Player Matchup

Baron Samedi
Baron Samedi
Dobrya40k
Baron Samedi
Level 99
God Stats
4W - 2L
1,691 SR
Queue Stats
45W - 45L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
RZZZZZ
Cthulhu
Level 137
God Stats
2W - 0L
1,932 SR
Queue Stats
188W - 200L
1,507 Elo+
Party 1
Thor
Thor
ryzot
Thor
Level 104
God Stats
3W - 3L
1,474 SR
Queue Stats
131W - 136L
1,584 Elo+
Solo
Team Averages
Level 113
1,699 SR
1,509 Elo+

VS

Team Averages
Level 76
1,551 SR
1,562 Elo+
Cabrakan
Cabrakan
Ragnaros069
Cabrakan
Level 86
God Stats
2W - 3L
1,481 SR
Queue Stats
179W - 199L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Sheboy
Cthulhu
Level 94
God Stats
9W - 3L
1,657 SR
Queue Stats
129W - 94L
1,734 Elo+
Party 2
Kukulkan
Kukulkan
ToRs1
Kukulkan
Level 47
God Stats
1W - 2L
1,515 SR
Queue Stats
12W - 14L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dobrya40k
Baron Samedi
16
5 / 5 / 9
11,653
647
13,884
16,231
8,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
RZZZZZ
Cthulhu
17
7 / 2 / 10
13,115
729
16,729
19,754
26,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
ryzot
Thor
16
6 / 2 / 9
11,948
664
18,290
15,060
8,446
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ragnaros069
Cabrakan
14
3 / 8 / 5
11,139
619
10,574
23,518
27,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Sheboy
Cthulhu
14
2 / 6 / 4
10,711
595
15,127
18,305
17,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
ToRs1
Kukulkan
16
4 / 4 / 3
11,528
640
11,040
10,865
4,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
18
Kills
9
9
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dobrya40k
Baron Samedi
5
5
9
1.9
W
Cthulhu
RZZZZZ
Cthulhu
7
2
10
6
L
Cabrakan
Ragnaros069
Cabrakan
3
8
5
0.69
L
Cthulhu
Sheboy
Cthulhu
2
6
4
0.67
L
Kukulkan
ToRs1
Kukulkan
4
4
3
1.38
W
Thor
ryzot
Thor
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,903
Damage
36,741
51,045
Taken
52,688
43,179
Mitigated
49,439
19,185
Healing
8,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dobrya40k
Baron Samedi
13,884
632
2,783
4,975
16,231
8,282
247
13,807
2,120
41,392
0
W
Cthulhu
RZZZZZ
Cthulhu
16,729
1,430
1,602
7,351
19,754
26,451
34
12,665
6,443
44,114
0
L
Cabrakan
Ragnaros069
Cabrakan
10,574
1,160
254
4,501
23,518
27,615
0
15,761
7,757
23,418
0
L
Cthulhu
Sheboy
Cthulhu
15,127
1,006
1,191
2,625
18,305
17,312
0
11,638
6,667
33,494
0
L
Kukulkan
ToRs1
Kukulkan
11,040
961
0
0
10,865
4,512
0
3,474
7,391
47,630
0
W
Thor
ryzot
Thor
18,290
3,958
0
2,474
15,060
8,446
505
9,386
5,108
0
53,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,716
Gold Earned
33,378
202
Minions Killed
175
8
Camps Cleared
5
990,454
Distance Traveled
828,735
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,653
647
66
4
2
319,616
5
W
Cthulhu
13,115
729
61
3
0
348,922
4
L
Cabrakan
11,139
619
23
1
1
276,259
3
L
Cthulhu
10,711
595
42
2
3
287,224
5
L
Kukulkan
11,528
640
110
6
1
265,252
0
W
Thor
11,948
664
75
4
6
321,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role