Player Matchup

Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
DarkHeroJ
Ullr
Level 142
God Stats
2W - 4L
1,388 SR
Queue Stats
389W - 377L
1,491 Elo+
Party 1
Bellona
Bellona
Fiambricio
Bellona
Level 128
God Stats
1W - 3L
1,478 SR
Queue Stats
202W - 191L
1,561 Elo+
Solo
Atlas
Atlas
Hyrokk
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 66L
1,482 Elo+
Solo
Team Averages
Level 112
1,473 SR
1,507 Elo+

VS

Team Averages
Level 94
1,494 SR
1,504 Elo+
Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GuaxinimJedi
Hades
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,288 Elo+
Solo
Sol
Sol
Qusruc
Sol
Level 78
God Stats
7W - 4L
1,431 SR
Queue Stats
353W - 392L
1,463 Elo+
Solo
Artio
Artio
Scarman
Artio
Level 140
God Stats
1W - 0L
1,541 SR
Queue Stats
13W - 7L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
4 / 6 / 6
8,919
991
12,375
12,840
7,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
 
Cernunnos
15
4 / 4 / 7
8,680
964
13,064
8,843
3,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
14
3 / 5 / 4
8,051
895
8,420
9,557
4,147
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
Fiambricio
Bellona
12
1 / 4 / 7
7,251
806
6,412
10,108
9,986
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
Hyrokk
Atlas
12
0 / 5 / 7
7,587
843
6,034
14,080
13,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
9 / 3 / 11
9,446
1,050
15,798
13,958
18,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
 
Sun Wukong
14
4 / 2 / 14
8,542
949
9,248
10,767
8,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 17
8,118
902
6,632
11,140
6,816
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
Qusruc
Sol
16
7 / 2 / 13
9,754
1,084
11,711
7,394
3,189
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Scarman
Artio
14
3 / 3 / 16
8,688
965
6,246
16,646
19,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
95
12
Kills
24
24
Deaths
12
31
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
4
6
6
1.17
L
Cernunnos
 
Cernunnos
4
4
7
1.88
W
Mulan
 
Mulan
9
3
11
4.83
W
Sun Wukong
 
Sun Wukong
4
2
14
5.5
L
Ullr
3
5
4
1
L
Bellona
Fiambricio
Bellona
1
4
7
1.13
W
1
2
17
4.75
L
Atlas
Hyrokk
Atlas
0
5
7
0.7
W
Sol
Qusruc
Sol
7
2
13
6.75
W
Artio
Scarman
Artio
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,305
Damage
49,635
55,428
Taken
59,905
39,312
Mitigated
55,751
14,836
Healing
23,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
12,375
872
2,324
3,094
12,840
7,866
215
5,822
6,688
29,007
0
L
Cernunnos
 
Cernunnos
13,064
4,534
0
1,319
8,843
3,715
584
2,272
5,990
0
24,635
W
Mulan
 
Mulan
15,798
1,445
989
3,060
13,958
18,329
780
4,244
9,714
3,081
22,713
W
Sun Wukong
 
Sun Wukong
9,248
859
1,278
1,864
10,767
8,346
879
3,132
7,635
1,329
16,811
L
Ullr
8,420
3,509
252
919
9,557
4,147
641
5,491
3,864
0
17,155
L
Bellona
Fiambricio
Bellona
6,412
1,549
886
2,022
10,108
9,986
240
5,895
3,868
0
10,604
W
6,632
249
1,672
3,360
11,140
6,816
745
3,128
8,012
14,315
0
L
Atlas
Hyrokk
Atlas
6,034
1,230
2,163
1,857
14,080
13,598
208
6,999
6,616
9,564
0
W
Sol
Qusruc
Sol
11,711
3,237
1,687
1,701
7,394
3,189
3,795
3,003
4,391
31,960
0
W
Artio
Scarman
Artio
6,246
412
4,585
3,406
16,646
19,071
456
4,902
11,744
9,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,488
Gold Earned
44,548
103
Minions Killed
94
0
Camps Cleared
0
775,963
Distance Traveled
953,896
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,919
991
28
3
0
126,302
0
L
Cernunnos
8,680
964
41
5
0
141,097
0
W
Mulan
9,446
1,050
25
3
0
193,028
4
W
Sun Wukong
8,542
949
19
2
0
202,473
0
L
Ullr
8,051
895
23
3
0
141,908
4
L
Bellona
7,251
806
7
1
0
180,553
0
W
Hades
8,118
902
15
2
0
183,817
1
L
Atlas
7,587
843
4
0
0
186,103
1
W
Sol
9,754
1,084
26
3
0
175,529
3
W
Artio
8,688
965
9
1
0
199,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role