Player Matchup

Janus
Janus
 
Janus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Phurside
Tyr
Level 145
God Stats
19W - 21L
1,518 SR
Queue Stats
467W - 491L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RusoulSwitch
Ah Muzen Cab
Level 121
God Stats
1W - 2L
1,710 SR
Queue Stats
245W - 249L
1,498 Elo+
Solo
Sol
Sol
elfiiii
Sol
Level 160
God Stats
4W - 5L
1,683 SR
Queue Stats
166W - 164L
1,534 Elo+
Solo
Cthulhu
Cthulhu
lokio11gandia
Cthulhu
Level 157
God Stats
6W - 4L
1,471 SR
Queue Stats
443W - 462L
1,491 Elo+
Solo
Team Averages
Level 133
1,576 SR
1,509 Elo+

VS

Team Averages
Level 120
1,505 SR
1,499 Elo+
Artemis
Artemis
Fubsie
Artemis
Level 146
God Stats
2W - 0L
1,873 SR
Queue Stats
109W - 113L
1,485 Elo+
Solo
Ne Zha
Ne Zha
Keymi21
Ne Zha
Level 112
God Stats
2W - 1L
1,360 SR
Queue Stats
51W - 60L
1,489 Elo+
Party 1
Kukulkan
Kukulkan
Rutakee
Kukulkan
Level 106
God Stats
2W - 4L
1,491 SR
Queue Stats
210W - 186L
1,517 Elo+
Solo
Bakasura
Bakasura
kamalh555
Bakasura
Level 142
God Stats
3W - 2L
1,535 SR
Queue Stats
104W - 100L
1,515 Elo+
Solo
Bacchus
Bacchus
lMadaraPLl
Bacchus
Level 94
God Stats
1W - 1L
1,268 SR
Queue Stats
51W - 60L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 7 / 3
9,980
768
10,850
10,276
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 8
8,587
661
5,607
17,917
11,697
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
RusoulSwitch
Ah Muzen Cab
18
7 / 3 / 3
10,729
825
11,284
10,693
5,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
17
0 / 4 / 9
9,417
724
12,382
14,682
4,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
15
2 / 7 / 5
9,672
744
9,714
19,000
16,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Fubsie
Artemis
17
2 / 2 / 13
9,801
754
10,450
9,794
3,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
Keymi21
Ne Zha
16
4 / 3 / 10
9,877
760
17,407
11,805
4,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Rutakee
Kukulkan
19
5 / 2 / 13
11,006
847
14,299
9,990
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
kamalh555
Bakasura
18
9 / 4 / 7
11,514
886
14,458
13,137
7,315
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
lMadaraPLl
Bacchus
17
4 / 1 / 16
10,312
793
7,505
18,533
18,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
83
12
Kills
24
24
Deaths
12
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
7
3
0.64
W
Artemis
Fubsie
Artemis
2
2
13
4.25
W
Ne Zha
Keymi21
Ne Zha
4
3
10
3
L
0
3
8
1.33
L
Ah Muzen Cab
RusoulSwitch
Ah Muzen Cab
7
3
3
2.83
W
Kukulkan
Rutakee
Kukulkan
5
2
13
5.75
L
Sol
0
4
9
1.13
W
Bakasura
kamalh555
Bakasura
9
4
7
3.13
W
Bacchus
lMadaraPLl
Bacchus
4
1
16
12
L
Cthulhu
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,837
Damage
64,119
72,568
Taken
63,259
40,911
Mitigated
39,690
25,037
Healing
30,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,850
264
0
245
10,276
2,694
0
2,572
7,229
23,395
0
W
Artemis
Fubsie
Artemis
10,450
3,179
1,760
1,980
9,794
3,997
1,882
6,622
3,172
0
28,839
W
Ne Zha
Keymi21
Ne Zha
17,407
1,492
1,853
3,301
11,805
4,969
813
7,205
4,600
0
26,350
L
5,607
266
994
6,524
17,917
11,697
81
4,913
12,584
3,981
7,651
L
Ah Muzen Cab
RusoulSwitch
Ah Muzen Cab
11,284
3,438
2,051
4,609
10,693
5,396
1,548
1,721
8,417
0
26,442
W
Kukulkan
Rutakee
Kukulkan
14,299
1,472
1,913
3,538
9,990
4,754
454
5,717
4,273
42,522
0
L
Sol
12,382
2,605
284
5,520
14,682
4,446
1,832
4,724
9,041
29,123
0
W
Bakasura
kamalh555
Bakasura
14,458
9,611
1,423
4,513
13,137
7,315
1,379
6,467
6,670
0
15,431
W
Bacchus
lMadaraPLl
Bacchus
7,505
769
2,724
7,708
18,533
18,655
444
8,331
10,202
12,296
0
L
Cthulhu
9,714
145
1,487
3,323
19,000
16,678
252
7,874
10,424
20,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,385
Gold Earned
52,510
137
Minions Killed
170
0
Camps Cleared
0
1,100,712
Distance Traveled
1,329,796
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,980
768
40
3
0
240,963
0
W
Artemis
9,801
754
44
3
0
231,838
0
W
Ne Zha
9,877
760
13
1
0
289,838
2
L
Tyr
8,587
661
8
1
0
228,722
0
L
Ah Muzen Cab
10,729
825
24
2
0
218,485
2
W
Kukulkan
11,006
847
75
6
0
257,269
3
L
Sol
9,417
724
35
3
0
229,552
0
W
Bakasura
11,514
886
27
2
0
266,772
2
W
Bacchus
10,312
793
11
1
0
284,079
3
L
Cthulhu
9,672
744
30
2
0
182,990
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role