Player Matchup

Cerberus
Cerberus
Demon21
Cerberus
Level 129
God Stats
5W - 10L
1,381 SR
Queue Stats
738W - 716L
1,582 Elo+
Solo
Sylvanus
Sylvanus
JesusGotThatPipe
Sylvanus
Level 147
God Stats
1W - 3L
1,453 SR
Queue Stats
139W - 141L
1,514 Elo+
Party 2
Chaac
Chaac
Nato0404
Chaac
Level 62
God Stats
0W - 1L
1,331 SR
Queue Stats
18W - 22L
1,449 Elo+
Solo
Ganesha
Ganesha
ThroatPunchDaddy
Ganesha
Level 125
God Stats
6W - 3L
1,493 SR
Queue Stats
87W - 85L
1,471 Elo+
Party 2
Tiamat
Tiamat
truChaos
Tiamat
Level 160
God Stats
1W - 1L
1,503 SR
Queue Stats
123W - 116L
1,611 Elo+
Solo
Team Averages
Level 125
1,432 SR
1,525 Elo+

VS

Team Averages
Level 138
1,559 SR
1,510 Elo+
Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
JantheMan
Persephone
Level 151
God Stats
4W - 0L
1,824 SR
Queue Stats
124W - 104L
1,558 Elo+
Party 1
Hachiman
Hachiman
Lazywulf
Hachiman
Level 127
God Stats
1W - 0L
1,470 SR
Queue Stats
13W - 15L
1,529 Elo+
Solo
Poseidon
Poseidon
Varon2770
Poseidon
Level 129
God Stats
4W - 1L
1,494 SR
Queue Stats
174W - 177L
1,409 Elo+
Solo
Guan Yu
Guan Yu
bolderthrower
Guan Yu
Level 157
God Stats
8W - 9L
1,505 SR
Queue Stats
469W - 450L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Demon21
Cerberus
13
2 / 5 / 3
7,554
755
10,026
16,674
13,488
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 6 / 2
7,235
724
7,532
15,023
14,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
Nato0404
Chaac
12
2 / 5 / 4
7,372
737
8,559
12,673
8,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 7
6,894
689
6,697
13,294
12,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
truChaos
Tiamat
14
4 / 4 / 4
8,560
856
9,258
10,755
8,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
4 / 2 / 17
9,317
932
6,372
14,394
15,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
JantheMan
Persephone
16
4 / 1 / 19
9,482
948
15,150
7,791
3,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Lazywulf
Hachiman
15
7 / 3 / 9
8,974
897
12,843
10,568
4,158
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
Varon2770
Poseidon
13
5 / 3 / 11
8,622
862
11,445
10,352
4,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
16
5 / 1 / 17
9,030
903
10,298
19,279
13,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
98
10
Kills
25
26
Deaths
10
20
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
2
17
6.25
L
Cerberus
Demon21
Cerberus
2
5
3
0.7
W
Persephone
JantheMan
Persephone
4
1
19
13.5
L
2
6
2
0.5
W
Hachiman
Lazywulf
Hachiman
7
3
9
3.83
L
Chaac
Nato0404
Chaac
2
5
4
0.8
L
0
6
7
0.58
W
Poseidon
Varon2770
Poseidon
5
3
11
3.5
W
Guan Yu
5
1
17
13.5
L
Tiamat
truChaos
Tiamat
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,072
Damage
56,108
68,419
Taken
62,384
58,534
Mitigated
40,377
21,590
Healing
39,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,372
531
1,486
5,860
14,394
15,320
806
6,446
7,948
10,942
0
L
Cerberus
Demon21
Cerberus
10,026
562
804
5,670
16,674
13,488
453
5,659
10,684
19,919
0
W
Persephone
JantheMan
Persephone
15,150
1,390
976
1,825
7,791
3,066
880
4,502
3,288
34,046
0
L
7,532
1,809
2,562
3,220
15,023
14,446
970
8,550
6,194
11,589
1,652
W
Hachiman
Lazywulf
Hachiman
12,843
8,108
197
3,506
10,568
4,158
1,362
6,495
4,073
0
22,655
L
Chaac
Nato0404
Chaac
8,559
723
488
3,533
12,673
8,778
0
6,795
5,658
0
14,255
L
6,697
196
878
962
13,294
12,854
186
6,575
6,406
11,331
0
W
Poseidon
Varon2770
Poseidon
11,445
1,465
882
3,414
10,352
4,209
967
6,615
3,737
19,943
0
W
Guan Yu
10,298
2,049
9,617
12,199
19,279
13,624
892
8,685
10,594
1,355
16,181
L
Tiamat
truChaos
Tiamat
9,258
830
969
2,504
10,755
8,968
75
5,898
4,647
16,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,615
Gold Earned
45,425
55
Minions Killed
114
0
Camps Cleared
0
790,778
Distance Traveled
946,318
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,317
932
9
1
0
210,243
1
L
Cerberus
7,554
755
20
2
0
168,663
3
W
Persephone
9,482
948
42
4
0
192,891
1
L
Sylvanus
7,235
724
15
2
0
138,124
3
W
Hachiman
8,974
897
21
2
0
165,847
0
L
Chaac
7,372
737
9
1
0
134,241
0
L
Ganesha
6,894
689
0
0
0
155,259
3
W
Poseidon
8,622
862
26
3
0
191,040
1
W
Guan Yu
9,030
903
16
2
0
186,297
0
L
Tiamat
8,560
856
11
1
0
194,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role