Player Matchup

Medusa
Medusa
Grunt761322
Medusa
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 83L
1,686 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SleepingON1
Morgan Le Fay
Level 105
God Stats
3W - 2L
1,655 SR
Queue Stats
25W - 24L
1,624 Elo+
Solo
Atlas
Atlas
XxGhostxX9727
Atlas
Level 40
God Stats
1W - 1L
1,800 SR
Queue Stats
281W - 129L
1,695 Elo+
Party 1
Team Averages
Level 61
1,652 SR
1,669 Elo+

VS

Team Averages
Level 135
1,716 SR
1,653 Elo+
Vulcan
Vulcan
Korinyo
Vulcan
Level 156
God Stats
1W - 0L
1,622 SR
Queue Stats
25W - 10L
1,778 Elo+
Solo
Danzaburou
Danzaburou
TheHighSithLord
Danzaburou
Level 128
God Stats
15W - 21L
1,580 SR
Queue Stats
148W - 132L
1,592 Elo+
Solo
Ymir
Ymir
They_Must_Suffer
Ymir
Level 122
God Stats
19W - 15L
1,945 SR
Queue Stats
704W - 753L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 3 / 0
6,536
654
4,593
5,733
2,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
SleepingON1
Morgan Le Fay
9
0 / 2 / 1
5,915
592
4,947
6,773
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 1 / 1
6,400
640
1,724
7,107
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Korinyo
Vulcan
13
5 / 1 / 0
7,801
780
11,629
6,246
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TheHighSithLord
Danzaburou
11
1 / 0 / 5
7,405
741
3,956
3,404
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 0 / 5
6,537
654
1,378
6,118
4,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
1
Kills
6
6
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
0
0.33
W
Vulcan
Korinyo
Vulcan
5
1
0
5
L
Morgan Le Fay
SleepingON1
Morgan Le Fay
0
2
1
0.25
W
Danzaburou
TheHighSithLord
Danzaburou
1
0
5
3.5
W
0
0
5
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,264
Damage
16,963
19,613
Taken
15,768
8,925
Mitigated
7,994
3,169
Healing
3,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,593
1,969
0
545
5,733
2,252
0
4,820
913
0
18,330
W
Vulcan
Korinyo
Vulcan
11,629
4,275
0
1,533
6,246
2,432
652
2,473
3,773
44,299
0
L
Morgan Le Fay
SleepingON1
Morgan Le Fay
4,947
484
0
836
6,773
2,202
0
3,853
2,920
25,925
0
W
Danzaburou
TheHighSithLord
Danzaburou
3,956
948
0
1,065
3,404
1,538
2,088
1,530
1,874
0
18,897
W
1,378
117
0
1,250
6,118
4,024
0
2,878
3,240
5,561
0
L
1,724
253
0
1,788
7,107
4,471
0
4,425
2,682
5,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,851
Gold Earned
21,743
88
Minions Killed
124
2
Camps Cleared
7
558,233
Distance Traveled
580,410
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,536
654
34
3
0
175,340
1
W
Vulcan
7,801
780
83
8
5
213,901
2
L
Morgan Le Fay
5,915
592
48
5
2
178,171
2
W
Danzaburou
7,405
741
31
3
1
183,770
3
W
Ymir
6,537
654
10
1
1
182,739
1
L
Atlas
6,400
640
6
1
0
204,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role