Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
HeavyHeartless
Bacchus
Level 78
God Stats
33W - 21L
1,618 SR
Queue Stats
178W - 169L
1,517 Elo+
Party 1
Chaac
Chaac
SirSmurfsalot420
Chaac
Level 4
God Stats
6W - 3L
1,500 SR
Queue Stats
18W - 18L
1,799 Elo+
Party 1
Hachiman
Hachiman
Torbs94
Hachiman
Level 49
God Stats
4W - 2L
1,158 SR
Queue Stats
59W - 66L
1,399 Elo+
Solo
Team Averages
Level 69
1,455 SR
1,543 Elo+

VS

Team Averages
Level 65
1,483 SR
1,445 Elo+
Geb
Geb
 
Geb
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
 
Cernunnos
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
HASBULLAH21
Loki
Level 101
God Stats
24W - 24L
1,515 SR
Queue Stats
386W - 414L
1,416 Elo+
Party 4
Aphrodite
Aphrodite
TERREMOTOCANARIO
Aphrodite
Level 17
God Stats
2W - 6L
1,304 SR
Queue Stats
52W - 63L
1,406 Elo+
Party 4
Raijin
Raijin
TheGobfather
Raijin
Level 53
God Stats
0W - 2L
1,599 SR
Queue Stats
60W - 64L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 1
5,848
650
3,693
5,510
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
 
Mercury
9
1 / 1 / 2
5,487
610
731
5,551
1,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
3 / 2 / 2
5,290
588
3,920
5,084
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
8 / 0 / 1
7,369
819
6,126
5,937
3,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Torbs94
Hachiman
8
3 / 1 / 1
5,438
604
3,637
3,795
978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 2 / 2
4,524
503
1,702
6,086
2,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
 
Cernunnos
5
2 / 2 / 0
4,270
474
1,578
2,772
638
9
2 / 4 / 0
5,380
598
2,971
6,704
1,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
6
0 / 7 / 0
4,102
456
682
6,404
4,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Raijin
7
1 / 1 / 0
4,465
496
3,544
4,925
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
16
Kills
5
5
Deaths
16
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
1
1
1.5
W
Mercury
 
Mercury
1
1
2
2
L
Geb
 
Geb
0
2
2
0.5
L
Cernunnos
 
Cernunnos
2
2
0
1
L
2
4
0
0.5
W
3
2
2
2
W
8
0
1
8.5
L
Aphrodite
0
7
0
0
L
Raijin
1
1
0
1
W
Hachiman
Torbs94
Hachiman
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,107
Damage
10,477
25,877
Taken
26,891
10,213
Mitigated
11,010
9,723
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,693
570
1,006
2,607
5,510
1,534
482
2,119
3,391
26,818
0
W
Mercury
 
Mercury
731
95
0
386
5,551
1,374
0
749
4,802
0
30,507
L
Geb
 
Geb
1,702
202
0
1,502
6,086
2,581
0
2,022
3,850
6,466
0
L
Cernunnos
 
Cernunnos
1,578
716
0
263
2,772
638
0
1,059
1,503
0
13,827
L
2,971
983
0
1,488
6,704
1,676
0
1,408
5,080
0
26,087
W
3,920
369
0
1,283
5,084
3,001
627
1,635
3,449
11,545
0
W
6,126
1,287
0
3,769
5,937
3,326
282
682
5,255
0
40,356
L
Aphrodite
682
181
0
1,603
6,404
4,773
0
0
5,832
18,554
0
L
Raijin
3,544
456
0
464
4,925
1,342
0
2,327
2,372
22,938
0
W
Hachiman
Torbs94
Hachiman
3,637
1,533
0
672
3,795
978
1,195
743
3,052
0
25,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,432
Gold Earned
22,741
297
Minions Killed
163
0
Camps Cleared
0
929,657
Distance Traveled
779,497
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,848
650
65
7
0
182,160
4
W
Mercury
5,487
610
58
6
0
212,588
3
L
Geb
4,524
503
7
1
0
177,331
0
L
Cernunnos
4,270
474
35
4
0
108,335
0
L
Loki
5,380
598
59
7
0
185,267
0
W
Bacchus
5,290
588
20
2
0
186,141
1
W
Chaac
7,369
819
101
11
0
181,054
0
L
Aphrodite
4,102
456
25
3
0
147,391
1
L
Raijin
4,465
496
37
4
0
161,173
3
W
Hachiman
5,438
604
53
6
0
167,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role