Player Matchup

Sylvanus
Sylvanus
DirtyDonz
Sylvanus
Level 160
God Stats
28W - 29L
1,550 SR
Queue Stats
440W - 411L
1,622 Elo+
Solo
Nemesis
Nemesis
ShyAppendix
Nemesis
Level 129
God Stats
8W - 5L
1,653 SR
Queue Stats
487W - 439L
1,664 Elo+
Party 2
Kali
Kali
SpecterX5
Kali
Level 159
God Stats
8W - 3L
1,931 SR
Queue Stats
289W - 265L
1,660 Elo+
Solo
Hou Yi
Hou Yi
Spitefuly
Hou Yi
Level 147
God Stats
4W - 3L
1,599 SR
Queue Stats
301W - 272L
1,660 Elo+
Party 2
Scylla
Scylla
xWxke
Scylla
Level 136
God Stats
18W - 19L
1,573 SR
Queue Stats
881W - 903L
1,638 Elo+
Party 2
Team Averages
Level 146
1,661 SR
1,649 Elo+

VS

Team Averages
Level 93
1,490 SR
1,525 Elo+
Janus
Janus
 
Janus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BOSS LIL COKE
Medusa
Level 104
God Stats
2W - 7L
1,334 SR
Queue Stats
330W - 358L
1,480 Elo+
Party 1
Sun Wukong
Sun Wukong
EL PADRE 619
Sun Wukong
Level 29
God Stats
0W - 1L
1,515 SR
Queue Stats
2W - 2L
1,605 Elo+
Party 1
Hachiman
Hachiman
S1eepingForest
Hachiman
Level 158
God Stats
2W - 5L
1,536 SR
Queue Stats
353W - 320L
1,592 Elo+
Party 1
Terra
Terra
You are a Plate
Terra
Level 95
God Stats
2W - 2L
1,565 SR
Queue Stats
6W - 11L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DirtyDonz
Sylvanus
10
3 / 0 / 8
6,112
611
4,799
8,979
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
ShyAppendix
Nemesis
12
4 / 0 / 3
6,654
665
4,059
5,272
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kali
11
7 / 0 / 4
6,889
689
6,794
7,446
3,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hou Yi
Spitefuly
Hou Yi
12
3 / 0 / 2
7,030
703
4,997
4,402
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
xWxke
Scylla
10
4 / 0 / 1
5,992
599
3,783
5,212
1,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 7 / 0
4,518
452
3,256
8,402
1,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 0
4,900
490
1,025
5,239
1,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
EL PADRE 619
Sun Wukong
6
0 / 1 / 0
4,096
410
402
3,390
2,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
8
0 / 4 / 0
4,708
471
3,536
6,859
1,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,380
438
2,434
7,822
4,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
21
Kills
0
0
Deaths
21
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
7
0
0
L
0
5
0
0
W
Sylvanus
DirtyDonz
Sylvanus
3
0
8
7
L
Sun Wukong
EL PADRE 619
Sun Wukong
0
1
0
0
L
Hachiman
0
4
0
0
W
Nemesis
ShyAppendix
Nemesis
4
0
3
5.5
W
Kali
7
0
4
9
W
Hou Yi
Spitefuly
Hou Yi
3
0
2
4
L
0
4
0
0
W
Scylla
xWxke
Scylla
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,432
Damage
10,653
31,311
Taken
31,712
12,739
Mitigated
10,707
17,637
Healing
3,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,256
117
0
1,004
8,402
1,669
0
1,567
6,669
17,063
0
L
1,025
343
0
250
5,239
1,231
1,138
785
4,117
0
19,834
W
Sylvanus
DirtyDonz
Sylvanus
4,799
1,322
2,721
4,965
8,979
4,688
1,920
1,435
7,544
19,285
5,531
L
Sun Wukong
EL PADRE 619
Sun Wukong
402
0
0
0
3,390
2,158
0
1,182
2,208
0
7,147
L
Hachiman
3,536
533
0
1,856
6,859
1,562
0
2,935
3,709
0
24,007
W
Nemesis
ShyAppendix
Nemesis
4,059
1,695
0
3,028
5,272
1,683
0
867
4,405
0
41,371
W
Kali
6,794
2,319
0
4,077
7,446
3,315
190
1,670
5,776
0
27,329
W
Hou Yi
Spitefuly
Hou Yi
4,997
2,929
0
2,300
4,402
1,450
1,284
1,153
3,249
0
43,586
L
2,434
34
0
617
7,822
4,087
0
1,478
6,296
9,714
0
W
Scylla
xWxke
Scylla
3,783
494
0
546
5,212
1,603
620
565
4,647
34,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,677
Gold Earned
22,602
365
Minions Killed
145
0
Camps Cleared
0
950,769
Distance Traveled
909,948
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,518
452
34
3
0
208,346
4
L
Medusa
4,900
490
44
4
0
145,847
1
W
Sylvanus
6,112
611
41
4
0
168,431
2
L
Sun Wukong
4,096
410
11
1
0
195,055
0
L
Hachiman
4,708
471
40
4
0
169,791
0
W
Nemesis
6,654
665
92
9
0
231,299
3
W
Kali
6,889
689
66
7
0
185,871
5
W
Hou Yi
7,030
703
94
9
0
179,911
5
L
Terra
4,380
438
16
2
0
190,909
0
W
Scylla
5,992
599
72
7
0
185,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role