Player Matchup

Horus
Horus
KaalDoJul
Horus
Level 160
God Stats
1W - 0L
1,752 SR
Queue Stats
52W - 25L
1,630 Elo+
Party 2
Loki
Loki
L3MON5353
Loki
Level 45
God Stats
2W - 0L
1,745 SR
Queue Stats
53W - 30L
1,603 Elo+
Party 2
Vulcan
Vulcan
Neko_lover69
Vulcan
Level 153
God Stats
3W - 0L
1,676 SR
Queue Stats
92W - 59L
1,628 Elo+
Party 2
Achilles
Achilles
hamdi7
Achilles
Level 66
God Stats
3W - 1L
1,419 SR
Queue Stats
7W - 8L
1,414 Elo+
Solo
Anubis
Anubis
iLostBruh
Anubis
Level 119
God Stats
1W - 0L
1,980 SR
Queue Stats
91W - 56L
1,618 Elo+
Party 2
Team Averages
Level 109
1,715 SR
1,579 Elo+

VS

Team Averages
Level 78
1,413 SR
1,383 Elo+
Achilles
Achilles
AlbusFetente
Achilles
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Morzo
Jing Wei
Level 106
God Stats
0W - 1L
1,177 SR
Queue Stats
1W - 9L
1,219 Elo+
Solo
Raijin
Raijin
MrVicenmart
Raijin
Level 160
God Stats
1W - 4L
1,436 SR
Queue Stats
100W - 104L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Mr_KlinG_e
Kukulkan
Level 88
God Stats
2W - 2L
1,454 SR
Queue Stats
3W - 2L
1,405 Elo+
Party 1
Hercules
Hercules
NiklasiusMaximus
Hercules
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KaalDoJul
Horus
15
8 / 3 / 7
10,119
1,012
9,212
7,455
3,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
14
4 / 2 / 7
8,140
814
4,636
6,399
2,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
17
6 / 1 / 11
10,200
1,020
14,956
4,061
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
hamdi7
Achilles
12
1 / 2 / 5
6,901
690
3,839
7,168
4,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
iLostBruh
Anubis
15
2 / 0 / 2
7,496
750
1,967
3,785
1,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlbusFetente
Achilles
12
4 / 4 / 2
7,368
737
6,802
8,426
3,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Morzo
Jing Wei
13
3 / 5 / 3
7,642
764
3,715
9,472
2,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
14
1 / 4 / 4
8,008
801
7,618
7,349
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Mr_KlinG_e
Kukulkan
13
0 / 5 / 1
6,260
626
2,559
6,144
1,295
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 3 / 1
5,824
582
1,286
8,138
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
21
Kills
8
8
Deaths
21
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlbusFetente
Achilles
4
4
2
1.25
W
Horus
KaalDoJul
Horus
8
3
7
3.83
W
Loki
4
2
7
3.75
L
Jing Wei
Morzo
Jing Wei
3
5
3
0.9
L
Raijin
1
4
4
0.75
L
Kukulkan
Mr_KlinG_e
Kukulkan
0
5
1
0.1
W
Vulcan
6
1
11
11.5
L
0
3
1
0.17
W
Achilles
hamdi7
Achilles
1
2
5
1.75
W
Anubis
iLostBruh
Anubis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,610
Damage
21,980
28,868
Taken
39,529
14,258
Mitigated
13,679
6,835
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlbusFetente
Achilles
6,802
1,475
0
1,825
8,426
3,621
0
3,186
5,052
0
13,337
W
Horus
KaalDoJul
Horus
9,212
4,582
634
1,666
7,455
3,692
0
1,473
5,689
0
12,578
W
Loki
4,636
1,150
0
766
6,399
2,823
0
2,113
4,048
0
13,503
L
Jing Wei
Morzo
Jing Wei
3,715
3,031
0
1,910
9,472
2,361
0
3,823
5,396
0
16,586
L
Raijin
7,618
829
0
500
7,349
2,158
1
3,681
3,279
29,424
0
L
Kukulkan
Mr_KlinG_e
Kukulkan
2,559
0
126
239
6,144
1,295
0
3,014
2,969
24,963
0
W
Vulcan
14,956
4,224
98
576
4,061
1,663
530
1,866
1,992
51,173
0
L
1,286
283
0
1,018
8,138
4,244
0
3,475
4,477
71
7,263
W
Achilles
hamdi7
Achilles
3,839
488
0
628
7,168
4,537
0
1,309
5,537
0
11,928
W
Anubis
iLostBruh
Anubis
1,967
289
0
2,467
3,785
1,543
640
3,089
567
30,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,856
Gold Earned
35,102
235
Minions Killed
209
8
Camps Cleared
6
954,277
Distance Traveled
867,180
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,368
737
16
2
2
179,818
0
W
Horus
10,119
1,012
12
1
2
196,522
3
W
Loki
8,140
814
23
2
0
190,675
2
L
Jing Wei
7,642
764
41
4
2
166,906
2
L
Raijin
8,008
801
73
7
2
159,779
2
L
Kukulkan
6,260
626
71
7
0
168,084
1
W
Vulcan
10,200
1,020
110
11
2
213,005
3
L
Hercules
5,824
582
8
1
0
192,593
0
W
Achilles
6,901
690
20
2
0
183,697
1
W
Anubis
7,496
750
70
7
4
170,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role