Player Matchup

Chiron
Chiron
Floa340
Chiron
Level 121
God Stats
2W - 9L
1,340 SR
Queue Stats
293W - 318L
1,394 Elo+
Party 1
Hachiman
Hachiman
Night NH
Hachiman
Level 89
God Stats
3W - 7L
1,408 SR
Queue Stats
278W - 256L
1,333 Elo+
Party 2
Neith
Neith
Radiant NH
Neith
Level 126
God Stats
5W - 3L
1,645 SR
Queue Stats
196W - 159L
1,424 Elo+
Party 2
Nemesis
Nemesis
TigerStrike92
Nemesis
Level 109
God Stats
3W - 3L
1,497 SR
Queue Stats
150W - 132L
1,464 Elo+
Solo
Zhong Kui
Zhong Kui
trueninja89
Zhong Kui
Level 154
God Stats
6W - 4L
1,644 SR
Queue Stats
529W - 526L
1,541 Elo+
Party 1
Team Averages
Level 120
1,507 SR
1,431 Elo+

VS

Team Averages
Level 101
1,506 SR
1,411 Elo+
Achilles
Achilles
DisasterDrone12
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 3
Ymir
Ymir
HeirApparent9
Ymir
Level 107
God Stats
7W - 4L
1,492 SR
Queue Stats
345W - 311L
1,423 Elo+
Solo
Ah Puch
Ah Puch
VOD28
Ah Puch
Level 124
God Stats
5W - 1L
1,578 SR
Queue Stats
71W - 67L
1,444 Elo+
Solo
He Bo
He Bo
gunmater
He Bo
Level 111
God Stats
1W - 2L
1,191 SR
Queue Stats
95W - 112L
1,429 Elo+
Party 3
Charybdis
Charybdis
nropynobe
Charybdis
Level 137
God Stats
4W - 1L
1,769 SR
Queue Stats
183W - 202L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Floa340
Chiron
18
2 / 6 / 14
11,191
622
14,900
14,080
6,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Night NH
Hachiman
19
4 / 5 / 10
12,606
700
8,180
12,791
6,284
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
20
5 / 4 / 7
12,352
686
18,681
15,159
7,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
17
3 / 7 / 11
11,150
619
7,578
18,444
12,017
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
trueninja89
Zhong Kui
20
8 / 7 / 8
12,675
704
22,396
23,994
20,637
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
2 / 7 / 15
12,181
677
5,027
22,746
39,029
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
2 / 2 / 17
13,799
767
7,812
19,957
32,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
VOD28
Ah Puch
20
9 / 4 / 13
15,238
847
24,962
18,287
9,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

He Bo
gunmater
He Bo
18
4 / 8 / 15
12,191
677
13,567
12,615
5,265
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
nropynobe
Charybdis
20
12 / 1 / 12
14,687
816
24,246
11,875
6,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
101
22
Kills
29
29
Deaths
22
50
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
7
15
1.36
L
Chiron
Floa340
Chiron
2
6
14
1.5
W
2
2
17
5.25
L
Hachiman
Night NH
Hachiman
4
5
10
1.8
L
Neith
5
4
7
2.13
L
Nemesis
3
7
11
1.21
W
Ah Puch
VOD28
Ah Puch
9
4
13
3.88
W
He Bo
gunmater
He Bo
4
8
15
1.44
W
Charybdis
nropynobe
Charybdis
12
1
12
18
L
Zhong Kui
trueninja89
Zhong Kui
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,735
Damage
75,614
84,468
Taken
85,480
53,019
Mitigated
93,067
26,103
Healing
27,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
5,027
1,214
624
807
22,746
39,029
372
5,321
17,425
0
10,724
L
Chiron
Floa340
Chiron
14,900
3,698
2,849
2,856
14,080
6,263
663
9,765
4,315
0
36,239
W
7,812
238
2,022
3,737
19,957
32,402
94
4,236
15,721
30,515
0
L
Hachiman
Night NH
Hachiman
8,180
3,735
1,150
860
12,791
6,284
327
7,522
5,269
0
16,811
L
Neith
18,681
6,265
783
4,087
15,159
7,818
659
8,332
6,827
0
49,537
L
Nemesis
7,578
2,683
1,174
2,227
18,444
12,017
0
12,102
6,342
0
11,730
W
Ah Puch
VOD28
Ah Puch
24,962
1,631
3,213
8,560
18,287
9,811
1,640
4,209
14,078
67,186
0
W
He Bo
gunmater
He Bo
13,567
905
1,877
934
12,615
5,265
1,265
4,007
8,608
17,143
0
W
Charybdis
nropynobe
Charybdis
24,246
13,603
2,389
3,384
11,875
6,560
2,399
4,623
7,252
0
51,244
L
Zhong Kui
trueninja89
Zhong Kui
22,396
1,895
3,268
6,849
23,994
20,637
351
8,620
15,374
46,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,974
Gold Earned
68,096
195
Minions Killed
210
0
Camps Cleared
0
1,494,248
Distance Traveled
1,691,433
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,181
677
7
0
0
326,858
0
L
Chiron
11,191
622
58
3
0
287,218
1
W
Ymir
13,799
767
30
2
0
349,010
2
L
Hachiman
12,606
700
29
2
0
295,642
2
L
Neith
12,352
686
39
2
0
298,638
0
L
Nemesis
11,150
619
11
1
0
320,710
0
W
Ah Puch
15,238
847
107
6
0
331,703
4
W
He Bo
12,191
677
10
1
0
303,019
0
W
Charybdis
14,687
816
56
3
0
380,843
2
L
Zhong Kui
12,675
704
58
3
0
292,040
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role