Player Matchup

Izanami
Izanami
Platinum III
Sàman
Izanami
Platinum III
Level 160
God Stats
1W - 1L
1,744 SR
Queue Stats
40W - 29L
2,166 MMR
Solo
Sol
Sol
Diamond III
mikaroto
Sol
Diamond III
Level 142
God Stats
35W - 24L
1,709 SR
Queue Stats
198W - 238L
2,292 MMR
Party 2
Bacchus
Bacchus
Platinum II
呕屁蛋子
Bacchus
Platinum II
Level 129
God Stats
27W - 28L
1,724 SR
Queue Stats
72W - 92L
2,020 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,726 SR
2,159 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,754 SR
2,375 MMR
Osiris
Osiris
Grandmaster
AgniKo
Osiris
Grandmaster
Level 63
God Stats
9W - 1L
2,041 SR
Queue Stats
71W - 16L
3,203 MMR
Solo
Athena
Athena
Platinum IV
NiamorEasy
Athena
Platinum IV
Level 160
God Stats
2W - 0L
1,646 SR
Queue Stats
20W - 20L
1,906 MMR
Party 1
Kukulkan
Kukulkan
Platinum III
Virgules
Kukulkan
Platinum III
Level 127
God Stats
1W - 0L
1,574 SR
Queue Stats
17W - 14L
2,015 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Sàman
Izanami
11
0 / 6 / 3
8,002
572
10,164
11,495
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 0
9,104
650
11,929
12,537
11,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
呕屁蛋子
Bacchus
11
0 / 5 / 3
8,639
617
6,540
14,140
17,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
ThothGebFenrirBastetAchilles

VS

Bans
GilgameshGuan YuOdinAnhurCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AgniKo
Osiris
15
7 / 1 / 6
10,618
758
19,299
13,676
10,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Athena
NiamorEasy
Athena
13
2 / 1 / 11
10,186
728
5,949
15,417
21,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Virgules
Kukulkan
14
4 / 1 / 8
9,641
689
10,131
8,306
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
13
13
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
AgniKo
Osiris
7
1
6
10
W
Athena
NiamorEasy
Athena
2
1
11
7.5
L
Izanami
Sàman
Izanami
0
6
3
0.25
W
Kukulkan
Virgules
Kukulkan
4
1
8
8
L
3
2
0
1.5
L
Bacchus
呕屁蛋子
Bacchus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,633
Damage
35,379
38,172
Taken
37,399
33,520
Mitigated
35,175
6,944
Healing
10,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AgniKo
Osiris
19,299
6,910
0
5,530
13,676
10,250
1,450
6,818
6,858
0
49,334
W
Athena
NiamorEasy
Athena
5,949
2,066
576
2,325
15,417
21,245
202
6,131
9,286
15,900
0
L
Izanami
Sàman
Izanami
10,164
6,286
0
1,124
11,495
4,617
0
5,062
6,013
0
32,322
W
Kukulkan
Virgules
Kukulkan
10,131
1,033
0
1,580
8,306
3,680
1,180
4,808
3,498
47,704
0
L
11,929
4,053
0
4,202
12,537
11,116
0
3,810
8,044
37,924
2,678
L
Bacchus
呕屁蛋子
Bacchus
6,540
444
0
1,618
14,140
17,787
0
7,323
6,505
10,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,745
Gold Earned
30,445
139
Minions Killed
172
4
Camps Cleared
9
770,947
Distance Traveled
841,222
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,618
758
56
4
3
294,531
3
W
Athena
10,186
728
18
1
0
269,533
3
L
Izanami
8,002
572
70
5
2
229,979
4
W
Kukulkan
9,641
689
98
7
6
277,158
2
L
Sol
9,104
650
58
4
2
265,582
2
L
Bacchus
8,639
617
11
1
0
275,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role