Player Matchup

Anubis
Anubis
ANIHUJU
Anubis
Level 157
God Stats
1W - 2L
1,588 SR
Queue Stats
185W - 166L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
BoilingTomato92
Sun Wukong
Level 75
God Stats
0W - 2L
1,288 SR
Queue Stats
30W - 32L
1,480 Elo+
Party 1
Sobek
Sobek
EngelSC
Sobek
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 64L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
ITZ Kayle
Ao Kuang
Level 129
God Stats
2W - 6L
1,387 SR
Queue Stats
147W - 151L
1,426 Elo+
Party 1
Heimdallr
Heimdallr
Kill_LeleBR
Heimdallr
Level 118
God Stats
2W - 4L
1,457 SR
Queue Stats
1,008W - 1,181L
1,495 Elo+
Solo
Team Averages
Level 125
1,444 SR
1,469 Elo+

VS

Team Averages
Level 93
1,424 SR
1,489 Elo+
Chiron
Chiron
FxsioNz6479
Chiron
Level 87
God Stats
3W - 2L
1,409 SR
Queue Stats
306W - 274L
1,509 Elo+
Party 2
Bacchus
Bacchus
I RENEG4DO I
Bacchus
Level 119
God Stats
5W - 4L
1,596 SR
Queue Stats
764W - 748L
1,502 Elo+
Party 2
Thanatos
Thanatos
RarestOrpheus4
Thanatos
Level 69
God Stats
1W - 4L
1,145 SR
Queue Stats
208W - 250L
1,479 Elo+
Solo
Janus
Janus
Zz-Murilo_L-zZ
Janus
Level 65
God Stats
7W - 10L
1,403 SR
Queue Stats
229W - 249L
1,485 Elo+
Solo
Bellona
Bellona
xoruud
Bellona
Level 125
God Stats
19W - 12L
1,566 SR
Queue Stats
646W - 712L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ANIHUJU
Anubis
12
1 / 3 / 4
7,322
488
7,170
8,143
3,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
BoilingTomato92
Sun Wukong
14
1 / 0 / 0
7,736
516
3,935
7,899
7,027
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Sobek
EngelSC
Sobek
9
0 / 4 / 2
6,041
403
3,427
11,693
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
ITZ Kayle
Ao Kuang
14
7 / 3 / 1
8,514
568
8,267
14,450
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Kill_LeleBR
Heimdallr
9
0 / 5 / 2
6,282
419
2,777
6,034
1,301
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
6 / 2 / 3
9,076
605
10,293
9,501
3,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
I RENEG4DO I
Bacchus
11
3 / 1 / 8
7,389
493
8,417
6,100
6,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
12
1 / 3 / 4
7,614
508
3,160
9,669
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 4
9,146
610
7,931
8,952
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
xoruud
Bellona
15
2 / 0 / 2
9,248
617
6,064
7,539
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
15
15
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
ANIHUJU
Anubis
1
3
4
1
L
Sun Wukong
BoilingTomato92
Sun Wukong
1
0
0
1
L
Sobek
EngelSC
Sobek
0
4
2
0.25
W
Chiron
6
2
3
3.75
W
Bacchus
I RENEG4DO I
Bacchus
3
1
8
7
L
Ao Kuang
ITZ Kayle
Ao Kuang
7
3
1
2.5
L
Heimdallr
Kill_LeleBR
Heimdallr
0
5
2
0.2
W
Thanatos
1
3
4
1
W
3
3
4
1.67
W
Bellona
xoruud
Bellona
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,576
Damage
35,865
48,219
Taken
41,761
24,837
Mitigated
21,544
13,648
Healing
17,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ANIHUJU
Anubis
7,170
222
0
3,490
8,143
3,285
0
5,074
2,988
47,976
0
L
Sun Wukong
BoilingTomato92
Sun Wukong
3,935
650
0
1,368
7,899
7,027
0
695
7,204
2,917
47,982
L
Sobek
EngelSC
Sobek
3,427
347
223
3,372
11,693
9,242
0
2,364
9,031
17,258
0
W
Chiron
10,293
4,477
385
2,738
9,501
3,188
3,166
3,087
6,334
0
66,646
W
Bacchus
I RENEG4DO I
Bacchus
8,417
687
0
1,336
6,100
6,482
0
2,780
3,320
16,158
0
L
Ao Kuang
ITZ Kayle
Ao Kuang
8,267
2,112
0
4,885
14,450
3,982
1,018
5,571
8,523
37,589
0
L
Heimdallr
Kill_LeleBR
Heimdallr
2,777
2,058
0
310
6,034
1,301
0
1,720
4,125
0
20,751
W
Thanatos
3,160
933
0
7,311
9,669
3,175
0
5,082
4,587
0
37,655
W
7,931
808
0
1,774
8,952
2,642
614
6,408
2,544
64,153
0
W
Bellona
xoruud
Bellona
6,064
2,740
0
4,104
7,539
6,057
0
2,352
5,187
0
64,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,895
Gold Earned
42,473
363
Minions Killed
503
0
Camps Cleared
0
1,283,075
Distance Traveled
1,494,557
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,322
488
91
6
0
272,099
5
L
Sun Wukong
7,736
516
123
8
0
310,434
7
L
Sobek
6,041
403
23
2
0
220,289
2
W
Chiron
9,076
605
120
8
0
269,966
0
W
Bacchus
7,389
493
19
1
0
355,427
2
L
Ao Kuang
8,514
568
72
5
0
295,800
1
L
Heimdallr
6,282
419
54
4
0
184,453
0
W
Thanatos
7,614
508
75
5
0
257,379
1
W
Janus
9,146
610
131
9
0
289,448
4
W
Bellona
9,248
617
158
11
0
322,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role