Player Matchup

Hun Batz
Hun Batz
Arenacloser
Hun Batz
Level 76
God Stats
6W - 3L
1,671 SR
Queue Stats
240W - 248L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
AsmundN
Sun Wukong
Level 138
God Stats
23W - 23L
1,569 SR
Queue Stats
311W - 319L
1,487 Elo+
Solo
Xbalanque
Xbalanque
Chinocapuchinok
Xbalanque
Level 152
God Stats
2W - 2L
1,763 SR
Queue Stats
213W - 249L
1,419 Elo+
Solo
Nox
Nox
Henriickxs
Nox
Level 129
God Stats
2W - 4L
1,080 SR
Queue Stats
106W - 119L
1,441 Elo+
Solo
Hercules
Hercules
SonOfAn4rchy
Hercules
Level 147
God Stats
30W - 36L
1,485 SR
Queue Stats
412W - 447L
1,453 Elo+
Solo
Team Averages
Level 128
1,513 SR
1,454 Elo+

VS

Team Averages
Level 85
1,473 SR
1,380 Elo+
Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Aohstravino01
Morgan Le Fay
Level 126
God Stats
20W - 21L
1,459 SR
Queue Stats
651W - 613L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
Dark Clamant
Sun Wukong
Level 18
God Stats
1W - 3L
1,391 SR
Queue Stats
13W - 28L
1,268 Elo+
Party 1
Chang'e
Chang'e
Elguilherme7109
Chang'e
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 86L
1,262 Elo+
Party 1
Hou Yi
Hou Yi
FLOURYDOORSILVA
Hou Yi
Level 93
God Stats
1W - 2L
1,515 SR
Queue Stats
186W - 267L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arenacloser
Hun Batz
9
1 / 3 / 3
5,608
510
2,124
8,188
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
AsmundN
Sun Wukong
11
2 / 1 / 1
6,002
546
2,440
4,743
3,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Xbalanque
Chinocapuchinok
Xbalanque
13
3 / 1 / 3
7,055
641
5,446
5,426
1,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 0
5,713
519
2,173
4,900
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SonOfAn4rchy
Hercules
9
2 / 1 / 2
5,446
495
2,680
6,595
5,653
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 1 / 2
6,566
597
3,885
6,178
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Aohstravino01
Morgan Le Fay
11
3 / 2 / 0
6,639
604
5,348
5,185
1,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Dark Clamant
Sun Wukong
7
1 / 3 / 0
4,631
421
789
3,852
1,566
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

4
0 / 0 / 1
4,024
366
899
2,247
570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 3 / 1
5,103
464
1,930
5,976
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
7
7
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
1
2
4
L
Morgan Le Fay
Aohstravino01
Morgan Le Fay
3
2
0
1.5
W
Hun Batz
Arenacloser
Hun Batz
1
3
3
0.83
W
Sun Wukong
AsmundN
Sun Wukong
2
1
1
2.5
W
Xbalanque
Chinocapuchinok
Xbalanque
3
1
3
4.5
L
Sun Wukong
Dark Clamant
Sun Wukong
1
3
0
0.33
L
0
0
1
0.5
L
0
3
1
0.17
W
1
1
0
1
W
Hercules
SonOfAn4rchy
Hercules
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,863
Damage
12,851
29,852
Taken
23,438
14,555
Mitigated
7,386
9,867
Healing
5,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,885
1,066
0
2,925
6,178
2,057
0
188
5,938
0
36,050
L
Morgan Le Fay
Aohstravino01
Morgan Le Fay
5,348
1,008
0
770
5,185
1,942
0
1,849
3,216
43,645
0
W
Hun Batz
Arenacloser
Hun Batz
2,124
673
0
2,372
8,188
2,560
19
2,021
6,167
0
25,841
W
Sun Wukong
AsmundN
Sun Wukong
2,440
145
0
1,330
4,743
3,064
67
0
4,743
0
19,619
W
Xbalanque
Chinocapuchinok
Xbalanque
5,446
2,032
0
1,959
5,426
1,614
1,836
456
4,970
0
53,624
L
Sun Wukong
Dark Clamant
Sun Wukong
789
97
0
163
3,852
1,566
0
0
3,446
0
10,038
L
899
64
336
767
2,247
570
0
0
2,247
3,988
0
L
1,930
1,302
0
500
5,976
1,251
0
0
5,976
0
25,460
W
2,173
232
0
1,100
4,900
1,664
528
2,533
2,367
26,857
0
W
Hercules
SonOfAn4rchy
Hercules
2,680
522
135
2,971
6,595
5,653
153
1,296
5,299
0
11,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,824
Gold Earned
26,963
276
Minions Killed
252
0
Camps Cleared
0
1,071,180
Distance Traveled
893,531
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,566
597
81
7
0
200,150
1
L
Morgan Le Fay
6,639
604
89
8
0
199,553
3
W
Hun Batz
5,608
510
57
5
0
214,494
0
W
Sun Wukong
6,002
546
43
4
0
218,293
5
W
Xbalanque
7,055
641
93
8
0
210,232
5
L
Sun Wukong
4,631
421
17
2
0
204,482
0
L
Chang'e
4,024
366
8
1
0
106,693
0
L
Hou Yi
5,103
464
57
5
0
182,653
1
W
Nox
5,713
519
66
6
0
204,936
3
W
Hercules
5,446
495
17
2
0
223,225
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role