Player Matchup

Artemis
Artemis
Silver V
JaylowDutch420
Artemis
Silver V
Level 108
God Stats
11W - 16L
1,585 SR
Queue Stats
21W - 33L
815 MMR
Solo
Mulan
Mulan
Silver I
OXAROnii
Mulan
Silver I
Level 136
God Stats
8W - 8L
1,594 SR
Queue Stats
44W - 54L
1,171 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
kapten kadaver1
Baron Samedi
Silver III
Level 149
God Stats
2W - 2L
1,479 SR
Queue Stats
29W - 58L
952 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,553 SR
979 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,447 SR
1,007 MMR
Freya
Freya
Bronze III
Gunner Zero27
Freya
Bronze III
Level 142
God Stats
2W - 3L
1,361 SR
Queue Stats
69W - 112L
80 MMR
Solo
Sylvanus
Sylvanus
Silver II
Kobusmaaan
Sylvanus
Silver II
Level 106
God Stats
24W - 32L
1,605 SR
Queue Stats
50W - 73L
1,504 MMR
Solo
Hercules
Hercules
Gold II
moonlightslayer
Hercules
Gold II
Level 158
God Stats
0W - 1L
1,374 SR
Queue Stats
95W - 118L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 8
12,461
656
25,200
11,880
4,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
OXAROnii
Mulan
17
6 / 1 / 9
12,773
672
20,870
27,283
35,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
kapten kadaver1
Baron Samedi
16
3 / 2 / 11
11,922
627
17,590
10,261
4,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ah PuchGilgameshChaacBacchusCerberus

VS

Bans
HelHeraKumbhakarnaAphroditeHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 2
11,706
616
13,738
21,681
11,067
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Kobusmaaan
Sylvanus
13
0 / 3 / 3
9,853
519
6,293
18,560
23,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
15
2 / 3 / 3
10,844
571
14,213
32,850
31,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
15
Kills
5
5
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
9
2
0.44
W
6
2
8
5
L
Sylvanus
Kobusmaaan
Sylvanus
0
3
3
0.5
W
Mulan
OXAROnii
Mulan
6
1
9
10.5
W
Baron Samedi
kapten kadaver1
Baron Samedi
3
2
11
4.25
L
Hercules
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,660
Damage
34,244
49,424
Taken
73,091
44,802
Mitigated
66,299
20,930
Healing
18,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,738
4,620
275
2,977
21,681
11,067
0
3,933
17,229
41,112
0
W
25,200
12,857
0
981
11,880
4,305
1,924
3,266
8,256
0
59,370
L
Sylvanus
Kobusmaaan
Sylvanus
6,293
842
3,500
3,162
18,560
23,309
248
4,690
13,584
29,211
0
W
Mulan
OXAROnii
Mulan
20,870
3,578
801
12,456
27,283
35,975
438
13,572
12,966
0
60,732
W
Baron Samedi
kapten kadaver1
Baron Samedi
17,590
676
4,000
2,692
10,261
4,522
546
3,818
6,106
48,615
0
L
Hercules
14,213
3,020
0
8,463
32,850
31,923
225
9,299
22,612
0
36,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,156
Gold Earned
32,403
240
Minions Killed
164
7
Camps Cleared
6
1,008,782
Distance Traveled
935,343
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,706
616
79
4
4
295,546
7
W
Artemis
12,461
656
70
4
1
330,139
2
L
Sylvanus
9,853
519
50
3
0
276,835
0
W
Mulan
12,773
672
93
5
1
337,550
3
W
Baron Samedi
11,922
627
77
4
5
341,093
2
L
Hercules
10,844
571
35
2
2
362,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role