Player Matchup

Cthulhu
Cthulhu
DemonW0lf
Cthulhu
Level 74
God Stats
3W - 11L
1,377 SR
Queue Stats
64W - 61L
1,485 Elo+
Solo
Thanatos
Thanatos
Diamonic
Thanatos
Level 80
God Stats
1W - 1L
1,733 SR
Queue Stats
14W - 11L
1,657 Elo+
Solo
Charybdis
Charybdis
Kiharu
Charybdis
Level 149
God Stats
1W - 1L
1,879 SR
Queue Stats
63W - 64L
1,581 Elo+
Solo
Hel
Hel
Playmike5
Hel
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,543 Elo+
Party 1
Discordia
Discordia
corquescrew
Discordia
Level 15
God Stats
15W - 14L
1,553 SR
Queue Stats
24W - 23L
1,529 Elo+
Party 1
Team Averages
Level 89
1,608 SR
1,559 Elo+

VS

Team Averages
Level 111
1,564 SR
1,541 Elo+
Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Noctiphany
Nu Wa
Level 37
God Stats
10W - 13L
1,542 SR
Queue Stats
218W - 223L
1,560 Elo+
Solo
Geb
Geb
OriAtRyleh
Geb
Level 155
God Stats
9W - 5L
1,763 SR
Queue Stats
357W - 362L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Xeyzen
Cthulhu
Level 103
God Stats
6W - 6L
1,676 SR
Queue Stats
108W - 85L
1,513 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tuckaluck13
Ah Muzen Cab
Level 113
God Stats
17W - 25L
1,341 SR
Queue Stats
126W - 108L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DemonW0lf
Cthulhu
16
0 / 6 / 4
9,263
842
11,615
22,701
13,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
Diamonic
Thanatos
16
3 / 5 / 2
10,070
915
11,299
14,499
5,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Kiharu
Charybdis
16
1 / 5 / 5
10,467
952
10,184
16,905
6,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 1
9,805
891
5,510
14,976
6,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Discordia
corquescrew
Discordia
16
1 / 1 / 2
9,670
879
10,415
10,810
3,964
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

146

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
3 / 3 / 10
10,528
957
9,169
7,400
3,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
18
1 / 0 / 12
10,576
961
12,068
8,337
3,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 14
10,938
994
18,274
14,420
17,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Xeyzen
Cthulhu
18
4 / 0 / 8
10,578
962
10,638
11,046
14,300
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
tuckaluck13
Ah Muzen Cab
18
10 / 2 / 7
12,362
1,124
27,062
9,709
4,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
6
Kills
21
21
Deaths
6
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
10
2.67
L
Cthulhu
DemonW0lf
Cthulhu
0
6
4
0.33
L
Thanatos
Diamonic
Thanatos
3
5
2
0.8
L
Charybdis
Kiharu
Charybdis
1
5
5
0.7
W
Nu Wa
1
0
12
7
W
3
1
14
10
L
1
4
1
0.38
W
Cthulhu
Xeyzen
Cthulhu
4
0
8
8
L
Discordia
corquescrew
Discordia
1
1
2
2
W
Ah Muzen Cab
tuckaluck13
Ah Muzen Cab
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,023
Damage
77,211
79,891
Taken
50,912
36,017
Mitigated
42,262
23,105
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,169
3,683
0
1,699
7,400
3,120
0
2,912
4,488
0
24,402
L
Cthulhu
DemonW0lf
Cthulhu
11,615
551
1,210
787
22,701
13,916
0
9,159
13,249
34,075
0
L
Thanatos
Diamonic
Thanatos
11,299
2,573
0
4,281
14,499
5,451
0
8,317
5,834
0
18,567
L
Charybdis
Kiharu
Charybdis
10,184
6,598
0
1,841
16,905
6,140
0
7,152
9,444
0
42,751
W
Nu Wa
12,068
3,859
60
639
8,337
3,164
0
4,850
3,487
28,313
0
W
18,274
1,730
0
1,607
14,420
17,633
0
6,882
7,538
24,832
0
L
5,510
316
7,692
6,206
14,976
6,546
0
8,518
6,390
33,435
0
W
Cthulhu
Xeyzen
Cthulhu
10,638
284
565
0
11,046
14,300
0
6,836
4,210
36,186
0
L
Discordia
corquescrew
Discordia
10,415
556
221
867
10,810
3,964
0
6,526
3,994
30,310
0
W
Ah Muzen Cab
tuckaluck13
Ah Muzen Cab
27,062
8,965
0
1,384
9,709
4,045
0
6,060
3,649
0
55,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,275
Gold Earned
54,982
254
Minions Killed
220
7
Camps Cleared
11
1,089,735
Distance Traveled
1,116,860
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,528
957
32
3
3
187,462
0
L
Cthulhu
9,263
842
40
4
1
218,320
3
L
Thanatos
10,070
915
18
2
3
227,368
1
L
Charybdis
10,467
952
73
7
2
199,651
0
W
Nu Wa
10,576
961
48
4
2
225,421
0
W
Geb
10,938
994
6
1
0
257,296
2
L
Hel
9,805
891
82
7
1
236,785
1
W
Cthulhu
10,578
962
57
5
2
236,855
0
L
Discordia
9,670
879
41
4
0
207,611
0
W
Ah Muzen Cab
12,362
1,124
77
7
4
209,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role