Player Matchup

Scylla
Scylla
HardyII
Scylla
Level 61
God Stats
2W - 2L
1,603 SR
Queue Stats
130W - 171L
1,362 Elo+
Party 3
Khepri
Khepri
KCN365
Khepri
Level 64
God Stats
1W - 2L
1,402 SR
Queue Stats
15W - 20L
1,410 Elo+
Party 2
Mulan
Mulan
RlPAmen
Mulan
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
83W - 126L
1,358 Elo+
Party 3
Erlang Shen
Erlang Shen
ZAJN
Erlang Shen
Level 33
God Stats
6W - 9L
1,608 SR
Queue Stats
20W - 28L
1,410 Elo+
Party 2
Neith
Neith
rockIeex
Neith
Level 27
God Stats
3W - 2L
1,517 SR
Queue Stats
26W - 43L
1,355 Elo+
Party 3
Team Averages
Level 44
1,526 SR
1,379 Elo+

VS

Team Averages
Level 93
1,604 SR
1,556 Elo+
Hera
Hera
Chivukuvuku
Hera
Level 121
God Stats
8W - 6L
1,460 SR
Queue Stats
150W - 145L
1,392 Elo+
Solo
Nike
Nike
DADIDIS
Nike
Level 39
God Stats
24W - 6L
1,751 SR
Queue Stats
62W - 26L
1,644 Elo+
Party 1
Hachiman
Hachiman
Nomadinau
Hachiman
Level 85
God Stats
8W - 7L
1,582 SR
Queue Stats
137W - 103L
1,607 Elo+
Party 1
Athena
Athena
ShaZow
Athena
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 19L
1,556 Elo+
Party 1
Ymir
Ymir
minman42
Ymir
Level 102
God Stats
11W - 4L
1,729 SR
Queue Stats
84W - 59L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HardyII
Scylla
11
1 / 6 / 2
6,182
476
5,304
8,954
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
KCN365
Khepri
9
0 / 5 / 1
5,549
427
2,359
10,071
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
RlPAmen
Mulan
12
3 / 5 / 0
6,989
538
6,182
12,188
6,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
ZAJN
Erlang Shen
12
2 / 3 / 2
7,027
541
4,603
10,684
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
rockIeex
Neith
9
0 / 2 / 1
5,584
430
3,231
7,262
2,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 3 / 7
7,812
601
12,464
6,115
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
DADIDIS
Nike
14
6 / 3 / 9
8,556
658
7,213
9,781
6,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Nomadinau
Hachiman
13
2 / 0 / 4
7,080
545
3,444
5,484
1,794
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
ShaZow
Athena
13
3 / 0 / 11
7,512
578
7,323
12,053
5,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
11
2 / 1 / 11
7,206
554
6,275
8,214
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
63
6
Kills
21
21
Deaths
7
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
W
Nike
DADIDIS
Nike
6
3
9
3.5
L
Scylla
HardyII
Scylla
1
6
2
0.33
L
Khepri
KCN365
Khepri
0
5
1
0.1
W
Hachiman
Nomadinau
Hachiman
2
0
4
4
L
Mulan
RlPAmen
Mulan
3
5
0
0.6
W
Athena
ShaZow
Athena
3
0
11
8.5
L
Erlang Shen
ZAJN
Erlang Shen
2
3
2
1
W
Ymir
2
1
11
7.5
L
Neith
rockIeex
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,679
Damage
36,719
49,159
Taken
41,647
23,349
Mitigated
22,087
9,815
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,464
3,185
0
1,163
6,115
2,093
799
1,796
4,134
40,642
0
W
Nike
DADIDIS
Nike
7,213
1,369
0
1,723
9,781
6,488
747
1,290
8,185
3,576
43,931
L
Scylla
HardyII
Scylla
5,304
392
0
1,090
8,954
2,546
0
5,903
2,684
26,289
0
L
Khepri
KCN365
Khepri
2,359
366
312
1,375
10,071
7,562
0
6,075
3,685
13,081
0
W
Hachiman
Nomadinau
Hachiman
3,444
1,656
0
1,573
5,484
1,794
946
872
4,490
0
48,395
L
Mulan
RlPAmen
Mulan
6,182
1,361
0
2,096
12,188
6,341
1,017
4,463
7,294
521
26,250
W
Athena
ShaZow
Athena
7,323
1,982
0
3,669
12,053
5,301
207
2,166
9,636
39,440
0
L
Erlang Shen
ZAJN
Erlang Shen
4,603
1,989
0
2,789
10,684
4,490
0
6,248
4,215
0
41,214
W
Ymir
6,275
1,100
505
2,090
8,214
6,411
452
1,635
6,461
24,875
0
L
Neith
rockIeex
Neith
3,231
904
0
2,153
7,262
2,410
0
3,425
3,662
0
31,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,331
Gold Earned
38,166
250
Minions Killed
364
0
Camps Cleared
0
1,273,329
Distance Traveled
1,297,177
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,812
601
60
5
0
245,007
3
W
Nike
8,556
658
109
8
0
276,993
4
L
Scylla
6,182
476
46
4
0
233,207
1
L
Khepri
5,549
427
29
2
0
251,414
5
W
Hachiman
7,080
545
83
6
0
246,782
5
L
Mulan
6,989
538
52
4
0
252,123
0
W
Athena
7,512
578
78
6
0
270,858
2
L
Erlang Shen
7,027
541
73
6
0
285,109
0
W
Ymir
7,206
554
34
3
0
257,537
3
L
Neith
5,584
430
50
4
0
251,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role