
5,344
12,700
6,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
16
Kills
5
5
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
0
11
10.5
L
Neith
 
Neith
1
4
4
0.75
L
Zeus
2
7
1
0.36
W
Bacchus
Sheboy
Bacchus
8
1
8
12
W
Danzaburou
ToRs1
Danzaburou
3
4
10
2
L
Fenrir
santi15355
Fenrir
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,701
Damage
22,253
27,516
Taken
34,984
24,097
Mitigated
14,953
6,758
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
12,397
1,757
0
2,876
6,026
2,290
729
2,337
3,586
55,289
0
L
Neith
 
Neith
9,825
4,982
0
4,160
11,994
4,463
687
9,078
2,916
0
37,426
L
Zeus
7,084
1,381
515
902
10,290
3,501
298
6,755
3,535
34,101
0
W
Bacchus
Sheboy
Bacchus
9,750
1,105
379
3,012
14,426
19,284
175
3,795
10,439
15,537
0
W
Danzaburou
ToRs1
Danzaburou
5,554
3,317
0
491
7,064
2,523
1,422
1,478
5,472
0
22,424
L
Fenrir
santi15355
Fenrir
5,344
840
362
2,393
12,700
6,989
180
6,342
6,358
0
13,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,023
Gold Earned
24,259
150
Minions Killed
125
6
Camps Cleared
5
681,207
Distance Traveled
676,698
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,810
755
97
7
5
247,628
6
L
Neith
8,021
617
71
5
0
209,607
4
L
Zeus
8,207
631
40
3
3
216,451
4
W
Bacchus
10,916
840
20
2
0
249,356
2
W
Danzaburou
9,297
715
33
3
1
184,223
0
L
Fenrir
8,031
618
14
1
2
250,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role