Player Matchup

Sylvanus
Sylvanus
Silver II
Kobusmaaan
Sylvanus
Silver II
Level 106
God Stats
24W - 32L
1,547 SR
Queue Stats
50W - 73L
1,437 MMR
Solo
Mulan
Mulan
Silver I
OXAROnii
Mulan
Silver I
Level 136
God Stats
8W - 8L
1,602 SR
Queue Stats
44W - 54L
1,238 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
kapten kadaver1
Zhong Kui
Silver III
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 58L
1,019 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,550 SR
1,231 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,536 SR
1,237 MMR
Xing Tian
Xing Tian
Silver II
Don_Jaxz
Xing Tian
Silver II
Level 81
God Stats
1W - 0L
1,614 SR
Queue Stats
57W - 74L
912 MMR
Solo
Awilix
Awilix
Bronze III
SenyorX88
Awilix
Bronze III
Level 63
God Stats
2W - 5L
1,420 SR
Queue Stats
2W - 6L
1,499 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Steel Jello 68
Kukulkan
Bronze III
Level 158
God Stats
1W - 1L
1,573 SR
Queue Stats
2W - 4L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kobusmaaan
Sylvanus
16
2 / 3 / 3
11,433
602
5,391
13,279
15,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
OXAROnii
Mulan
14
2 / 11 / 2
11,182
589
19,918
28,228
26,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
kapten kadaver1
Zhong Kui
14
1 / 6 / 4
11,161
587
15,012
19,450
11,368
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshAchillesChaacArtioHel

VS

Bans
ZeusBacchusAphroditeKumbhakarnaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Don_Jaxz
Xing Tian
16
3 / 3 / 14
13,090
689
10,775
31,472
42,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
SenyorX88
Awilix
17
10 / 1 / 9
13,236
697
22,317
15,844
9,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
17
7 / 1 / 11
12,921
680
16,416
12,072
5,982
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
5
Kills
20
20
Deaths
5
9
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Don_Jaxz
Xing Tian
3
3
14
3.33
L
Sylvanus
Kobusmaaan
Sylvanus
2
3
3
1.17
L
Mulan
OXAROnii
Mulan
2
11
2
0.27
W
Awilix
SenyorX88
Awilix
10
1
9
14.5
W
Kukulkan
7
1
11
12.5
L
Zhong Kui
kapten kadaver1
Zhong Kui
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,321
Damage
49,508
60,957
Taken
59,388
53,710
Mitigated
58,122
19,367
Healing
16,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Don_Jaxz
Xing Tian
10,775
1,864
0
6,604
31,472
42,197
872
11,122
19,464
31,013
0
L
Sylvanus
Kobusmaaan
Sylvanus
5,391
422
2,394
3,571
13,279
15,770
23
5,613
7,046
19,914
0
L
Mulan
OXAROnii
Mulan
19,918
2,248
272
7,784
28,228
26,572
0
12,171
15,282
6,183
38,090
W
Awilix
SenyorX88
Awilix
22,317
7,210
1,193
5,578
15,844
9,943
1,272
8,721
6,650
0
58,142
W
Kukulkan
16,416
2,709
0
3,078
12,072
5,982
774
4,559
7,147
60,719
0
L
Zhong Kui
kapten kadaver1
Zhong Kui
15,012
334
126
5,220
19,450
11,368
487
9,722
9,146
50,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,776
Gold Earned
39,247
171
Minions Killed
225
5
Camps Cleared
9
859,900
Distance Traveled
1,059,420
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,090
689
41
2
3
326,890
0
L
Sylvanus
11,433
602
34
2
0
291,832
0
L
Mulan
11,182
589
59
3
3
289,507
3
W
Awilix
13,236
697
79
4
4
400,693
3
W
Kukulkan
12,921
680
105
6
2
331,837
3
L
Zhong Kui
11,161
587
78
4
2
278,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role