Player Matchup

Zeus
Zeus
Adam_HUN001
Zeus
Level 120
God Stats
37W - 23L
1,629 SR
Queue Stats
184W - 169L
1,545 Elo+
Party 1
Cliodhna
Cliodhna
Hitman--Hun
Cliodhna
Level 44
God Stats
3W - 6L
1,286 SR
Queue Stats
128W - 128L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
Hurkalee
Danzaburou
Level 43
God Stats
8W - 5L
1,144 SR
Queue Stats
69W - 65L
1,384 Elo+
Party 1
Hercules
Hercules
KunHUN97
Hercules
Level 28
God Stats
7W - 2L
1,648 SR
Queue Stats
42W - 32L
1,536 Elo+
Party 1
Horus
Horus
x_DeltaZombi_x
Horus
Level 68
God Stats
5W - 2L
1,712 SR
Queue Stats
294W - 306L
1,549 Elo+
Party 1
Team Averages
Level 61
1,484 SR
1,499 Elo+

VS

Team Averages
Level 60
1,511 SR
1,482 Elo+
Cthulhu
Cthulhu
Davilote4
Cthulhu
Level 43
God Stats
1W - 1L
1,888 SR
Queue Stats
57W - 60L
1,404 Elo+
Solo
Chang'e
Chang'e
FraaWz
Chang'e
Level 96
God Stats
4W - 3L
1,492 SR
Queue Stats
201W - 226L
1,530 Elo+
Party 2
Ravana
Ravana
FxZiiioN
Ravana
Level 86
God Stats
1W - 4L
1,588 SR
Queue Stats
174W - 170L
1,561 Elo+
Party 2
Artemis
Artemis
Lord_BANANE_NRV
Artemis
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
69W - 57L
1,505 Elo+
Party 2
Thanatos
Thanatos
steinarrrr
Thanatos
Level 47
God Stats
4W - 9L
1,273 SR
Queue Stats
174W - 184L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
17 / 1 / 3
9,972
712
18,401
5,214
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
Hitman--Hun
Cliodhna
12
4 / 3 / 3
7,329
524
7,615
9,865
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Hurkalee
Danzaburou
12
3 / 3 / 4
7,212
515
6,795
7,117
2,135
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
KunHUN97
Hercules
14
0 / 2 / 4
8,194
585
5,967
11,331
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 13
7,338
524
5,679
13,702
9,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Davilote4
Cthulhu
9
0 / 5 / 3
6,343
453
4,883
14,470
6,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
FraaWz
Chang'e
10
0 / 7 / 2
6,299
450
3,938
10,520
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ravana
FxZiiioN
Ravana
14
3 / 2 / 2
7,898
564
9,742
12,333
8,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 4 / 1
6,875
491
6,131
9,783
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
steinarrrr
Thanatos
12
5 / 7 / 2
7,606
543
5,707
11,644
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
25
Kills
11
11
Deaths
25
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
17
1
3
18.5
L
Cthulhu
Davilote4
Cthulhu
0
5
3
0.3
L
Chang'e
FraaWz
Chang'e
0
7
2
0.14
L
Ravana
FxZiiioN
Ravana
3
2
2
2
W
Cliodhna
Hitman--Hun
Cliodhna
4
3
3
1.83
W
Danzaburou
Hurkalee
Danzaburou
3
3
4
1.67
W
Hercules
KunHUN97
Hercules
0
2
4
1
L
3
4
1
0.88
L
Thanatos
steinarrrr
Thanatos
5
7
2
0.86
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,457
Damage
30,401
47,229
Taken
58,750
24,432
Mitigated
23,343
17,236
Healing
19,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,401
5,153
0
642
5,214
1,749
0
1,730
3,438
56,888
0
L
Cthulhu
Davilote4
Cthulhu
4,883
640
1,379
1,556
14,470
6,651
0
4,532
9,810
20,796
0
L
Chang'e
FraaWz
Chang'e
3,938
157
434
2,020
10,520
2,540
0
5,430
4,650
27,353
0
L
Ravana
FxZiiioN
Ravana
9,742
2,706
11
4,968
12,333
8,305
0
3,710
7,930
0
44,450
W
Cliodhna
Hitman--Hun
Cliodhna
7,615
1,300
0
3,734
9,865
3,135
0
2,368
7,355
0
45,450
W
Danzaburou
Hurkalee
Danzaburou
6,795
2,730
0
1,516
7,117
2,135
480
1,914
5,203
0
38,116
W
Hercules
KunHUN97
Hercules
5,967
2,179
0
5,790
11,331
7,434
0
0
10,409
3,644
45,080
L
6,131
2,788
0
2,704
9,783
2,256
0
828
8,901
0
36,268
L
Thanatos
steinarrrr
Thanatos
5,707
1,208
0
6,307
11,644
3,591
0
3,727
7,625
0
35,108
W
5,679
2,821
1,253
4,301
13,702
9,979
437
2,809
10,893
0
20,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,045
Gold Earned
35,021
382
Minions Killed
327
0
Camps Cleared
0
1,397,087
Distance Traveled
1,333,446
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,972
712
113
8
0
285,504
3
L
Cthulhu
6,343
453
22
2
0
294,163
4
L
Chang'e
6,299
450
56
4
0
262,942
3
L
Ravana
7,898
564
102
7
0
273,923
3
W
Cliodhna
7,329
524
67
5
0
300,344
2
W
Danzaburou
7,212
515
62
4
0
284,285
2
W
Hercules
8,194
585
109
8
0
247,819
1
L
Artemis
6,875
491
78
6
0
243,772
0
L
Thanatos
7,606
543
69
5
0
258,646
3
W
Horus
7,338
524
31
2
0
279,135
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role