Player Matchup

Cthulhu
Cthulhu
DeathSeraphim
Cthulhu
Level 122
God Stats
18W - 9L
1,643 SR
Queue Stats
248W - 241L
1,479 Elo+
Party 1
Bacchus
Bacchus
GQQDGEAR159
Bacchus
Level 108
God Stats
3W - 4L
1,498 SR
Queue Stats
237W - 223L
1,464 Elo+
Party 1
Discordia
Discordia
Pureephat_Thong
Discordia
Level 51
God Stats
3W - 4L
1,059 SR
Queue Stats
119W - 92L
1,505 Elo+
Party 1
Izanami
Izanami
Yrma
Izanami
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,558 Elo+
Solo
Vulcan
Vulcan
wormburo
Vulcan
Level 86
God Stats
6W - 2L
1,568 SR
Queue Stats
152W - 159L
1,459 Elo+
Party 1
Team Averages
Level 89
1,453 SR
1,493 Elo+

VS

Team Averages
Level 105
1,447 SR
1,448 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
EdwardRI
Mercury
Level 49
God Stats
1W - 5L
1,231 SR
Queue Stats
46W - 59L
1,460 Elo+
Solo
Baba Yaga
Baba Yaga
MeiSterPole
Baba Yaga
Level 85
God Stats
1W - 3L
1,427 SR
Queue Stats
141W - 132L
1,477 Elo+
Solo
Janus
Janus
SoulKing123
Janus
Level 160
God Stats
7W - 10L
1,407 SR
Queue Stats
680W - 741L
1,379 Elo+
Solo
Thor
Thor
cepnime
Thor
Level 147
God Stats
4W - 2L
1,669 SR
Queue Stats
238W - 226L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
4 / 1 / 19
11,209
934
9,484
14,937
17,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
GQQDGEAR159
Bacchus
15
6 / 3 / 12
9,742
812
8,073
9,761
6,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Discordia
Pureephat_Thong
Discordia
17
6 / 2 / 11
10,035
836
6,406
6,845
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Yrma
Izanami
16
4 / 3 / 15
9,599
800
6,414
9,824
3,879
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
wormburo
Vulcan
16
8 / 3 / 7
10,582
882
15,224
7,926
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 3 / 7
9,073
756
11,142
7,889
2,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
EdwardRI
Mercury
14
4 / 5 / 3
8,618
718
3,841
9,049
4,724
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
MeiSterPole
Baba Yaga
16
1 / 5 / 7
8,479
707
8,650
11,331
4,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 9 / 7
8,178
682
7,165
10,526
3,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
cepnime
Thor
14
3 / 6 / 2
8,106
676
4,456
9,582
3,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
28
Kills
11
12
Deaths
28
64
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
3
7
2.17
W
Cthulhu
4
1
19
13.5
L
Mercury
EdwardRI
Mercury
4
5
3
1.1
W
Bacchus
GQQDGEAR159
Bacchus
6
3
12
4
L
Baba Yaga
MeiSterPole
Baba Yaga
1
5
7
0.9
W
Discordia
Pureephat_Thong
Discordia
6
2
11
5.75
L
0
9
7
0.39
W
Izanami
Yrma
Izanami
4
3
15
3.83
L
Thor
cepnime
Thor
3
6
2
0.67
W
Vulcan
wormburo
Vulcan
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,601
Damage
35,254
49,293
Taken
48,377
34,887
Mitigated
18,772
19,903
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,142
4,141
226
992
7,889
2,934
96
7,469
380
25,460
0
W
Cthulhu
9,484
0
2,416
4,498
14,937
17,775
0
7,475
7,182
17,802
0
L
Mercury
EdwardRI
Mercury
3,841
1,159
878
1,228
9,049
4,724
0
6,172
2,791
0
9,810
W
Bacchus
GQQDGEAR159
Bacchus
8,073
55
1,597
1,624
9,761
6,749
366
4,280
5,427
10,556
0
L
Baba Yaga
MeiSterPole
Baba Yaga
8,650
161
1,218
3,768
11,331
4,250
30
9,501
1,826
25,790
0
W
Discordia
Pureephat_Thong
Discordia
6,406
274
2,191
536
6,845
3,197
690
4,445
2,294
26,070
0
L
7,165
58
349
271
10,526
3,536
0
8,298
2,224
19,266
0
W
Izanami
Yrma
Izanami
6,414
1,912
1,637
3,013
9,824
3,879
2,621
5,263
4,525
0
17,100
L
Thor
cepnime
Thor
4,456
82
346
1,386
9,582
3,328
0
7,613
1,969
0
7,982
W
Vulcan
wormburo
Vulcan
15,224
6,012
1,308
1,083
7,926
3,287
160
4,842
2,908
46,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,167
Gold Earned
42,454
160
Minions Killed
116
0
Camps Cleared
0
1,236,070
Distance Traveled
1,116,267
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,073
756
33
3
0
211,913
0
W
Cthulhu
11,209
934
25
2
0
279,451
0
L
Mercury
8,618
718
7
1
0
249,745
0
W
Bacchus
9,742
812
5
0
0
243,297
1
L
Baba Yaga
8,479
707
36
3
0
242,260
0
W
Discordia
10,035
836
41
3
0
240,181
0
L
Janus
8,178
682
33
3
0
207,165
1
W
Izanami
9,599
800
26
2
0
227,538
2
L
Thor
8,106
676
7
1
0
205,184
0
W
Vulcan
10,582
882
63
5
0
245,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role