Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DeathValley467_
Baron Samedi
Level 96
God Stats
3W - 2L
1,674 SR
Queue Stats
19W - 17L
1,483 Elo+
Party 1
Artemis
Artemis
Slaughterman499
Artemis
Level 88
God Stats
20W - 24L
1,461 SR
Queue Stats
163W - 177L
1,443 Elo+
Solo
Vulcan
Vulcan
TheArchAngelSins
Vulcan
Level 127
God Stats
27W - 21L
1,537 SR
Queue Stats
78W - 89L
1,420 Elo+
Solo
Bellona
Bellona
ZuluHash
Bellona
Level 63
God Stats
1W - 0L
1,795 SR
Queue Stats
32W - 36L
1,430 Elo+
Party 1
Team Averages
Level 105
1,593 SR
1,455 Elo+

VS

Team Averages
Level 138
1,419 SR
1,439 Elo+
Jormungandr
Jormungandr
CLETUSLEE41
Jormungandr
Level 156
God Stats
2W - 4L
1,505 SR
Queue Stats
76W - 94L
1,438 Elo+
Solo
Chiron
Chiron
Haebaebae
Chiron
Level 156
God Stats
4W - 6L
1,468 SR
Queue Stats
754W - 811L
1,494 Elo+
Solo
King Arthur
King Arthur
JaggedShar7s
King Arthur
Level 145
God Stats
1W - 4L
1,082 SR
Queue Stats
275W - 306L
1,477 Elo+
Solo
Zeus
Zeus
PabloTheJew
Zeus
Level 86
God Stats
19W - 23L
1,542 SR
Queue Stats
571W - 600L
1,452 Elo+
Solo
Loki
Loki
iAstrophe
Loki
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
9 / 1 / 3
9,856
986
10,602
6,211
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
DeathValley467_
Baron Samedi
14
2 / 4 / 3
7,603
760
6,046
7,433
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 5
6,517
652
5,402
3,410
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 0 / 5
7,791
779
6,976
3,155
1,042
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
ZuluHash
Bellona
13
1 / 1 / 6
7,048
705
6,450
8,998
5,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CLETUSLEE41
Jormungandr
13
1 / 2 / 3
7,332
733
2,722
10,546
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Haebaebae
Chiron
13
3 / 2 / 0
7,192
719
5,563
6,299
2,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
JaggedShar7s
King Arthur
12
0 / 6 / 3
6,382
638
3,635
13,363
7,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 3 / 3
6,788
679
6,489
5,611
1,995
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
13
2 / 2 / 1
7,580
758
5,072
7,680
2,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
6
6
Deaths
15
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
9
1
3
10.5
L
Jormungandr
CLETUSLEE41
Jormungandr
1
2
3
1.25
W
Baron Samedi
DeathValley467_
Baron Samedi
2
4
3
0.88
L
Chiron
Haebaebae
Chiron
3
2
0
1.5
L
King Arthur
JaggedShar7s
King Arthur
0
6
3
0.25
L
0
3
3
0.5
W
0
0
5
2.5
W
3
0
5
5.5
W
Bellona
ZuluHash
Bellona
1
1
6
4
L
Loki
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,476
Damage
23,481
29,207
Taken
43,499
12,245
Mitigated
20,949
5,956
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
10,602
1,487
79
836
6,211
1,801
47
2,200
3,944
33,731
0
L
Jormungandr
CLETUSLEE41
Jormungandr
2,722
322
0
2,381
10,546
7,080
16
4,921
5,265
14,567
0
W
Baron Samedi
DeathValley467_
Baron Samedi
6,046
565
430
1,967
7,433
2,839
0
2,421
4,793
30,297
0
L
Chiron
Haebaebae
Chiron
5,563
1,404
454
974
6,299
2,048
0
2,664
3,426
0
28,352
L
King Arthur
JaggedShar7s
King Arthur
3,635
0
0
952
13,363
7,060
0
7,029
5,903
0
14,584
L
6,489
550
475
1,075
5,611
1,995
0
3,377
1,983
33,568
0
W
5,402
3,199
923
745
3,410
905
327
443
2,967
0
17,279
W
6,976
2,210
0
0
3,155
1,042
39
1,264
1,812
22,467
0
W
Bellona
ZuluHash
Bellona
6,450
904
0
976
8,998
5,658
0
3,115
5,705
0
11,095
L
Loki
5,072
781
0
0
7,680
2,766
0
5,181
2,235
0
21,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,815
Gold Earned
35,274
230
Minions Killed
229
9
Camps Cleared
9
1,003,632
Distance Traveled
922,471
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,856
986
65
7
5
202,059
4
L
Jormungandr
7,332
733
27
3
0
197,343
1
W
Baron Samedi
7,603
760
75
8
2
177,258
2
L
Chiron
7,192
719
65
7
2
175,711
3
L
King Arthur
6,382
638
28
3
0
190,380
0
L
Zeus
6,788
679
69
7
4
180,832
1
W
Artemis
6,517
652
27
3
0
192,890
1
W
Vulcan
7,791
779
44
4
1
224,986
1
W
Bellona
7,048
705
19
2
1
206,439
3
L
Loki
7,580
758
40
4
3
178,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role