Player Matchup

Kukulkan
Kukulkan
Josharn90
Kukulkan
Level 81
God Stats
3W - 0L
1,858 SR
Queue Stats
37W - 31L
1,504 Elo+
Party 1
Charybdis
Charybdis
XRhyth
Charybdis
Level 106
God Stats
16W - 14L
1,521 SR
Queue Stats
209W - 142L
1,544 Elo+
Party 1
Hercules
Hercules
cal48
Hercules
Level 123
God Stats
2W - 3L
1,342 SR
Queue Stats
195W - 147L
1,548 Elo+
Party 1
Team Averages
Level 103
1,574 SR
1,532 Elo+

VS

Team Averages
Level 75
1,557 SR
1,419 Elo+
Zhong Kui
Zhong Kui
Andybshark02
Zhong Kui
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,412 Elo+
Solo
Chaac
Chaac
Baked injun710
Chaac
Level 85
God Stats
2W - 4L
1,400 SR
Queue Stats
165W - 147L
1,408 Elo+
Solo
Artemis
Artemis
Squick911
Artemis
Level 101
God Stats
0W - 3L
1,772 SR
Queue Stats
38W - 37L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Josharn90
Kukulkan
18
11 / 11 / 10
16,016
763
19,015
19,184
7,046
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
XRhyth
Charybdis
19
8 / 8 / 13
15,577
742
17,269
20,470
7,175
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
cal48
Hercules
18
6 / 5 / 19
15,283
728
22,265
34,759
38,143
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Andybshark02
Zhong Kui
16
2 / 9 / 14
13,505
643
17,005
22,040
12,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
15 / 6 / 8
16,229
773
24,878
33,026
33,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Squick911
Artemis
16
7 / 10 / 7
13,558
646
23,457
20,574
9,260
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
53
25
Kills
24
24
Deaths
25
42
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Andybshark02
Zhong Kui
2
9
14
1
L
15
6
8
3.17
W
Kukulkan
Josharn90
Kukulkan
11
11
10
1.45
L
Artemis
Squick911
Artemis
7
10
7
1.05
W
Charybdis
XRhyth
Charybdis
8
8
13
1.81
W
Hercules
cal48
Hercules
6
5
19
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,549
Damage
65,340
74,413
Taken
75,640
52,364
Mitigated
55,231
13,098
Healing
20,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Andybshark02
Zhong Kui
17,005
741
476
3,732
22,040
12,673
1,056
5,971
15,539
40,975
0
L
24,878
3,410
0
11,735
33,026
33,298
259
10,727
21,755
0
62,894
W
Kukulkan
Josharn90
Kukulkan
19,015
3,005
0
50
19,184
7,046
1,366
3,769
15,042
59,097
0
L
Artemis
Squick911
Artemis
23,457
8,611
944
3,252
20,574
9,260
1,675
6,498
13,593
0
67,543
W
Charybdis
XRhyth
Charybdis
17,269
9,053
0
3,780
20,470
7,175
1,685
4,377
15,652
0
47,929
W
Hercules
cal48
Hercules
22,265
4,569
0
9,268
34,759
38,143
755
9,799
24,167
10,278
44,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,876
Gold Earned
43,292
209
Minions Killed
184
9
Camps Cleared
9
1,037,064
Distance Traveled
980,464
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
13,505
643
48
2
4
319,635
6
L
Chaac
16,229
773
67
3
0
377,196
4
W
Kukulkan
16,016
763
74
4
1
300,853
5
L
Artemis
13,558
646
69
3
5
283,633
4
W
Charybdis
15,577
742
80
4
6
323,392
0
W
Hercules
15,283
728
55
3
2
412,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role