Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EL_Reuf
Ymir
Level 14
God Stats
3W - 1L
1,807 SR
Queue Stats
20W - 3L
1,872 Elo+
Party 1
Danzaburou
Danzaburou
akaVostfr
Danzaburou
Level 148
God Stats
6W - 7L
1,545 SR
Queue Stats
606W - 554L
1,641 Elo+
Party 1
Team Averages
Level 112
1,571 SR
1,603 Elo+

VS

Team Averages
Level 82
1,588 SR
1,430 Elo+
Skadi
Skadi
BadFox0614
Skadi
Level 29
God Stats
6W - 6L
1,579 SR
Queue Stats
6W - 6L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
I0 Natas 0I
Baron Samedi
Level 160
God Stats
8W - 5L
1,657 SR
Queue Stats
142W - 145L
1,513 Elo+
Party 2
Chaac
Chaac
Ravens7900
Chaac
Level 160
God Stats
26W - 16L
1,625 SR
Queue Stats
482W - 509L
1,499 Elo+
Party 2
Ymir
Ymir
Semir_Kurros
Ymir
Level 28
God Stats
11W - 8L
1,579 SR
Queue Stats
26W - 33L
1,365 Elo+
Party 3
Heimdallr
Heimdallr
Vanessa_Kurros
Heimdallr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
4 / 0 / 0
6,474
647
4,021
6,578
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
 
Kuzenbo
10
1 / 0 / 9
6,207
621
2,156
5,298
3,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
10
0 / 3 / 3
5,550
555
2,732
3,795
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
EL_Reuf
Ymir
10
0 / 2 / 0
5,653
565
3,178
7,094
2,885
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
akaVostfr
Danzaburou
11
9 / 0 / 1
6,693
669
8,284
3,946
1,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
2 / 3 / 1
5,430
543
1,969
4,786
1,278
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
I0 Natas 0I
Baron Samedi
10
2 / 0 / 0
5,649
565
4,262
5,625
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
10
1 / 1 / 3
5,716
572
3,264
5,518
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 0
4,596
460
1,988
8,145
3,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Vanessa_Kurros
Heimdallr
6
0 / 7 / 0
4,133
413
2,248
6,869
1,613
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
0
4
W
Kuzenbo
 
Kuzenbo
1
0
9
5.5
W
Baron Samedi
 
Baron Samedi
0
3
3
0.5
L
Skadi
2
3
1
0.83
W
Ymir
EL_Reuf
Ymir
0
2
0
0
L
Baron Samedi
I0 Natas 0I
Baron Samedi
2
0
0
2
L
Chaac
1
1
3
2.5
L
0
3
0
0
L
Heimdallr
Vanessa_Kurros
Heimdallr
0
7
0
0
W
Danzaburou
akaVostfr
Danzaburou
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,371
Damage
13,731
26,711
Taken
30,943
11,278
Mitigated
10,348
9,311
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
4,021
2,907
0
2,566
6,578
2,208
0
366
6,174
0
33,431
W
Kuzenbo
 
Kuzenbo
2,156
872
0
2,130
5,298
3,736
0
1,275
4,023
10,252
0
W
Baron Samedi
 
Baron Samedi
2,732
237
0
812
3,795
1,307
0
0
3,795
23,280
0
L
Skadi
1,969
514
0
336
4,786
1,278
0
2,209
2,055
0
23,110
W
Ymir
EL_Reuf
Ymir
3,178
55
0
1,632
7,094
2,885
0
3,525
3,236
31,311
0
L
Baron Samedi
I0 Natas 0I
Baron Samedi
4,262
636
122
2,980
5,625
2,046
0
3,127
2,498
26,150
0
L
Chaac
3,264
1,050
0
3,029
5,518
1,760
0
329
4,612
0
36,222
L
1,988
425
0
1,528
8,145
3,651
75
1,012
7,133
14,960
0
L
Heimdallr
Vanessa_Kurros
Heimdallr
2,248
879
99
643
6,869
1,613
84
1,144
5,725
0
16,848
W
Danzaburou
akaVostfr
Danzaburou
8,284
3,394
0
2,171
3,946
1,142
644
713
3,233
0
48,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,577
Gold Earned
25,524
328
Minions Killed
275
0
Camps Cleared
0
972,917
Distance Traveled
872,718
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,474
647
94
9
0
222,305
1
W
Kuzenbo
6,207
621
23
2
0
215,574
6
W
Baron Samedi
5,550
555
62
6
0
183,678
2
L
Skadi
5,430
543
68
7
0
168,946
3
W
Ymir
5,653
565
73
7
0
149,706
2
L
Baron Samedi
5,649
565
63
6
0
165,080
3
L
Chaac
5,716
572
74
7
0
187,886
3
L
Ymir
4,596
460
26
3
0
157,781
2
L
Heimdallr
4,133
413
44
4
0
193,025
0
W
Danzaburou
6,693
669
76
8
0
201,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role