Player Matchup

Ne Zha
Ne Zha
DioSama169
Ne Zha
Level 68
God Stats
4W - 7L
1,256 SR
Queue Stats
323W - 386L
1,353 Elo+
Solo
Danzaburou
Danzaburou
IvaniaSlc
Danzaburou
Level 160
God Stats
4W - 8L
1,366 SR
Queue Stats
340W - 397L
1,335 Elo+
Solo
Ares
Ares
StrodeMan00
Ares
Level 50
God Stats
8W - 4L
1,657 SR
Queue Stats
52W - 64L
1,358 Elo+
Solo
Achilles
Achilles
kcfam5
Achilles
Level 76
God Stats
9W - 7L
1,398 SR
Queue Stats
308W - 317L
1,408 Elo+
Solo
Discordia
Discordia
three3yedcr0
Discordia
Level 87
God Stats
1W - 2L
1,258 SR
Queue Stats
48W - 44L
1,408 Elo+
Solo
Team Averages
Level 88
1,387 SR
1,372 Elo+

VS

Team Averages
Level 68
1,530 SR
1,318 Elo+
Nu Wa
Nu Wa
BigJayDawg90
Nu Wa
Level 160
God Stats
60W - 55L
1,506 SR
Queue Stats
959W - 1,046L
1,398 Elo+
Solo
Raijin
Raijin
GoldenWyvernSCT
Raijin
Level 50
God Stats
5W - 6L
1,460 SR
Queue Stats
125W - 215L
1,326 Elo+
Solo
Tiamat
Tiamat
I-n-f_i-n-it_y-
Tiamat
Level 42
God Stats
1W - 5L
1,825 SR
Queue Stats
53W - 95L
1,269 Elo+
Solo
Kuzenbo
Kuzenbo
TopHatTom-
Kuzenbo
Level 42
God Stats
3W - 4L
1,511 SR
Queue Stats
60W - 80L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
sueno-firme
Gilgamesh
Level 47
God Stats
48W - 65L
1,346 SR
Queue Stats
113W - 165L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DioSama169
Ne Zha
14
4 / 2 / 3
8,997
529
6,588
13,906
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
IvaniaSlc
Danzaburou
15
6 / 1 / 5
9,988
588
5,581
10,530
3,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 3 / 4
8,747
515
6,039
14,417
12,904
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
kcfam5
Achilles
14
1 / 4 / 7
8,975
528
7,763
13,845
9,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
three3yedcr0
Discordia
13
2 / 5 / 1
8,424
496
7,944
9,151
2,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 6
8,403
494
12,023
11,822
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 2 / 1
8,472
498
10,065
9,861
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 6 / 0
7,573
445
3,143
9,477
3,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
TopHatTom-
Kuzenbo
2
0 / 1 / 0
4,978
293
176
1,396
650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
sueno-firme
Gilgamesh
13
3 / 4 / 5
7,888
464
7,288
14,058
9,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
17
Kills
14
15
Deaths
17
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
Ne Zha
DioSama169
Ne Zha
4
2
3
2.75
L
7
2
1
3.75
L
0
6
0
0
W
Danzaburou
IvaniaSlc
Danzaburou
6
1
5
8.5
W
4
3
4
2
L
Kuzenbo
TopHatTom-
Kuzenbo
0
1
0
0
W
Achilles
kcfam5
Achilles
1
4
7
1.13
L
Gilgamesh
sueno-firme
Gilgamesh
3
4
5
1.38
W
Discordia
three3yedcr0
Discordia
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,915
Damage
32,695
61,849
Taken
46,614
33,976
Mitigated
20,674
19,012
Healing
9,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,023
2,839
0
4,233
11,822
3,955
1,560
3,070
8,256
50,391
0
W
Ne Zha
DioSama169
Ne Zha
6,588
2,219
0
6,658
13,906
4,631
0
4,663
9,089
0
48,211
L
10,065
547
0
1,857
9,861
3,210
0
4,189
5,157
39,028
0
L
3,143
930
0
2,421
9,477
3,447
1,352
1,167
8,214
41,845
0
W
Danzaburou
IvaniaSlc
Danzaburou
5,581
2,771
166
4,318
10,530
3,667
7,544
4,494
5,924
0
50,592
W
6,039
668
304
3,345
14,417
12,904
882
5,741
8,572
32,380
0
L
Kuzenbo
TopHatTom-
Kuzenbo
176
54
48
392
1,396
650
0
221
1,175
1,058
0
W
Achilles
kcfam5
Achilles
7,763
1,813
0
3,501
13,845
9,902
486
5,895
7,882
0
47,243
L
Gilgamesh
sueno-firme
Gilgamesh
7,288
1,964
0
732
14,058
9,412
749
4,726
9,072
0
28,943
W
Discordia
three3yedcr0
Discordia
7,944
479
0
720
9,151
2,872
90
3,888
4,975
46,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,131
Gold Earned
37,314
459
Minions Killed
283
0
Camps Cleared
0
1,547,676
Distance Traveled
1,247,501
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,403
494
77
5
0
261,360
0
W
Ne Zha
8,997
529
93
5
0
321,877
2
L
Raijin
8,472
498
65
4
0
304,045
0
L
Tiamat
7,573
445
84
5
0
295,271
1
W
Danzaburou
9,988
588
116
7
0
288,774
0
W
Ares
8,747
515
68
4
0
329,794
1
L
Kuzenbo
4,978
293
4
0
0
24,233
0
W
Achilles
8,975
528
106
6
0
297,769
4
L
Gilgamesh
7,888
464
53
3
0
362,592
4
W
Discordia
8,424
496
76
4
0
309,462
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role