Player Matchup

Poseidon
Poseidon
DectorCore
Poseidon
Level 24
God Stats
2W - 4L
1,438 SR
Queue Stats
44W - 48L
1,444 Elo+
Party 1
Odin
Odin
SaharaScarab
Odin
Level 60
God Stats
2W - 3L
1,532 SR
Queue Stats
98W - 90L
1,435 Elo+
Party 1
Neith
Neith
Scarface0123
Neith
Level 7
God Stats
3W - 5L
1,456 SR
Queue Stats
3W - 5L
1,392 Elo+
Party 1
Zeus
Zeus
vjjack2
Zeus
Level 126
God Stats
1W - 1L
1,710 SR
Queue Stats
59W - 72L
1,474 Elo+
Party 1
Ymir
Ymir
wowsir
Ymir
Level 15
God Stats
2W - 2L
1,798 SR
Queue Stats
3W - 9L
1,379 Elo+
Party 1
Team Averages
Level 46
1,587 SR
1,425 Elo+

VS

Team Averages
Level 101
1,556 SR
1,541 Elo+
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GoldViper1999
Mercury
Level 108
God Stats
5W - 3L
1,518 SR
Queue Stats
741W - 610L
1,558 Elo+
Party 2
Hercules
Hercules
OREZGRVTY
Hercules
Level 113
God Stats
20W - 24L
1,533 SR
Queue Stats
782W - 692L
1,557 Elo+
Party 2
Zhong Kui
Zhong Kui
Sh4RPSh00T3R002
Zhong Kui
Level 56
God Stats
5W - 3L
1,586 SR
Queue Stats
360W - 252L
1,604 Elo+
Party 2
Ares
Ares
xZone1xDJx
Ares
Level 140
God Stats
10W - 6L
1,644 SR
Queue Stats
187W - 197L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DectorCore
Poseidon
12
3 / 8 / 2
7,428
531
5,674
8,404
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 4
6,253
447
5,825
13,792
8,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 6 / 1
6,714
480
2,127
7,690
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
vjjack2
Zeus
11
3 / 6 / 1
7,102
507
8,870
8,587
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
wowsir
Ymir
8
0 / 6 / 2
5,460
390
2,411
13,526
7,471
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
9 / 2 / 3
8,446
603
9,933
6,952
2,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
17
5 / 0 / 6
9,284
663
5,500
7,877
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
OREZGRVTY
Hercules
12
5 / 2 / 12
8,425
602
5,315
12,639
10,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
Sh4RPSh00T3R002
Zhong Kui
15
9 / 2 / 5
9,051
647
16,221
10,530
7,782
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 1 / 6
6,963
497
2,809
7,806
5,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
7
Kills
29
30
Deaths
7
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
3
5.25
L
Poseidon
DectorCore
Poseidon
3
8
2
0.5
W
Mercury
5
0
6
8
W
Hercules
OREZGRVTY
Hercules
5
2
12
5.5
L
0
4
4
0.5
L
1
6
1
0.25
W
Zhong Kui
Sh4RPSh00T3R002
Zhong Kui
9
2
5
5.75
L
Zeus
vjjack2
Zeus
3
6
1
0.58
L
Ymir
wowsir
Ymir
0
6
2
0.17
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
39,778
51,999
Taken
45,804
23,184
Mitigated
29,123
6,171
Healing
17,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,933
4,535
0
1,985
6,952
2,713
504
2,821
4,092
0
46,088
L
Poseidon
DectorCore
Poseidon
5,674
767
48
583
8,404
2,487
0
3,851
4,553
33,316
0
W
Mercury
5,500
2,488
0
4,359
7,877
2,770
596
1,578
6,299
0
71,230
W
Hercules
OREZGRVTY
Hercules
5,315
1,797
0
3,039
12,639
10,037
465
5,340
7,152
0
22,032
L
5,825
1,769
0
542
13,792
8,616
0
8,168
5,624
0
26,573
L
2,127
1,181
0
889
7,690
2,086
281
1,359
6,331
0
22,890
W
Zhong Kui
Sh4RPSh00T3R002
Zhong Kui
16,221
3,319
136
6,337
10,530
7,782
1,989
3,742
6,380
60,218
0
L
Zeus
vjjack2
Zeus
8,870
1,022
0
1,545
8,587
2,524
0
2,644
5,943
33,301
0
L
Ymir
wowsir
Ymir
2,411
600
29
2,535
13,526
7,471
0
2,984
10,542
10,584
0
W
2,809
104
0
1,618
7,806
5,821
46
3,474
4,295
31,194
3,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,957
Gold Earned
42,169
242
Minions Killed
436
0
Camps Cleared
0
1,169,436
Distance Traveled
1,337,051
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,446
603
84
6
0
240,914
2
L
Poseidon
7,428
531
64
5
0
239,902
0
W
Mercury
9,284
663
133
10
0
323,478
4
W
Hercules
8,425
602
33
2
0
262,252
8
L
Odin
6,253
447
45
3
0
247,265
4
L
Neith
6,714
480
65
5
0
211,975
0
W
Zhong Kui
9,051
647
138
10
0
242,504
1
L
Zeus
7,102
507
60
4
0
239,314
0
L
Ymir
5,460
390
8
1
0
230,980
0
W
Ares
6,963
497
48
3
0
267,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role