Player Matchup

Rama
Rama
 
Rama
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Abbadon WoC
Kumbhakarna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,700 Elo+
Party 2
Pele
Pele
Jaketimus
Pele
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,388 Elo+
Party 2
Zeus
Zeus
MaaaRyyy
Zeus
Level 95
God Stats
0W - 1L
1,270 SR
Queue Stats
25W - 33L
1,359 Elo+
Party 3
Zhong Kui
Zhong Kui
MtnDewPirate
Zhong Kui
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
121W - 143L
1,441 Elo+
Solo
Team Averages
Level 87
1,454 SR
1,478 Elo+

VS

Team Averages
Level 111
1,369 SR
1,490 Elo+
Heimdallr
Heimdallr
NampaRoBear
Heimdallr
Level 154
God Stats
6W - 6L
1,525 SR
Queue Stats
406W - 423L
1,482 Elo+
Party 1
Camazotz
Camazotz
SXULLCRUSHER
Camazotz
Level 88
God Stats
1W - 1L
1,255 SR
Queue Stats
259W - 245L
1,436 Elo+
Solo
Janus
Janus
Soco100proof
Janus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,738 Elo+
Solo
Zhong Kui
Zhong Kui
dancingcakes
Zhong Kui
Level 65
God Stats
1W - 0L
1,279 SR
Queue Stats
6W - 7L
1,363 Elo+
Party 1
Sobek
Sobek
kleinepanda75
Sobek
Level 148
God Stats
2W - 3L
1,287 SR
Queue Stats
527W - 593L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
8 / 6 / 25
12,549
784
21,834
18,171
9,103
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
Abbadon WoC
Kumbhakarna
18
3 / 4 / 28
11,671
729
5,483
23,329
23,070
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
19
9 / 6 / 16
12,026
752
12,728
16,667
10,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
19
10 / 6 / 16
12,535
783
25,774
13,665
6,109
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
MtnDewPirate
Zhong Kui
19
6 / 7 / 23
12,001
750
21,199
17,870
12,654
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NampaRoBear
Heimdallr
20
12 / 3 / 13
14,968
936
25,935
16,757
6,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
SXULLCRUSHER
Camazotz
19
7 / 8 / 10
12,989
812
15,195
27,052
14,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
5 / 5 / 12
13,636
852
15,373
11,083
2,978
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
dancingcakes
Zhong Kui
18
4 / 9 / 8
11,641
728
10,967
18,710
10,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 11 / 12
10,823
676
8,386
25,511
30,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
84
36
Kills
29
29
Deaths
36
108
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
8
6
25
3.42
L
Kumbhakarna
Abbadon WoC
Kumbhakarna
3
4
28
4.25
L
Pele
9
6
16
2.83
L
Zeus
10
6
16
3
L
Zhong Kui
MtnDewPirate
Zhong Kui
6
7
23
2.5
W
Heimdallr
NampaRoBear
Heimdallr
12
3
13
6.17
W
Camazotz
SXULLCRUSHER
Camazotz
7
8
10
1.5
W
5
5
12
2.2
W
Zhong Kui
dancingcakes
Zhong Kui
4
9
8
0.89
W
1
11
12
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,018
Damage
75,856
89,702
Taken
99,113
61,263
Mitigated
64,550
33,209
Healing
27,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
21,834
17,764
2,245
4,500
18,171
9,103
2,404
8,844
9,059
0
38,670
L
Kumbhakarna
Abbadon WoC
Kumbhakarna
5,483
541
2,469
6,795
23,329
23,070
104
8,309
14,785
10,413
0
L
Pele
12,728
2,179
1,539
4,106
16,667
10,327
201
6,564
9,753
0
27,099
L
Zeus
25,774
4,232
1,526
2,994
13,665
6,109
273
4,395
9,178
47,651
0
L
Zhong Kui
MtnDewPirate
Zhong Kui
21,199
2,021
2,952
4,083
17,870
12,654
547
6,614
10,988
39,866
0
W
Heimdallr
NampaRoBear
Heimdallr
25,935
10,659
1,278
5,569
16,757
6,548
2,545
9,118
7,639
0
62,828
W
Camazotz
SXULLCRUSHER
Camazotz
15,195
4,294
174
12,167
27,052
14,359
190
13,585
13,467
0
25,313
W
15,373
276
1,429
1,773
11,083
2,978
2,189
8,362
2,721
40,724
0
W
Zhong Kui
dancingcakes
Zhong Kui
10,967
580
327
2,224
18,710
10,045
570
8,380
10,330
18,302
0
W
8,386
300
565
2,446
25,511
30,620
464
13,011
12,500
11,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,782
Gold Earned
64,057
148
Minions Killed
167
0
Camps Cleared
0
1,450,985
Distance Traveled
1,279,946
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,549
784
29
2
0
276,109
4
L
Kumbhakarna
11,671
729
1
0
0
312,598
0
L
Pele
12,026
752
19
1
0
308,364
0
L
Zeus
12,535
783
56
4
0
302,067
0
L
Zhong Kui
12,001
750
43
3
0
251,847
0
W
Heimdallr
14,968
936
66
4
0
284,451
0
W
Camazotz
12,989
812
25
2
0
242,387
1
W
Janus
13,636
852
51
3
0
270,486
0
W
Zhong Kui
11,641
728
22
1
0
239,891
1
W
Sobek
10,823
676
3
0
0
242,731
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role