Player Matchup

Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Kaelillidan
Ymir
Level 51
God Stats
28W - 25L
1,518 SR
Queue Stats
71W - 62L
1,546 Elo+
Party 3
Ullr
Ullr
RebelRouser760
Ullr
Level 58
God Stats
13W - 2L
1,936 SR
Queue Stats
72W - 18L
1,813 Elo+
Party 2
Mercury
Mercury
StrollingRanger
Mercury
Level 158
God Stats
6W - 2L
1,674 SR
Queue Stats
683W - 337L
1,562 Elo+
Party 2
Bellona
Bellona
zkeetz
Bellona
Level 123
God Stats
2W - 0L
1,511 SR
Queue Stats
20W - 32L
1,374 Elo+
Party 2
Team Averages
Level 108
1,628 SR
1,559 Elo+

VS

Team Averages
Level 123
1,641 SR
1,563 Elo+
Bakasura
Bakasura
Garouni
Bakasura
Level 155
God Stats
0W - 3L
1,512 SR
Queue Stats
46W - 53L
1,462 Elo+
Solo
Atlas
Atlas
LashedSumo30
Atlas
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 113L
1,620 Elo+
Party 1
Zhong Kui
Zhong Kui
SpareThyPusy
Zhong Kui
Level 66
God Stats
2W - 2L
1,674 SR
Queue Stats
63W - 57L
1,570 Elo+
Solo
Hercules
Hercules
StandandSit
Hercules
Level 89
God Stats
3W - 7L
1,622 SR
Queue Stats
14W - 13L
1,571 Elo+
Party 1
Hou Yi
Hou Yi
chadadam
Hou Yi
Level 147
God Stats
0W - 1L
1,895 SR
Queue Stats
37W - 38L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
20
13 / 3 / 6
14,973
624
25,646
23,600
8,403
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 5 / 13
11,987
499
7,936
20,850
22,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
3 / 1 / 9
13,809
575
14,470
18,757
8,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
11 / 2 / 4
15,136
631
20,241
20,088
8,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
zkeetz
Bellona
17
4 / 8 / 7
12,376
516
19,114
18,446
15,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Garouni
Bakasura
18
7 / 8 / 1
11,797
492
13,173
20,009
9,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
5 / 7 / 4
9,910
413
14,197
27,819
23,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
SpareThyPusy
Zhong Kui
20
4 / 3 / 1
12,613
526
15,735
21,543
17,567
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
StandandSit
Hercules
15
1 / 6 / 4
9,863
411
7,800
25,727
22,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
chadadam
Hou Yi
17
2 / 9 / 4
10,971
457
15,999
20,655
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
33
Kills
19
19
Deaths
33
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
13
3
6
5.33
L
Bakasura
Garouni
Bakasura
7
8
1
0.94
W
2
5
13
1.7
L
5
7
4
1
W
3
1
9
7.5
L
Zhong Kui
SpareThyPusy
Zhong Kui
4
3
1
1.5
L
Hercules
StandandSit
Hercules
1
6
4
0.5
W
11
2
4
6.5
L
Hou Yi
chadadam
Hou Yi
2
9
4
0.44
W
Bellona
zkeetz
Bellona
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,407
Damage
66,904
101,741
Taken
115,753
64,081
Mitigated
80,470
37,343
Healing
33,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
25,646
8,530
0
15,847
23,600
8,403
2,464
3,043
19,276
120,811
0
L
Bakasura
Garouni
Bakasura
13,173
9,053
0
6,697
20,009
9,749
1,036
5,100
14,909
0
63,631
W
7,936
2,002
0
2,942
20,850
22,596
434
5,409
13,822
36,397
0
L
14,197
3,318
304
6,132
27,819
23,602
0
8,529
19,290
51,321
0
W
14,470
7,539
0
5,700
18,757
8,320
5,901
9,416
9,261
0
114,270
L
Zhong Kui
SpareThyPusy
Zhong Kui
15,735
2,858
124
9,909
21,543
17,567
112
3,013
18,530
99,818
0
L
Hercules
StandandSit
Hercules
7,800
2,280
0
7,446
25,727
22,273
330
7,529
18,198
0
37,088
W
20,241
13,210
0
10,164
20,088
8,773
2,994
6,680
13,060
0
124,541
L
Hou Yi
chadadam
Hou Yi
15,999
8,218
0
3,105
20,655
7,279
296
9,411
11,244
0
89,096
W
Bellona
zkeetz
Bellona
19,114
8,142
0
2,690
18,446
15,989
412
4,201
12,796
0
63,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,281
Gold Earned
55,154
690
Minions Killed
609
0
Camps Cleared
0
2,310,906
Distance Traveled
1,964,138
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
14,973
624
181
8
0
448,197
3
L
Bakasura
11,797
492
136
6
0
383,274
1
W
Ymir
11,987
499
46
2
0
425,676
6
L
Atlas
9,910
413
77
3
0
390,597
1
W
Ullr
13,809
575
180
8
0
472,632
6
L
Zhong Kui
12,613
526
197
8
0
408,749
3
L
Hercules
9,863
411
73
3
0
424,263
2
W
Mercury
15,136
631
172
7
0
551,337
2
L
Hou Yi
10,971
457
126
5
0
357,255
2
W
Bellona
12,376
516
111
5
0
413,064
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role